[PR #1026] [MERGED] Separate Updates from Game Folder #1888

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opened 2026-02-27 21:14:20 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/1026
Author: @ElBread3
Created: 9/22/2024
Status: Merged
Merged: 10/15/2024
Merged by: @georgemoralis

Base: mainHead: separateupdates


📝 Commits (8)

📊 Changes

10 files changed (+135 additions, -12 deletions)

View changed files

📝 src/common/config.cpp (+11 -0)
📝 src/common/config.h (+2 -0)
📝 src/core/file_sys/fs.cpp (+9 -1)
📝 src/emulator.cpp (+4 -1)
📝 src/qt_gui/game_info.cpp (+1 -1)
📝 src/qt_gui/game_info.h (+7 -1)
📝 src/qt_gui/gui_context_menus.h (+68 -1)
📝 src/qt_gui/main_window.cpp (+19 -7)
📝 src/qt_gui/settings_dialog.cpp (+7 -0)
📝 src/qt_gui/settings_dialog.ui (+7 -0)

📄 Description

Up until this point, you either had to keep a duplicate copy of a game (2x space requirements 😵‍) or uninstall and reinstall a game (keeping the pkg around somewhere) in order to play two versions of a game at the same time. I propose we meet in the middle: updates will be extracted to their own folder CUSAXXXXX-UPDATE, and the emulator will read files from this update directory instead of the game folder if present. Additionally, there is a right-click menu to delete the game or the update from the GUI.

I have tested by booting Limbo, but tests for other games are definitely needed as for obvious reasons I haven't tested with Bloodborne. I also haven't tested DLC, as none of my library has any, so DLC will need tested too.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/1026 **Author:** [@ElBread3](https://github.com/ElBread3) **Created:** 9/22/2024 **Status:** ✅ Merged **Merged:** 10/15/2024 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `separateupdates` --- ### 📝 Commits (8) - [`277abf7`](https://github.com/shadps4-emu/shadPS4/commit/277abf7f5af5f4f70cccc497511585d1b48ff095) separate updates implementation - [`00890f7`](https://github.com/shadps4-emu/shadPS4/commit/00890f73e7e67dbb73b01163cdf4352b6886031a) clang format - [`19f903a`](https://github.com/shadps4-emu/shadPS4/commit/19f903a6c59c8b34ae4e629a97b9317a3f8ab425) hotfix: check for sfo file instead of the folder - [`6e3783a`](https://github.com/shadps4-emu/shadPS4/commit/6e3783a77d5e793fa902d03d36fde91b5a23b47b) tiny change - [`7bab396`](https://github.com/shadps4-emu/shadPS4/commit/7bab3961e941d11b3046161f6f503f659df5238b) refactor - [`0c0df20`](https://github.com/shadps4-emu/shadPS4/commit/0c0df20afb203aee05fbf93df67f06e5be0105db) forgot to change this over - [`1e47eda`](https://github.com/shadps4-emu/shadPS4/commit/1e47edaceb34dba97559848f680ea5015bd6bc21) add review changes - [`7b9769e`](https://github.com/shadps4-emu/shadPS4/commit/7b9769ee469f70eadc316d5f2e7619788b9c2680) use operator ### 📊 Changes **10 files changed** (+135 additions, -12 deletions) <details> <summary>View changed files</summary> 📝 `src/common/config.cpp` (+11 -0) 📝 `src/common/config.h` (+2 -0) 📝 `src/core/file_sys/fs.cpp` (+9 -1) 📝 `src/emulator.cpp` (+4 -1) 📝 `src/qt_gui/game_info.cpp` (+1 -1) 📝 `src/qt_gui/game_info.h` (+7 -1) 📝 `src/qt_gui/gui_context_menus.h` (+68 -1) 📝 `src/qt_gui/main_window.cpp` (+19 -7) 📝 `src/qt_gui/settings_dialog.cpp` (+7 -0) 📝 `src/qt_gui/settings_dialog.ui` (+7 -0) </details> ### 📄 Description Up until this point, you either had to keep a duplicate copy of a game (2x space requirements 😵‍) or uninstall and reinstall a game (keeping the pkg around somewhere) in order to play two versions of a game at the same time. I propose we meet in the middle: updates will be extracted to their own folder CUSAXXXXX-UPDATE, and the emulator will read files from this update directory instead of the game folder if present. Additionally, there is a right-click menu to delete the game or the update from the GUI. I have tested by booting Limbo, but tests for other games are definitely needed as for obvious reasons I haven't tested with Bloodborne. I also haven't tested DLC, as none of my library has any, so DLC will need tested too. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:14:20 +03:00
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starred/shadPS4#1888
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