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[PR #253] [MERGED] Graphics: missing features and fixes #1425
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📋 Pull Request Information
Original PR: https://github.com/shadps4-emu/shadPS4/pull/253
Author: @psucien
Created: 7/6/2024
Status: ✅ Merged
Merged: 7/7/2024
Merged by: @georgemoralis
Base:
main← Head:graphics/features_and_fixes📝 Commits (7)
986ed06gnmdriver, amdgpu: added gpu idle IRQ; submission lock logic improvedcfbe8b9renderer: added support for instance step rates1d60842renderer: don't let unbound color attachment affect pass's rendering areabf4bf4crecompiler: fix for gather4 components return19c85c7recompiler: switch instance data to storage buffersc7af8dfgnmdriver: addedsceGnmFindResourcesPublicstub6dbb842renderer: a bit more formats to support📊 Changes
17 files changed (+192 additions, -71 deletions)
View changed files
📝
src/core/libraries/gnmdriver/gnmdriver.cpp(+26 -19)📝
src/core/libraries/gnmdriver/gnmdriver.h(+1 -1)📝
src/core/platform.h(+1 -0)📝
src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp(+26 -8)📝
src/shader_recompiler/backend/spirv/spirv_emit_context.cpp(+47 -6)📝
src/shader_recompiler/backend/spirv/spirv_emit_context.h(+3 -0)📝
src/shader_recompiler/frontend/translate/translate.cpp(+18 -4)📝
src/shader_recompiler/frontend/translate/vector_memory.cpp(+4 -3)📝
src/shader_recompiler/runtime_info.h(+3 -1)📝
src/video_core/amdgpu/liverpool.cpp(+1 -12)📝
src/video_core/amdgpu/liverpool.h(+6 -10)📝
src/video_core/renderer_vulkan/liverpool_to_vk.cpp(+10 -0)📝
src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp(+20 -2)📝
src/video_core/renderer_vulkan/vk_graphics_pipeline.h(+8 -4)📝
src/video_core/renderer_vulkan/vk_pipeline_cache.cpp(+1 -1)📝
src/video_core/renderer_vulkan/vk_rasterizer.cpp(+13 -0)📝
src/video_core/texture_cache/tile_manager.cpp(+4 -0)📄 Description
sceGnmAreSubmitsAllowedsceGnmFindResourcesPublic(https://github.com/shadps4-emu/shadps4-game-compatibility/issues/25)🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.