[PR #657] [CLOSED] Allow more streamline shader skipping for debug/testing #1697

Closed
opened 2026-02-27 21:13:36 +03:00 by kerem · 0 comments
Owner

📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/657
Author: @jnackmclain
Created: 8/30/2024
Status: Closed

Base: mainHead: list_shader_skips


📄 Description

This makes it easier for local builders to skip shaders for debugging and testing. Big shout out to Efigr in the discord for helping out on this.
Was guided by @raphaelthegreat to make RefreshComputeKey and RefreshGraphicsKey return bools to check for skips or not.
Logged a warning when skipped for clarity in the log that shader hacks were used.
I tried to make it clear in the comment that this is by no means a fix, simply an easier way to keep up with upstream while testing through games with hacks here and there.
image


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/657 **Author:** [@jnackmclain](https://github.com/jnackmclain) **Created:** 8/30/2024 **Status:** ❌ Closed **Base:** `main` ← **Head:** `list_shader_skips` --- ### 📄 Description This makes it easier for local builders to skip shaders for debugging and testing. Big shout out to Efigr in the discord for helping out on this. Was guided by @raphaelthegreat to make RefreshComputeKey and RefreshGraphicsKey return bools to check for skips or not. Logged a warning when skipped for clarity in the log that shader hacks were used. I tried to make it clear in the comment that this is by no means a fix, simply an easier way to keep up with upstream while testing through games with hacks here and there. ![image](https://github.com/user-attachments/assets/5e710b64-20d3-43e2-9165-9b0ef02a3a3b) --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:13:36 +03:00
Sign in to join this conversation.
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
starred/shadPS4#1697
No description provided.