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[PR #1288] [CLOSED] shader_recompiler: Handle offsets for Cube images. #2038
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/1288
Author: @squidbus
Created: 10/8/2024
Status: ❌ Closed
Base:
main← Head:cube-offsets📝 Commits (1)
2442c70shader_recompiler: Handle offsets for Cube images.📊 Changes
1 file changed (+1 additions, -0 deletions)
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src/shader_recompiler/ir/passes/resource_tracking_pass.cpp(+1 -0)📄 Description
From looking at Mesa, cube textures should have 3 offsets like 3D textures.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.