[PR #1754] [MERGED] vk_shader_hle: Fix HLE buffer copy not executed when there's only 1 copy. #2279

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opened 2026-02-27 21:15:52 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/1754
Author: @dcealopez
Created: 12/12/2024
Status: Merged
Merged: 12/12/2024
Merged by: @raphaelthegreat

Base: mainHead: hle-fix


📝 Commits (1)

  • 8ef4c0f Fix HLE buffer copy not executed when there's only 1 copy.

📊 Changes

1 file changed (+2 additions, -2 deletions)

View changed files

📝 src/video_core/renderer_vulkan/vk_shader_hle.cpp (+2 -2)

📄 Description

Might fix rare instances of missing geometry in Bloodborne that people started reporting after vk_shader_hle: Make more efficient was merged.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/1754 **Author:** [@dcealopez](https://github.com/dcealopez) **Created:** 12/12/2024 **Status:** ✅ Merged **Merged:** 12/12/2024 **Merged by:** [@raphaelthegreat](https://github.com/raphaelthegreat) **Base:** `main` ← **Head:** `hle-fix` --- ### 📝 Commits (1) - [`8ef4c0f`](https://github.com/shadps4-emu/shadPS4/commit/8ef4c0fb66b51d9e17fe447ae3d025087dc4d4b8) Fix HLE buffer copy not executed when there's only 1 copy. ### 📊 Changes **1 file changed** (+2 additions, -2 deletions) <details> <summary>View changed files</summary> 📝 `src/video_core/renderer_vulkan/vk_shader_hle.cpp` (+2 -2) </details> ### 📄 Description Might fix rare instances of missing geometry in Bloodborne that people started reporting after [vk_shader_hle: Make more efficient](https://github.com/shadps4-emu/shadPS4/pull/1683/commits/363c6c1b7babf10babeac7d0996d222829e79d7d) was merged. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:15:52 +03:00
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starred/shadPS4#2279
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