[PR #701] [MERGED] Adding missing data format - (1_5_5_5) #1725

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opened 2026-02-27 21:13:42 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/701
Author: @Emulator-Team-2
Created: 9/1/2024
Status: Merged
Merged: 9/1/2024
Merged by: @raphaelthegreat

Base: mainHead: Fix-2


📝 Commits (5)

  • 878c21b Merge pull request #3 from shadps4-emu/main
  • dccf3a8 Merge pull request #6 from shadps4-emu/main
  • a69fbdf Merge pull request #7 from shadps4-emu/main
  • 0919b20 added data_format=17 and num_format=0
  • 546d823 Set sceSaveDataDialogIsReadyToDisplay temporary to 1 until is properly implemented.

📊 Changes

2 files changed (+6 additions, -1 deletions)

View changed files

📝 src/core/libraries/system/savedatadialog.cpp (+1 -1)
📝 src/video_core/renderer_vulkan/liverpool_to_vk.cpp (+5 -0)

📄 Description

Adding missing data format used by Fist of the North Star: Lost Paradise.

[Debug] <Critical> liverpool_to_vk.cpp:SurfaceFormat:578: Unreachable code!
Unknown data_format=17 and num_format=0

1

Note: The game requires sceSaveDataDialogIsReadyToDisplay to be set to 1 to get to the title screen.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/701 **Author:** [@Emulator-Team-2](https://github.com/Emulator-Team-2) **Created:** 9/1/2024 **Status:** ✅ Merged **Merged:** 9/1/2024 **Merged by:** [@raphaelthegreat](https://github.com/raphaelthegreat) **Base:** `main` ← **Head:** `Fix-2` --- ### 📝 Commits (5) - [`878c21b`](https://github.com/shadps4-emu/shadPS4/commit/878c21bddcc30a9c1501036c53880b250aaabba0) Merge pull request #3 from shadps4-emu/main - [`dccf3a8`](https://github.com/shadps4-emu/shadPS4/commit/dccf3a82c1f54a895536cb1f6ee5a2d9efabad3d) Merge pull request #6 from shadps4-emu/main - [`a69fbdf`](https://github.com/shadps4-emu/shadPS4/commit/a69fbdf40289792969f147a8f63fb0bb74d70d38) Merge pull request #7 from shadps4-emu/main - [`0919b20`](https://github.com/shadps4-emu/shadPS4/commit/0919b20df1ebc64d1a6e9cf69f15e7efd823409e) added data_format=17 and num_format=0 - [`546d823`](https://github.com/shadps4-emu/shadPS4/commit/546d823b606f169b67e179d4dc4715b2bd538091) Set `sceSaveDataDialogIsReadyToDisplay` temporary to 1 until is properly implemented. ### 📊 Changes **2 files changed** (+6 additions, -1 deletions) <details> <summary>View changed files</summary> 📝 `src/core/libraries/system/savedatadialog.cpp` (+1 -1) 📝 `src/video_core/renderer_vulkan/liverpool_to_vk.cpp` (+5 -0) </details> ### 📄 Description Adding missing data format used by Fist of the North Star: Lost Paradise. ``` [Debug] <Critical> liverpool_to_vk.cpp:SurfaceFormat:578: Unreachable code! Unknown data_format=17 and num_format=0 ``` ![1](https://github.com/user-attachments/assets/add002c9-b311-448b-9d44-d46bf0c7a361) Note: The game requires `sceSaveDataDialogIsReadyToDisplay` to be set to `1` to get to the title screen. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:13:42 +03:00
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starred/shadPS4#1725
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