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[PR #326] [CLOSED] translator: Implemtn f32 to f16 convert #1483
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/326
Author: @raphaelthegreat
Created: 7/26/2024
Status: ❌ Closed
Base:
main← Head:fp3216📝 Commits (2)
a768283translator: Implemtn f32 to f16 convertc869f0dtemp: Comment out protect📊 Changes
10 files changed (+30 additions, -5 deletions)
View changed files
📝
src/core/libraries/kernel/libkernel.cpp(+3 -0)📝
src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp(+2 -2)📝
src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp(+4 -0)📝
src/shader_recompiler/backend/spirv/emit_spirv_instructions.h(+2 -1)📝
src/shader_recompiler/frontend/translate/translate.cpp(+3 -0)📝
src/shader_recompiler/frontend/translate/translate.h(+1 -0)📝
src/shader_recompiler/frontend/translate/vector_alu.cpp(+6 -0)📝
src/shader_recompiler/ir/ir_emitter.cpp(+6 -0)📝
src/shader_recompiler/ir/opcodes.inc(+1 -0)📝
src/video_core/texture_cache/texture_cache.cpp(+2 -2)📄 Description
Allows Taiko no Tatsujin to go in game albeit with broken graphics
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.