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[GH-ISSUE #821] shadps4 crashes in windows when launching Bloodborne #219
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Originally created by @dp27thelight on GitHub (Sep 6, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/821
shad_log.txt
i9 13980hx
RTX 4090 Mobile 16GB Vram
32 GB ram
Ryzen 7945HX
RTX 4090 Mobile 16GB Vram
32 GB ram
Ryzen 5800h
6600m 8GB
16 GB ram
All systems crash when launching Bloodborne in windows, but they all boot Bloodborne in Linux.
sync is selected, I've seen people with similar issue's not aware what's going on. I don't have sys_modules, but that's not an issue in Linux. Windows updated, driver's updated and I've tried dozen of builds.
@arginineD3 commented on GitHub (Sep 7, 2024):
i have the exact problom
@dp27thelight commented on GitHub (Sep 7, 2024):
Did you add sys_modules? I added sys_modules and the results were the same.
@dp27thelight commented on GitHub (Sep 7, 2024):
Visual C++ Redistributable
Missing the classic Visual C++ Redistributable sometimes I forget to install that on windows.
@rmueller83 commented on GitHub (Sep 7, 2024):
Duplicate of #726
@Hermiten commented on GitHub (Oct 1, 2024):
closed because duplicate