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starred/shadPS4#1537
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/394
Author: @lzardy
Created: 8/9/2024
Status: ✅ Merged
Merged: 8/13/2024
Merged by: @raphaelthegreat
Base:
main← Head:main📝 Commits (10+)
4e54f05Handle empty mutex attribute4a2cc38fix conditional unsafety42a805eUpdate thread_management.cpp8c5db7caccurate heap apid7b219aMerge branch 'main' of https://github.com/lzardy/shadPS47c062dcMerge branch 'shadps4-emu:main' into mainbfd9611Merge branch 'shadps4-emu:main' into mainb8856befallback to std malloc19877acclang format7411939Declare all HeapAPI replacement functions📊 Changes
5 files changed (+48 additions, -12 deletions)
View changed files
📝
src/core/libraries/kernel/memory_management.cpp(+2 -2)📝
src/core/libraries/kernel/memory_management.h(+1 -1)📝
src/core/libraries/kernel/thread_management.cpp(+10 -2)📝
src/core/linker.cpp(+17 -3)📝
src/core/linker.h(+18 -4)📄 Description
Now, we return default as expected.
Now it has a full struct with all 10 preset function replacement fields.
Additionally, we now account for the full size 10 array parameter passed to _sceKernelRtldSetApplicationHeapAPI.
Now, we at least have a fallback to
std::malloc, such that allocation completes without early crash within user thread.Resolves #398
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.