[PR #798] [CLOSED] add stuff for dreams #1780

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opened 2026-02-27 21:13:55 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/798
Author: @0xcaff
Created: 9/5/2024
Status: Closed

Base: mainHead: martin/dreams-pr-1


📝 Commits (10+)

  • 0e17f74 add handling for compute memory release
  • 61ace7b add sceImeUpdate stub
  • feec8f3 implement sceGnmDingDongForWorkload
  • ab60f29 fix header
  • 5535e51 fix memory direct query
  • 4b629db add sceGnmCreateWorkloadStream
  • b8b09bc Merge branch 'martin/dreams' of github.com:0xcaff/shadPS4 into martin/dreams
  • 9270e22 fix format string
  • f9d6f5c add pipe information to queue notifications
  • 88240b0 Merge commit 'FETCH_HEAD' into martin/dreams

📊 Changes

11 files changed (+83 additions, -34 deletions)

View changed files

📝 scripts/aerolib.inl (+0 -1)
📝 src/core/aerolib/aerolib.inl (+0 -1)
📝 src/core/libraries/gnmdriver/gnmdriver.cpp (+30 -12)
📝 src/core/libraries/gnmdriver/gnmdriver.h (+2 -2)
📝 src/core/memory.cpp (+10 -6)
📝 src/shader_recompiler/frontend/translate/scalar_alu.cpp (+11 -3)
📝 src/shader_recompiler/frontend/translate/scalar_memory.cpp (+2 -0)
📝 src/shader_recompiler/frontend/translate/translate.h (+3 -2)
📝 src/shader_recompiler/frontend/translate/vector_alu.cpp (+18 -0)
📝 src/video_core/amdgpu/liverpool.cpp (+5 -5)
📝 src/video_core/amdgpu/liverpool.h (+2 -2)

📄 Description

  • more completeness for sceGnmAddEqEvent
  • allow DirectMemoryQuery to return both allocated and unallocated chunks. i believe this is the expected behavior.
  • adds support for V_CVT_PKNORM_U16_F32, S_XOR_B32 and S_LOAD_DWORDX2 op codes

🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/798 **Author:** [@0xcaff](https://github.com/0xcaff) **Created:** 9/5/2024 **Status:** ❌ Closed **Base:** `main` ← **Head:** `martin/dreams-pr-1` --- ### 📝 Commits (10+) - [`0e17f74`](https://github.com/shadps4-emu/shadPS4/commit/0e17f74acdc8cad29c6f154c8f8b3a3e824ebc29) add handling for compute memory release - [`61ace7b`](https://github.com/shadps4-emu/shadPS4/commit/61ace7b1b71d1330996cc37e46eb24da803ff535) add sceImeUpdate stub - [`feec8f3`](https://github.com/shadps4-emu/shadPS4/commit/feec8f3bcd0e52852794b805d6dc2ccc7588d0a4) implement sceGnmDingDongForWorkload - [`ab60f29`](https://github.com/shadps4-emu/shadPS4/commit/ab60f290dcf732669dbfec2ae0fe4342457c8286) fix header - [`5535e51`](https://github.com/shadps4-emu/shadPS4/commit/5535e51f82e641cdf198100f460c4a37533336f8) fix memory direct query - [`4b629db`](https://github.com/shadps4-emu/shadPS4/commit/4b629db087336430b5bb578fd8ac10cf7fab5d32) add sceGnmCreateWorkloadStream - [`b8b09bc`](https://github.com/shadps4-emu/shadPS4/commit/b8b09bc86f7c1e212358cf8f7d2fd892f2d6e3ed) Merge branch 'martin/dreams' of github.com:0xcaff/shadPS4 into martin/dreams - [`9270e22`](https://github.com/shadps4-emu/shadPS4/commit/9270e2213ece2e31d93722334d9e84d1b55fb854) fix format string - [`f9d6f5c`](https://github.com/shadps4-emu/shadPS4/commit/f9d6f5c1c16e63646cc580d145225c757fa85b00) add pipe information to queue notifications - [`88240b0`](https://github.com/shadps4-emu/shadPS4/commit/88240b0e1ba601270227700e6328f33d947d7867) Merge commit 'FETCH_HEAD' into martin/dreams ### 📊 Changes **11 files changed** (+83 additions, -34 deletions) <details> <summary>View changed files</summary> 📝 `scripts/aerolib.inl` (+0 -1) 📝 `src/core/aerolib/aerolib.inl` (+0 -1) 📝 `src/core/libraries/gnmdriver/gnmdriver.cpp` (+30 -12) 📝 `src/core/libraries/gnmdriver/gnmdriver.h` (+2 -2) 📝 `src/core/memory.cpp` (+10 -6) 📝 `src/shader_recompiler/frontend/translate/scalar_alu.cpp` (+11 -3) 📝 `src/shader_recompiler/frontend/translate/scalar_memory.cpp` (+2 -0) 📝 `src/shader_recompiler/frontend/translate/translate.h` (+3 -2) 📝 `src/shader_recompiler/frontend/translate/vector_alu.cpp` (+18 -0) 📝 `src/video_core/amdgpu/liverpool.cpp` (+5 -5) 📝 `src/video_core/amdgpu/liverpool.h` (+2 -2) </details> ### 📄 Description * more completeness for sceGnmAddEqEvent * allow DirectMemoryQuery to return both allocated and unallocated chunks. i believe this is the expected behavior. * adds support for V_CVT_PKNORM_U16_F32, S_XOR_B32 and S_LOAD_DWORDX2 op codes --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:13:55 +03:00
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starred/shadPS4#1780
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