mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-25 07:46:01 +03:00
[PR #998] [MERGED] Frame graph + Precise 60 fps timing #1874
Labels
No labels
Bloodborne
bug
contributor wanted
documentation
enhancement
frontend
good first issue
help wanted
linux
pull-request
question
release
verification progress
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/shadPS4#1874
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/998
Author: @viniciuslrangel
Created: 9/20/2024
Status: ✅ Merged
Merged: 9/23/2024
Merged by: @georgemoralis
Base:
main← Head:devtools1📝 Commits (3)
d708374video info: add frame graph5b7ee0360fps!ed563e5sceKernelGettimeofday: replace chrono by win32 api. Better performance📊 Changes
8 files changed (+183 additions, -26 deletions)
View changed files
📝
src/common/thread.cpp(+34 -0)📝
src/common/thread.h(+14 -0)📝
src/core/libraries/kernel/time_management.cpp(+13 -6)📝
src/core/libraries/videoout/driver.cpp(+8 -10)📝
src/core/libraries/videoout/driver.h(+1 -1)📝
src/imgui/layer/video_info.cpp(+111 -6)📝
src/imgui/layer/video_info.h(+0 -1)📝
src/imgui/renderer/imgui_impl_sdl3.cpp(+2 -2)📄 Description
Toggle advanced info with CTRL+F10.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.