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[PR #1636] [MERGED] ci: Use link-time optimization for building #2214
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/1636
Author: @MajorP93
Created: 12/1/2024
Status: ✅ Merged
Merged: 12/13/2024
Merged by: @raphaelthegreat
Base:
main← Head:lto📝 Commits (2)
992e1e4ci: Use link-time optimization for building1c7f1c5cmake: Set CMP0069 policy to new for external dependencies📊 Changes
2 files changed (+9 additions, -6 deletions)
View changed files
📝
.github/workflows/build.yml(+6 -6)📝
externals/CMakeLists.txt(+3 -0)📄 Description
This PR enables LTO if the respective build toolchain supports it.
During my tests LTO enabled builds of shadPS4 performed noticeably better in certain games (e.g. Bloodborne).
Especially 1% low FPS measurement results were better and perceived stutter was less.
This observation was backed by other testers that were given a test build by me.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.