mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-26 00:05:58 +03:00
[PR #360] [MERGED] SampleCountFlagBits::e16 - GetGpuClock64 #1507
Labels
No labels
Bloodborne
bug
contributor wanted
documentation
enhancement
frontend
good first issue
help wanted
linux
pull-request
question
release
verification progress
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/shadPS4#1507
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/360
Author: @DanielSvoboda
Created: 8/2/2024
Status: ✅ Merged
Merged: 8/4/2024
Merged by: @psucien
Base:
main← Head:SampleCountFlagBitse16📝 Commits (5)
2b225cdSampleCountFlagBits::e16eff0912GpuClock640da3adbGpuClock64963c7e5Update pm4_cmds.hae8baffUpdate pm4_cmds.h📊 Changes
2 files changed (+13 additions, -0 deletions)
View changed files
📝
src/video_core/amdgpu/pm4_cmds.h(+11 -0)📝
src/video_core/renderer_vulkan/liverpool_to_vk.cpp(+2 -0)📄 Description
Fix:
[Debug] <Critical> liverpool_to_vk.cpp:NumSamples:685: Unreachable code!Used in CUSA05795, as mentioned by Stephen on discord.
GpuClock64 Used in CUSA01322
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.