[GH-ISSUE #787] Bloodborne crashes after character creation R32Sfloat #202

Closed
opened 2026-02-27 21:05:07 +03:00 by kerem · 3 comments
Owner

Originally created by @randwardatake on GitHub (Sep 4, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/787

While i creating character this errors looping.

[Lib.Rtc] <Error> rtc.cpp:sceRtcGetCurrentClockLocalTime:80: (STUBBED) called
[Lib.Rtc] <Error> rtc.cpp:sceRtcGetTick:122: (STUBBED) called
[Lib.Rtc] <Error> rtc.cpp:sceRtcSetTick:191: (STUBBED) called
[Lib.Http] <Error> http.cpp:sceHttpWaitRequest:585: (STUBBED) called
[Lib.Http] <Error> http.cpp:sceHttpWaitRequest:585: (STUBBED) called
[Render.Vulkan] <Error> tile_manager.cpp:TryDetile:392: Unsupported tiled image: R32Sfloat (Depth_MacroTiled)
[Render.Vulkan] <Error> tile_manager.cpp:TryDetile:392: Unsupported tiled image: R32Sfloat (Depth_MacroTiled)
[Render.Vulkan] <Error> tile_manager.cpp:TryDetile:392: Unsupported tiled image: R32Sfloat (Depth_MacroTiled)
[Render.Vulkan] <Error> tile_manager.cpp:TryDetile:392: Unsupported tiled image: R32Sfloat (Depth_MacroTiled)
[Lib.Pad] <Info> pad.cpp:scePadSetVibration:526: scePadSetVibration called handle = 1 data = 0 , 0
[Lib.Pad] <Info> pad.cpp:scePadSetVibration:526: scePadSetVibration called handle = 1 data = 0 , 0

After i created my character game crashes.

My Specs:
i5 12600k
32 GB DDR5 6000Mhz
RTX 3060 12 GB
Windows 11 23H2

Originally created by @randwardatake on GitHub (Sep 4, 2024). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/787 While i creating character this errors looping. ``` [Lib.Rtc] <Error> rtc.cpp:sceRtcGetCurrentClockLocalTime:80: (STUBBED) called [Lib.Rtc] <Error> rtc.cpp:sceRtcGetTick:122: (STUBBED) called [Lib.Rtc] <Error> rtc.cpp:sceRtcSetTick:191: (STUBBED) called [Lib.Http] <Error> http.cpp:sceHttpWaitRequest:585: (STUBBED) called [Lib.Http] <Error> http.cpp:sceHttpWaitRequest:585: (STUBBED) called [Render.Vulkan] <Error> tile_manager.cpp:TryDetile:392: Unsupported tiled image: R32Sfloat (Depth_MacroTiled) [Render.Vulkan] <Error> tile_manager.cpp:TryDetile:392: Unsupported tiled image: R32Sfloat (Depth_MacroTiled) [Render.Vulkan] <Error> tile_manager.cpp:TryDetile:392: Unsupported tiled image: R32Sfloat (Depth_MacroTiled) [Render.Vulkan] <Error> tile_manager.cpp:TryDetile:392: Unsupported tiled image: R32Sfloat (Depth_MacroTiled) [Lib.Pad] <Info> pad.cpp:scePadSetVibration:526: scePadSetVibration called handle = 1 data = 0 , 0 [Lib.Pad] <Info> pad.cpp:scePadSetVibration:526: scePadSetVibration called handle = 1 data = 0 , 0 ``` After i created my character game crashes. My Specs: i5 12600k 32 GB DDR5 6000Mhz RTX 3060 12 GB Windows 11 23H2
kerem closed this issue 2026-02-27 21:05:07 +03:00
Author
Owner

@randwardatake commented on GitHub (Sep 6, 2024):

image
#814 fixed character creation issue.
image

<!-- gh-comment-id:2334342260 --> @randwardatake commented on GitHub (Sep 6, 2024): ![image](https://github.com/user-attachments/assets/54de2603-4a08-4253-b7a8-63e8c574f9e4) #814 fixed character creation issue. ![image](https://github.com/user-attachments/assets/7c9b71d7-9744-4621-ba78-72e6b89c200b)
Author
Owner

@lolleri200 commented on GitHub (Sep 23, 2024):

How did you fix the issue?

<!-- gh-comment-id:2369471221 --> @lolleri200 commented on GitHub (Sep 23, 2024): How did you fix the issue?
Author
Owner

@JokerMadness999 commented on GitHub (Oct 9, 2024):

@randwardatake How can we fix that brightness issue?

<!-- gh-comment-id:2401034765 --> @JokerMadness999 commented on GitHub (Oct 9, 2024): @randwardatake How can we fix that brightness issue?
Sign in to join this conversation.
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
starred/shadPS4#202
No description provided.