[PR #1650] [MERGED] Fix SDL version cannot launch game using game ID #2222

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opened 2026-02-27 21:15:39 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/1650
Author: @ngoquang2708
Created: 12/2/2024
Status: Merged
Merged: 12/28/2024
Merged by: @georgemoralis

Base: mainHead: sdl-launch-game-id


📝 Commits (2)

  • 9652164 Fix SDL version cannot launch game using game ID
  • cd0d9e7 Added --add-game-folder argument

📊 Changes

2 files changed (+83 additions, -10 deletions)

View changed files

📝 src/main.cpp (+53 -5)
📝 src/qt_gui/main.cpp (+30 -5)

📄 Description

Missing from https://github.com/shadps4-emu/shadPS4/pull/1507.

Summary from @kalaposfos13:

  • config.toml now gets autogenerated when you run the sdl version for the first time

  • Added an --add-game-folder argument so you can have a CLI interface to do so, instead of having to manually edit the file

  • Added a warning if you try to start a game without setting at least one game directory

  • Added the option to treat the last argument as the game input, if the previous arguments didn't specify it yet, because it was already in the SDL version, but not in the Qt one

  • Renamed gamePath to game_path to follow the project style

  • Updated the Help text with the new info


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/1650 **Author:** [@ngoquang2708](https://github.com/ngoquang2708) **Created:** 12/2/2024 **Status:** ✅ Merged **Merged:** 12/28/2024 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `sdl-launch-game-id` --- ### 📝 Commits (2) - [`9652164`](https://github.com/shadps4-emu/shadPS4/commit/96521640f6a5304b5acdb19313aa7b1c6c178aff) Fix SDL version cannot launch game using game ID - [`cd0d9e7`](https://github.com/shadps4-emu/shadPS4/commit/cd0d9e72674236afd4189810aa0703e7673e37e2) Added --add-game-folder argument ### 📊 Changes **2 files changed** (+83 additions, -10 deletions) <details> <summary>View changed files</summary> 📝 `src/main.cpp` (+53 -5) 📝 `src/qt_gui/main.cpp` (+30 -5) </details> ### 📄 Description Missing from https://github.com/shadps4-emu/shadPS4/pull/1507. Summary from @kalaposfos13: * config.toml now gets autogenerated when you run the sdl version for the first time * Added an --add-game-folder argument so you can have a CLI interface to do so, instead of having to manually edit the file * Added a warning if you try to start a game without setting at least one game directory * Added the option to treat the last argument as the game input, if the previous arguments didn't specify it yet, because it was already in the SDL version, but not in the Qt one * Renamed gamePath to game_path to follow the project style * Updated the Help text with the new info --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:15:39 +03:00
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starred/shadPS4#2222
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