mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-25 07:46:01 +03:00
[PR #402] [MERGED] spirv: fix image sample lod/clamp/offset translation #1542
Labels
No labels
Bloodborne
bug
contributor wanted
documentation
enhancement
frontend
good first issue
help wanted
linux
pull-request
question
release
verification progress
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/shadPS4#1542
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/402
Author: @viniciuslrangel
Created: 8/11/2024
Status: ✅ Merged
Merged: 8/13/2024
Merged by: @raphaelthegreat
Base:
main← Head:image_sample_fix📝 Commits (3)
c7286d7spirv: fix image sample lod/clamp translation97a555bspirv: fix image sample offsetsc21c617fix ImageSample opcodes & offset emission📊 Changes
7 files changed (+111 additions, -76 deletions)
View changed files
📝
src/shader_recompiler/backend/spirv/emit_spirv_image.cpp(+36 -9)📝
src/shader_recompiler/backend/spirv/emit_spirv_instructions.h(+3 -3)📝
src/shader_recompiler/frontend/translate/vector_memory.cpp(+6 -7)📝
src/shader_recompiler/ir/ir_emitter.cpp(+13 -29)📝
src/shader_recompiler/ir/ir_emitter.h(+12 -10)📝
src/shader_recompiler/ir/opcodes.inc(+4 -4)📝
src/shader_recompiler/ir/passes/resource_tracking_pass.cpp(+37 -14)📄 Description
No description provided
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.