[PR #525] [MERGED] HLE libc removal #1612

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opened 2026-02-27 21:13:17 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/525
Author: @georgemoralis
Created: 8/22/2024
Status: Merged
Merged: 8/22/2024
Merged by: @georgemoralis

Base: mainHead: libc_removal


📝 Commits (1)

📊 Changes

19 files changed (+7 additions, -1924 deletions)

View changed files

📝 CMakeLists.txt (+1 -15)
📝 src/common/config.cpp (+0 -12)
📝 src/common/config.h (+0 -1)
src/core/libraries/libc/libc.cpp (+0 -496)
src/core/libraries/libc/libc.h (+0 -14)
src/core/libraries/libc/libc_cxa.cpp (+0 -161)
src/core/libraries/libc/libc_cxa.h (+0 -15)
src/core/libraries/libc/libc_math.cpp (+0 -55)
src/core/libraries/libc/libc_math.h (+0 -21)
src/core/libraries/libc/libc_stdio.cpp (+0 -78)
src/core/libraries/libc/libc_stdio.h (+0 -23)
src/core/libraries/libc/libc_stdlib.cpp (+0 -45)
src/core/libraries/libc/libc_stdlib.h (+0 -19)
src/core/libraries/libc/libc_string.cpp (+0 -61)
src/core/libraries/libc/libc_string.h (+0 -24)
src/core/libraries/libc/printf.h (+0 -753)
src/core/libraries/libc/va_ctx.h (+0 -110)
📝 src/core/libraries/libs.cpp (+0 -4)
📝 src/emulator.cpp (+6 -17)

📄 Description

HLE libc has became absolute. Every game loads it's own lle libc so having it doesn't help anything atm


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/525 **Author:** [@georgemoralis](https://github.com/georgemoralis) **Created:** 8/22/2024 **Status:** ✅ Merged **Merged:** 8/22/2024 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `libc_removal` --- ### 📝 Commits (1) - [`12a65e3`](https://github.com/shadps4-emu/shadPS4/commit/12a65e3fb87473f1e15d3868b378325725bedd60) LLE libc removal ### 📊 Changes **19 files changed** (+7 additions, -1924 deletions) <details> <summary>View changed files</summary> 📝 `CMakeLists.txt` (+1 -15) 📝 `src/common/config.cpp` (+0 -12) 📝 `src/common/config.h` (+0 -1) ➖ `src/core/libraries/libc/libc.cpp` (+0 -496) ➖ `src/core/libraries/libc/libc.h` (+0 -14) ➖ `src/core/libraries/libc/libc_cxa.cpp` (+0 -161) ➖ `src/core/libraries/libc/libc_cxa.h` (+0 -15) ➖ `src/core/libraries/libc/libc_math.cpp` (+0 -55) ➖ `src/core/libraries/libc/libc_math.h` (+0 -21) ➖ `src/core/libraries/libc/libc_stdio.cpp` (+0 -78) ➖ `src/core/libraries/libc/libc_stdio.h` (+0 -23) ➖ `src/core/libraries/libc/libc_stdlib.cpp` (+0 -45) ➖ `src/core/libraries/libc/libc_stdlib.h` (+0 -19) ➖ `src/core/libraries/libc/libc_string.cpp` (+0 -61) ➖ `src/core/libraries/libc/libc_string.h` (+0 -24) ➖ `src/core/libraries/libc/printf.h` (+0 -753) ➖ `src/core/libraries/libc/va_ctx.h` (+0 -110) 📝 `src/core/libraries/libs.cpp` (+0 -4) 📝 `src/emulator.cpp` (+6 -17) </details> ### 📄 Description HLE libc has became absolute. Every game loads it's own lle libc so having it doesn't help anything atm --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:13:17 +03:00
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starred/shadPS4#1612
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