[PR #265] [CLOSED] Multiple Types #1436

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opened 2026-02-27 21:12:32 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/265
Author: @NaominoDino
Created: 7/7/2024
Status: Closed

Base: mainHead: main


📝 Commits (10+)

📊 Changes

9 files changed (+47 additions, -3 deletions)

View changed files

📝 src/common/config.cpp (+5 -0)
📝 src/common/config.h (+1 -0)
📝 src/core/libraries/kernel/libkernel.cpp (+3 -2)
📝 src/core/loader/symbols_resolver.h (+2 -0)
📝 src/core/module.cpp (+21 -0)
📝 src/sdl_window.cpp (+11 -1)
📝 src/sdl_window.h (+1 -0)
📝 src/shader_recompiler/ir/condition.h (+2 -0)
📝 src/video_core/renderer_vulkan/liverpool_to_vk.cpp (+1 -0)

📄 Description

Added multiple types to handle down (not fully implemented!)
Small fixes, headers.
Hide cursor on Window Focus (Config + Window)
(Allow edits by maintainers)
Good luck, good night!


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/265 **Author:** [@NaominoDino](https://github.com/NaominoDino) **Created:** 7/7/2024 **Status:** ❌ Closed **Base:** `main` ← **Head:** `main` --- ### 📝 Commits (10+) - [`06903b6`](https://github.com/shadps4-emu/shadPS4/commit/06903b69c633144dcb37b13629dbce4df40688aa) Update symbols_resolver.h - [`dc45515`](https://github.com/shadps4-emu/shadPS4/commit/dc45515c11356b8ecaf95d88f2bae833564b3720) Update libkernel.cpp - [`0467f60`](https://github.com/shadps4-emu/shadPS4/commit/0467f603768fcba85fc67a1d9ea6778f81f2c497) Update condition.h - [`2db7488`](https://github.com/shadps4-emu/shadPS4/commit/2db748889b9e9e7551bb80a9f53d44c0bf73faeb) Update liverpool_to_vk.cpp - [`685c3a7`](https://github.com/shadps4-emu/shadPS4/commit/685c3a798fd8e6d1599f1212eae12773370f5816) Update src/video_core/renderer_vulkan/liverpool_to_vk.cpp - [`8c508a2`](https://github.com/shadps4-emu/shadPS4/commit/8c508a2346528f8fa54add1b415066c40028a209) Update liverpool_to_vk.cpp - [`e2019ea`](https://github.com/shadps4-emu/shadPS4/commit/e2019ea99a6794f5a21cb9ebf0b574db2674b447) Merge branch 'main' of https://github.com/Naomi-Kali/shadPS4 - [`a5b3967`](https://github.com/shadps4-emu/shadPS4/commit/a5b3967fd2dbb0b280d2e11b4ced0acc1269d3df) Thread_management rework - [`a98b184`](https://github.com/shadps4-emu/shadPS4/commit/a98b184f56c4036eed6c0cfe298d9b90b9589f07) Revert "Thread_management rework" - [`17f5c01`](https://github.com/shadps4-emu/shadPS4/commit/17f5c01f36331592f13252b0bf78e7c51238f99c) My Main push ### 📊 Changes **9 files changed** (+47 additions, -3 deletions) <details> <summary>View changed files</summary> 📝 `src/common/config.cpp` (+5 -0) 📝 `src/common/config.h` (+1 -0) 📝 `src/core/libraries/kernel/libkernel.cpp` (+3 -2) 📝 `src/core/loader/symbols_resolver.h` (+2 -0) 📝 `src/core/module.cpp` (+21 -0) 📝 `src/sdl_window.cpp` (+11 -1) 📝 `src/sdl_window.h` (+1 -0) 📝 `src/shader_recompiler/ir/condition.h` (+2 -0) 📝 `src/video_core/renderer_vulkan/liverpool_to_vk.cpp` (+1 -0) </details> ### 📄 Description Added multiple types to handle down (not fully implemented!) Small fixes, headers. Hide cursor on Window Focus (Config + Window) (Allow edits by maintainers) Good luck, good night! --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:12:32 +03:00
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starred/shadPS4#1436
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