[PR #663] [MERGED] Implement V_BFM_B32 and V_FFBH_U32 #1699

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opened 2026-02-27 21:13:36 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/663
Author: @baggins183
Created: 8/30/2024
Status: Merged
Merged: 9/1/2024
Merged by: @raphaelthegreat

Base: mainHead: main


📝 Commits (3)

📊 Changes

2 files changed (+27 additions, -0 deletions)

View changed files

📝 src/shader_recompiler/frontend/translate/translate.h (+2 -0)
📝 src/shader_recompiler/frontend/translate/vector_alu.cpp (+25 -0)

📄 Description

Used by CUSA01127


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/663 **Author:** [@baggins183](https://github.com/baggins183) **Created:** 8/30/2024 **Status:** ✅ Merged **Merged:** 9/1/2024 **Merged by:** [@raphaelthegreat](https://github.com/raphaelthegreat) **Base:** `main` ← **Head:** `main` --- ### 📝 Commits (3) - [`93ab484`](https://github.com/shadps4-emu/shadPS4/commit/93ab48432e65369e4abe65865ed02febe01f350b) Implement V_BFM_B32 - [`70d6b72`](https://github.com/shadps4-emu/shadPS4/commit/70d6b7237708d18bbb117bdea4b28c5c249911e5) Render.Recompiler: Implement V_FFBH_U32 - [`c2f7541`](https://github.com/shadps4-emu/shadPS4/commit/c2f754196793fc6ad47334c70f4ef5b47011ab42) fix clang-format ### 📊 Changes **2 files changed** (+27 additions, -0 deletions) <details> <summary>View changed files</summary> 📝 `src/shader_recompiler/frontend/translate/translate.h` (+2 -0) 📝 `src/shader_recompiler/frontend/translate/vector_alu.cpp` (+25 -0) </details> ### 📄 Description Used by CUSA01127 --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:13:36 +03:00
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starred/shadPS4#1699
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