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starred/shadPS4#197
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Originally created by @hgh32 on GitHub (Sep 4, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/765
Bloodborne crashes on boot to grey screen:
[Debug] <Critical> vk_compute_pipeline.cpp:operator():249: Assertion Failed!shad_log.txt
I think this may be a regression from
f118dc7On
833a366the game reaches the character creation screen and then freezes:[Debug] <Critical> emit_spirv_context_get_set.cpp:EmitStoreBufferFormatF32xN:540: Unreachable code! Invalid format for conversion: Format16_16_16_16shad_log.txt
@Hermiten commented on GitHub (Oct 1, 2024):
I suggest you use the latest version and open a new ticket if necessary.
@hgh32 commented on GitHub (Oct 2, 2024):
This is a long standing unresolved issue, I'm pretty sure it's still there in the latest builds
This will trigger on devices using igpu, not just bloodborne
I've reported this to @raphaelthegreat
I'm not sure what you think, but I don't think there's any need to open a new issue
@Hermiten commented on GitHub (Oct 2, 2024):
I Can open it again to track it
@Hermiten commented on GitHub (Nov 14, 2024):
"I don't think this is relevant anymore, haven't seen this reported in 2 months"
I'm closing it, Thanks you