mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2026-04-26 08:15:59 +03:00
[PR #258] [CLOSED] sceSaveDataDirNameSearch: Removed early failure exit #1430
Labels
No labels
Bloodborne
bug
contributor wanted
documentation
enhancement
frontend
good first issue
help wanted
linux
pull-request
question
release
verification progress
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/shadPS4#1430
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/258
Author: @CoreyHendrey
Created: 7/7/2024
Status: ❌ Closed
Base:
main← Head:gw3_save_fix📝 Commits (1)
7546fb2sceSaveDataDirNameSearch: Removed early failure exit📊 Changes
1 file changed (+5 additions, -6 deletions)
View changed files
📝
src/core/libraries/save_data/savedata.cpp(+5 -6)📄 Description
Geometry wars will throw a save corrupt error with this early exit, however, if functions perfectly if we let this flow through.
I am not sure why the early exit was implemented originally, was it just to make sure the log didn't throw an nullptr exception?
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.