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[PR #469] [MERGED] skip problematic shaders that compile on death #1583
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starred/shadPS4#1583
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/469
Author: @CrazyBloo
Created: 8/18/2024
Status: ✅ Merged
Merged: 8/18/2024
Merged by: @raphaelthegreat
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bb-hacks← Head:bb-hacks📝 Commits (1)
fa6cd7cskip problematic shaders that compile on death📊 Changes
1 file changed (+2 additions, -1 deletions)
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src/video_core/renderer_vulkan/vk_pipeline_cache.cpp(+2 -1)📄 Description
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🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.