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[PR #1553] [MERGED] Implement V_MED3_U32 vector ALU Opcode #2165
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/1553
Author: @Ruahh
Created: 11/20/2024
Status: ✅ Merged
Merged: 11/20/2024
Merged by: @polybiusproxy
Base:
main← Head:main📝 Commits (2)
da0346aImplementation for V_MED3_U32 opcode.3ffc3b8Fix Indentation lol📊 Changes
2 files changed (+11 additions, -0 deletions)
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📝
src/shader_recompiler/frontend/translate/translate.h(+1 -0)📝
src/shader_recompiler/frontend/translate/vector_alu.cpp(+10 -0)📄 Description
Needed by The Last Guardian for getting in-game. (This commit on it's own will not make the game playable.)
Seemed almost identical to V_MED3_I32 and V_MED3_F32, with the only diffrerence being the datatype:


Moves the error from an opcode error to a Texel buffer stride error.


Before:
After:
(Screenshots include additional tweaks.)
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.