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[PR #295] [MERGED] Implemented load_buffer_format_* conversions #1460
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/295
Author: @roamic
Created: 7/15/2024
Status: ✅ Merged
Merged: 7/16/2024
Merged by: @raphaelthegreat
Base:
main← Head:buffer-format-conversion📝 Commits (2)
66435a2Implemented load_buffer_format_* conversionsab02984clang-format insists on ugly things📊 Changes
15 files changed (+469 additions, -85 deletions)
View changed files
📝
src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp(+195 -34)📝
src/shader_recompiler/backend/spirv/emit_spirv_instructions.h(+4 -0)📝
src/shader_recompiler/backend/spirv/spirv_emit_context.cpp(+2 -3)📝
src/shader_recompiler/backend/spirv/spirv_emit_context.h(+1 -0)📝
src/shader_recompiler/frontend/translate/translate.cpp(+22 -11)📝
src/shader_recompiler/frontend/translate/translate.h(+1 -1)📝
src/shader_recompiler/frontend/translate/vector_memory.cpp(+4 -2)📝
src/shader_recompiler/ir/ir_emitter.cpp(+16 -0)📝
src/shader_recompiler/ir/ir_emitter.h(+2 -0)📝
src/shader_recompiler/ir/opcodes.inc(+4 -0)📝
src/shader_recompiler/ir/passes/resource_tracking_pass.cpp(+109 -24)📝
src/shader_recompiler/runtime_info.h(+1 -2)📝
src/video_core/amdgpu/pixel_format.cpp(+106 -0)📝
src/video_core/amdgpu/pixel_format.h(+2 -0)📝
src/video_core/amdgpu/resource.h(+0 -8)📄 Description
Buffer is still represented by u32[] or f32[]. Every fetch is a bit extract for formats with component width less than 32 bits and plain conversion for other formats.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.