[GH-ISSUE #801] [Debug] <Critical> vector_memory.cpp:operator():366: Assertion Failed! #209

Closed
opened 2026-02-27 21:05:09 +03:00 by kerem · 7 comments
Owner

Originally created by @SuperJogosDBZ on GitHub (Sep 5, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/801

[Render.Vulkan] <Warning> vk_graphics_pipeline.cpp:GraphicsPipeline:79: Rectangle List primitive type is only supported for embedded VS [Render.Vulkan] <Error> tile_manager.cpp:TryDetile:391: Unsupported tiled image: D32SfloatS8Uint (Depth_MacroTiled) [Render.Vulkan] <Info> vk_pipeline_cache.cpp:CompileModule:320: Compiling cs shader 0xd7003d5a [Render.Vulkan] <Info> vk_pipeline_cache.cpp:CompileModule:320: Compiling cs shader 0xbaf640d5 [Tty] <Info> libkernel.cpp:ps4__write:210: == Stall during rendering at flush 261 [Render.Vulkan] <Info> vk_pipeline_cache.cpp:CompileModule:320: Compiling fs shader 0xb6e87124 [Render.Vulkan] <Info> vk_pipeline_cache.cpp:CompileModule:320: Compiling vs shader 0x8e3f8dc4 [Debug] <Critical> vector_memory.cpp:operator():366: Assertion Failed! Non immediate offset not supported

fix pls

Originally created by @SuperJogosDBZ on GitHub (Sep 5, 2024). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/801 `[Render.Vulkan] <Warning> vk_graphics_pipeline.cpp:GraphicsPipeline:79: Rectangle List primitive type is only supported for embedded VS [Render.Vulkan] <Error> tile_manager.cpp:TryDetile:391: Unsupported tiled image: D32SfloatS8Uint (Depth_MacroTiled) [Render.Vulkan] <Info> vk_pipeline_cache.cpp:CompileModule:320: Compiling cs shader 0xd7003d5a [Render.Vulkan] <Info> vk_pipeline_cache.cpp:CompileModule:320: Compiling cs shader 0xbaf640d5 [Tty] <Info> libkernel.cpp:ps4__write:210: == Stall during rendering at flush 261 [Render.Vulkan] <Info> vk_pipeline_cache.cpp:CompileModule:320: Compiling fs shader 0xb6e87124 [Render.Vulkan] <Info> vk_pipeline_cache.cpp:CompileModule:320: Compiling vs shader 0x8e3f8dc4 [Debug] <Critical> vector_memory.cpp:operator():366: Assertion Failed! Non immediate offset not supported ` fix pls
kerem closed this issue 2026-02-27 21:05:09 +03:00
Author
Owner

@Jaswanth-Vardireddy commented on GitHub (Sep 5, 2024):

I keep getting the same error too. Let me know if you have it fixed.

<!-- gh-comment-id:2332633694 --> @Jaswanth-Vardireddy commented on GitHub (Sep 5, 2024): I keep getting the same error too. Let me know if you have it fixed.
Author
Owner

@fuhuan416 commented on GitHub (Sep 6, 2024):

With squidbus:vk-format-feature make character render correclty but i got same log with you.

<!-- gh-comment-id:2333076846 --> @fuhuan416 commented on GitHub (Sep 6, 2024): With [squidbus:vk-format-feature](https://github.com/squidbus/shadPS4/tree/vk-format-feature) make character render correclty but i got same log with you.
Author
Owner

@Mikiri7 commented on GitHub (Sep 6, 2024):

Same here, wich is your gpu?
I got an AMD Rx6600, and i think for the moment it's only happening with AMD gpu

<!-- gh-comment-id:2334731965 --> @Mikiri7 commented on GitHub (Sep 6, 2024): Same here, wich is your gpu? I got an AMD Rx6600, and i think for the moment it's only happening with AMD gpu
Author
Owner

@SuperJogosDBZ commented on GitHub (Sep 6, 2024):

Same here, wich is your gpu? I got an AMD Rx6600, and i think for the moment it's only happening with AMD gpu

1660 Super

<!-- gh-comment-id:2334837674 --> @SuperJogosDBZ commented on GitHub (Sep 6, 2024): > Same here, wich is your gpu? I got an AMD Rx6600, and i think for the moment it's only happening with AMD gpu 1660 Super
Author
Owner

@Mikiri7 commented on GitHub (Sep 7, 2024):

I download the last build and now i can run the game https://github.com/shadps4-emu/shadPS4/actions/runs/10746589695

<!-- gh-comment-id:2334986501 --> @Mikiri7 commented on GitHub (Sep 7, 2024): I download the last build and now i can run the game https://github.com/shadps4-emu/shadPS4/actions/runs/10746589695
Author
Owner

@mamamoy commented on GitHub (Oct 3, 2024):

i have some error when playing GOW III Remastered:
[Render.Vulkan] vk_pipeline_cache.cpp:CompileModule:378: Compiling fs shader 0xccdebd80d1b8f55c (permutation)
[Render.Vulkan] vk_graphics_pipeline.cpp:GraphicsPipeline:88: Rectangle List primitive type is only supported for embedded VS
[Render.Vulkan] vk_pipeline_cache.cpp:CompileModule:378: Compiling vs shader 0xccdebd802401e5ac (permutation)
[Render.Vulkan] vk_graphics_pipeline.cpp:GraphicsPipeline:88: Rectangle List primitive type is only supported for embedded VS
[Render.Vulkan] vk_graphics_pipeline.cpp:GraphicsPipeline:88: Rectangle List primitive type is only supported for embedded VS
[Render.Vulkan] vk_pipeline_cache.cpp:CompileModule:378: Compiling fs shader 0x29966d1be34790b4
[Render.Vulkan] vk_pipeline_cache.cpp:CompileModule:378: Compiling vs shader 0x29966d1b47a9adb1
[Debug] image.cpp:operator():236: Assertion Failed!

<!-- gh-comment-id:2391143000 --> @mamamoy commented on GitHub (Oct 3, 2024): i have some error when playing GOW III Remastered: [Render.Vulkan] <Info> vk_pipeline_cache.cpp:CompileModule:378: Compiling fs shader 0xccdebd80d1b8f55c (permutation) [Render.Vulkan] <Warning> vk_graphics_pipeline.cpp:GraphicsPipeline:88: Rectangle List primitive type is only supported for embedded VS [Render.Vulkan] <Info> vk_pipeline_cache.cpp:CompileModule:378: Compiling vs shader 0xccdebd802401e5ac (permutation) [Render.Vulkan] <Warning> vk_graphics_pipeline.cpp:GraphicsPipeline:88: Rectangle List primitive type is only supported for embedded VS [Render.Vulkan] <Warning> vk_graphics_pipeline.cpp:GraphicsPipeline:88: Rectangle List primitive type is only supported for embedded VS [Render.Vulkan] <Info> vk_pipeline_cache.cpp:CompileModule:378: Compiling fs shader 0x29966d1be34790b4 [Render.Vulkan] <Info> vk_pipeline_cache.cpp:CompileModule:378: Compiling vs shader 0x29966d1b47a9adb1 [Debug] <Critical> image.cpp:operator():236: Assertion Failed!
Author
Owner

@Hermiten commented on GitHub (Oct 4, 2024):

It's a common error, please check on the compatibily list for gow 3

<!-- gh-comment-id:2393115280 --> @Hermiten commented on GitHub (Oct 4, 2024): It's a common error, please check on the compatibily list for gow 3
Sign in to join this conversation.
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
starred/shadPS4#209
No description provided.