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[PR #517] [MERGED] Misc fixes #1609
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/517
Author: @roamic
Created: 8/21/2024
Status: ✅ Merged
Merged: 8/21/2024
Merged by: @georgemoralis
Base:
main← Head:fix-stencil-validation-errors📝 Commits (3)
cd75c4fMisc fixesfa49346Removed the skip for draw calls without RTs1f8f9d7Remove Srgb image stores to rework later📊 Changes
10 files changed (+89 additions, -27 deletions)
View changed files
📝
src/core/libraries/avplayer/avplayer_source.cpp(+3 -0)📝
src/core/libraries/system/msgdialog.cpp(+18 -3)📝
src/video_core/amdgpu/liverpool.h(+1 -0)📝
src/video_core/renderer_vulkan/liverpool_to_vk.cpp(+17 -11)📝
src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp(+1 -2)📝
src/video_core/renderer_vulkan/vk_graphics_pipeline.h(+1 -0)📝
src/video_core/renderer_vulkan/vk_pipeline_cache.cpp(+16 -1)📝
src/video_core/renderer_vulkan/vk_rasterizer.cpp(+11 -4)📝
src/video_core/renderer_vulkan/vk_scheduler.cpp(+10 -3)📝
src/video_core/texture_cache/image.cpp(+11 -3)📄 Description
sceAvPlayerCurrentTimesceMsgDialogOpen(used in Resident Evil 4)renderAreato1to suppress validation errors for draw calls that do not use any render targets.🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.