[PR #1270] [MERGED] shader_recompiler: Minor fixes to geometry shaders #2030

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opened 2026-02-27 21:14:54 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/1270
Author: @raphaelthegreat
Created: 10/6/2024
Status: Merged
Merged: 10/6/2024
Merged by: @psucien

Base: mainHead: gs-fix


📝 Commits (1)

  • 22f994d shader_recompiler: Support for more offset layouts

📊 Changes

3 files changed (+23 additions, -17 deletions)

View changed files

📝 src/shader_recompiler/backend/spirv/emit_spirv.cpp (+4 -2)
📝 src/shader_recompiler/backend/spirv/spirv_emit_context.cpp (+10 -8)
📝 src/shader_recompiler/frontend/copy_shader.cpp (+9 -7)

📄 Description

  • Add support for triangle list with adjacency.
  • Support parsing more copy shaders that preload offsets
  • Use input primitive type for gs input attribute declaration

🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/1270 **Author:** [@raphaelthegreat](https://github.com/raphaelthegreat) **Created:** 10/6/2024 **Status:** ✅ Merged **Merged:** 10/6/2024 **Merged by:** [@psucien](https://github.com/psucien) **Base:** `main` ← **Head:** `gs-fix` --- ### 📝 Commits (1) - [`22f994d`](https://github.com/shadps4-emu/shadPS4/commit/22f994dfff4f65225dbe867e926fcaa245a4b0fe) shader_recompiler: Support for more offset layouts ### 📊 Changes **3 files changed** (+23 additions, -17 deletions) <details> <summary>View changed files</summary> 📝 `src/shader_recompiler/backend/spirv/emit_spirv.cpp` (+4 -2) 📝 `src/shader_recompiler/backend/spirv/spirv_emit_context.cpp` (+10 -8) 📝 `src/shader_recompiler/frontend/copy_shader.cpp` (+9 -7) </details> ### 📄 Description * Add support for triangle list with adjacency. * Support parsing more copy shaders that preload offsets * Use input primitive type for gs input attribute declaration --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:14:54 +03:00
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starred/shadPS4#2030
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