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[PR #1650] [MERGED] Fix SDL version cannot launch game using game ID #2222
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/1650
Author: @ngoquang2708
Created: 12/2/2024
Status: ✅ Merged
Merged: 12/28/2024
Merged by: @georgemoralis
Base:
main← Head:sdl-launch-game-id📝 Commits (2)
9652164Fix SDL version cannot launch game using game IDcd0d9e7Added --add-game-folder argument📊 Changes
2 files changed (+83 additions, -10 deletions)
View changed files
📝
src/main.cpp(+53 -5)📝
src/qt_gui/main.cpp(+30 -5)📄 Description
Missing from https://github.com/shadps4-emu/shadPS4/pull/1507.
Summary from @kalaposfos13:
config.toml now gets autogenerated when you run the sdl version for the first time
Added an --add-game-folder argument so you can have a CLI interface to do so, instead of having to manually edit the file
Added a warning if you try to start a game without setting at least one game directory
Added the option to treat the last argument as the game input, if the previous arguments didn't specify it yet, because it was already in the SDL version, but not in the Qt one
Renamed gamePath to game_path to follow the project style
Updated the Help text with the new info
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.