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[PR #266] [MERGED] Added Legacy Min/Max ops #1437
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/266
Author: @CoreyHendrey
Created: 7/8/2024
Status: ✅ Merged
Merged: 7/8/2024
Merged by: @raphaelthegreat
Base:
main← Head:v_max_legacy_f32📝 Commits (7)
5fb94c9Forwarding V_MAX_LEGACY_F32 to V_MAX3_F32. Fixes Translation error in Geometry Wars 3.c279e9eForwarded to correct op86f403aImplemented Legacy Max/Min using NMax/NMinccea0e0Added extra argument to Min/Max op codes6a4b11eMerge branch 'shadps4-emu:main' into v_max_legacy_f323262e63Removed extra translator functions, replaced with bool7bd993bFormatting📊 Changes
8 files changed (+39 additions, -18 deletions)
View changed files
📝
src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp(+10 -2)📝
src/shader_recompiler/backend/spirv/emit_spirv_instructions.h(+2 -2)📝
src/shader_recompiler/frontend/translate/translate.cpp(+6 -0)📝
src/shader_recompiler/frontend/translate/translate.h(+2 -2)📝
src/shader_recompiler/frontend/translate/vector_alu.cpp(+4 -4)📝
src/shader_recompiler/ir/ir_emitter.cpp(+11 -4)📝
src/shader_recompiler/ir/ir_emitter.h(+2 -2)📝
src/shader_recompiler/ir/opcodes.inc(+2 -2)📄 Description
Now using NMin and NMax to match the AMD specs for Legacy versions.
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.