[PR #1137] [MERGED] Added sceKernelRmdir #1951

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opened 2026-02-27 21:14:35 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/1137
Author: @ElBread3
Created: 9/28/2024
Status: Merged
Merged: 9/30/2024
Merged by: @raphaelthegreat

Base: mainHead: kernelrmdir


📝 Commits (4)

  • 1bf724f add sceKernelRmdir
  • 13c3f99 since result is remove count, probably don't use that
  • 41e3872 fixes + posix_rmdir
  • 8be92f2 fix return value problem

📊 Changes

2 files changed (+57 additions, -2 deletions)

View changed files

📝 src/common/io_file.cpp (+3 -2)
📝 src/core/libraries/kernel/file_system.cpp (+54 -0)

📄 Description

This PR adds sceKernelRmdir, a function often used by Unreal Engine 4 games such as Street Fighter V, as well as makes IOFile::Open() log the error message just like IOFile::Close()


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/1137 **Author:** [@ElBread3](https://github.com/ElBread3) **Created:** 9/28/2024 **Status:** ✅ Merged **Merged:** 9/30/2024 **Merged by:** [@raphaelthegreat](https://github.com/raphaelthegreat) **Base:** `main` ← **Head:** `kernelrmdir` --- ### 📝 Commits (4) - [`1bf724f`](https://github.com/shadps4-emu/shadPS4/commit/1bf724fb8b374ad36900bda4222b231443dbb5e9) add sceKernelRmdir - [`13c3f99`](https://github.com/shadps4-emu/shadPS4/commit/13c3f995300eaf35ff236fd03b39cce9c8125b21) since result is remove count, probably don't use that - [`41e3872`](https://github.com/shadps4-emu/shadPS4/commit/41e38726ea4b62c8b136c53db89835b562ccc91e) fixes + posix_rmdir - [`8be92f2`](https://github.com/shadps4-emu/shadPS4/commit/8be92f2074d8bdb884ab7fcef32f4b460cb9516a) fix return value problem ### 📊 Changes **2 files changed** (+57 additions, -2 deletions) <details> <summary>View changed files</summary> 📝 `src/common/io_file.cpp` (+3 -2) 📝 `src/core/libraries/kernel/file_system.cpp` (+54 -0) </details> ### 📄 Description This PR adds sceKernelRmdir, a function often used by Unreal Engine 4 games such as Street Fighter V, as well as makes IOFile::Open() log the error message just like IOFile::Close() --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:14:35 +03:00
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starred/shadPS4#1951
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