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[PR #265] [CLOSED] Multiple Types #1436
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/265
Author: @NaominoDino
Created: 7/7/2024
Status: ❌ Closed
Base:
main← Head:main📝 Commits (10+)
06903b6Update symbols_resolver.hdc45515Update libkernel.cpp0467f60Update condition.h2db7488Update liverpool_to_vk.cpp685c3a7Update src/video_core/renderer_vulkan/liverpool_to_vk.cpp8c508a2Update liverpool_to_vk.cppe2019eaMerge branch 'main' of https://github.com/Naomi-Kali/shadPS4a5b3967Thread_management reworka98b184Revert "Thread_management rework"17f5c01My Main push📊 Changes
9 files changed (+47 additions, -3 deletions)
View changed files
📝
src/common/config.cpp(+5 -0)📝
src/common/config.h(+1 -0)📝
src/core/libraries/kernel/libkernel.cpp(+3 -2)📝
src/core/loader/symbols_resolver.h(+2 -0)📝
src/core/module.cpp(+21 -0)📝
src/sdl_window.cpp(+11 -1)📝
src/sdl_window.h(+1 -0)📝
src/shader_recompiler/ir/condition.h(+2 -0)📝
src/video_core/renderer_vulkan/liverpool_to_vk.cpp(+1 -0)📄 Description
Added multiple types to handle down (not fully implemented!)
Small fixes, headers.
Hide cursor on Window Focus (Config + Window)
(Allow edits by maintainers)
Good luck, good night!
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.