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[PR #324] [MERGED] memory: Cleanups and refactors #1482
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/324
Author: @raphaelthegreat
Created: 7/24/2024
Status: ✅ Merged
Merged: 7/25/2024
Merged by: @raphaelthegreat
Base:
main← Head:some-memory📝 Commits (8)
1ef85bdmemory: Various fixescb9216dAdded (Partial) sceKernelBatchMap/sceKernelBatchMap21440741memory: Rename and implement batch unmapaee2ec5memory: Remove uneeded assert8ccd932memory: Commonize free search routine3b45003memory: Contains check is inclusivef24ef13memory: Address some alignment issues115956eclang format📊 Changes
10 files changed (+198 additions, -90 deletions)
View changed files
📝
src/core/libraries/kernel/libkernel.cpp(+3 -0)📝
src/core/libraries/kernel/memory_management.cpp(+48 -0)📝
src/core/libraries/kernel/memory_management.h(+16 -1)📝
src/core/libraries/kernel/thread_management.cpp(+23 -1)📝
src/core/libraries/playgo/playgo.cpp(+1 -3)📝
src/core/linker.cpp(+5 -1)📝
src/core/memory.cpp(+82 -80)📝
src/core/memory.h(+13 -3)📝
src/emulator.cpp(+3 -1)📝
src/shader_recompiler/backend/spirv/spirv_emit_context.cpp(+4 -0)📄 Description
Allows Rayman Legends to go in game. Shadow of Collosus remake and P.T also progress to GPU crashes on Linux (on Windows they need partial unmap support)
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.