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[PR #1026] [MERGED] Separate Updates from Game Folder #1888
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/1026
Author: @ElBread3
Created: 9/22/2024
Status: ✅ Merged
Merged: 10/15/2024
Merged by: @georgemoralis
Base:
main← Head:separateupdates📝 Commits (8)
277abf7separate updates implementation00890f7clang format19f903ahotfix: check for sfo file instead of the folder6e3783atiny change7bab396refactor0c0df20forgot to change this over1e47edaadd review changes7b9769euse operator📊 Changes
10 files changed (+135 additions, -12 deletions)
View changed files
📝
src/common/config.cpp(+11 -0)📝
src/common/config.h(+2 -0)📝
src/core/file_sys/fs.cpp(+9 -1)📝
src/emulator.cpp(+4 -1)📝
src/qt_gui/game_info.cpp(+1 -1)📝
src/qt_gui/game_info.h(+7 -1)📝
src/qt_gui/gui_context_menus.h(+68 -1)📝
src/qt_gui/main_window.cpp(+19 -7)📝
src/qt_gui/settings_dialog.cpp(+7 -0)📝
src/qt_gui/settings_dialog.ui(+7 -0)📄 Description
Up until this point, you either had to keep a duplicate copy of a game (2x space requirements 😵) or uninstall and reinstall a game (keeping the pkg around somewhere) in order to play two versions of a game at the same time. I propose we meet in the middle: updates will be extracted to their own folder CUSAXXXXX-UPDATE, and the emulator will read files from this update directory instead of the game folder if present. Additionally, there is a right-click menu to delete the game or the update from the GUI.
I have tested by booting Limbo, but tests for other games are definitely needed as for obvious reasons I haven't tested with Bloodborne. I also haven't tested DLC, as none of my library has any, so DLC will need tested too.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.