[PR #225] [MERGED] Various fixes and improvements #1408

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opened 2026-02-27 21:12:25 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/225
Author: @psucien
Created: 7/1/2024
Status: Merged
Merged: 7/1/2024
Merged by: @georgemoralis

Base: mainHead: stabilization/10


📝 Commits (8)

  • c4061c3 amdgpu: fix for wrong constant ram offset in WriteConstRam decoding
  • cc945fb shader_recompiler: a simple bfs in image arg producer search
  • 3663c60 libraries: gnmdriver: fix for incorrect offset in sceGnmDrawInitDefaultHardwareState175
  • 9121ecf renderer_vulkan: more formats conversion
  • 2386b46 libraries: gnmdriver: sceGnmDrawInitToDefaultContextState and sceGnmDrawInitToDefaultContextState400 implementation
  • 14377b3 texture_cache: detiler: added missing micro8x2
  • 1f55eff libraries: gnmdriver: added initialization preamble to every first submit in a frame
  • f032624 texture_cache: force storage usage bit to all images

📊 Changes

14 files changed (+220 additions, -38 deletions)

View changed files

📝 src/core/libraries/gnmdriver/gnmdriver.cpp (+91 -9)
📝 src/core/libraries/gnmdriver/gnmdriver.h (+2 -2)
📝 src/core/libraries/kernel/libkernel.cpp (+1 -1)
📝 src/core/libraries/kernel/libkernel.h (+1 -0)
📝 src/emulator.cpp (+4 -4)
📝 src/shader_recompiler/ir/passes/resource_tracking_pass.cpp (+21 -5)
📝 src/video_core/amdgpu/pm4_cmds.h (+3 -2)
📝 src/video_core/host_shaders/CMakeLists.txt (+1 -0)
src/video_core/host_shaders/detile_m8x2.comp (+61 -0)
📝 src/video_core/renderer_vulkan/liverpool_to_vk.cpp (+14 -0)
📝 src/video_core/renderer_vulkan/vk_pipeline_cache.cpp (+2 -3)
📝 src/video_core/texture_cache/image.cpp (+11 -9)
📝 src/video_core/texture_cache/tile_manager.cpp (+7 -3)
📝 src/video_core/texture_cache/tile_manager.h (+1 -0)

📄 Description

Commits names are self-descriptive.
Thanks to red_prig for helping with gnmdriver hints.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/225 **Author:** [@psucien](https://github.com/psucien) **Created:** 7/1/2024 **Status:** ✅ Merged **Merged:** 7/1/2024 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `stabilization/10` --- ### 📝 Commits (8) - [`c4061c3`](https://github.com/shadps4-emu/shadPS4/commit/c4061c3b95a63892c58096f13b320acea5df2af8) amdgpu: fix for wrong constant ram offset in `WriteConstRam` decoding - [`cc945fb`](https://github.com/shadps4-emu/shadPS4/commit/cc945fb92e589815c35d8598e7e8f688b678af64) shader_recompiler: a simple bfs in image arg producer search - [`3663c60`](https://github.com/shadps4-emu/shadPS4/commit/3663c60f3da4eb693ec1925eaa19fc3e5326ec55) libraries: gnmdriver: fix for incorrect offset in `sceGnmDrawInitDefaultHardwareState175` - [`9121ecf`](https://github.com/shadps4-emu/shadPS4/commit/9121ecf123b2986ae68fdb51323627154047e25d) renderer_vulkan: more formats conversion - [`2386b46`](https://github.com/shadps4-emu/shadPS4/commit/2386b4672683aba89608fdd132389b2522b99820) libraries: gnmdriver: `sceGnmDrawInitToDefaultContextState` and `sceGnmDrawInitToDefaultContextState400` implementation - [`14377b3`](https://github.com/shadps4-emu/shadPS4/commit/14377b39b51fdd334fde4b609dd9e5b9876d7bc3) texture_cache: detiler: added missing micro8x2 - [`1f55eff`](https://github.com/shadps4-emu/shadPS4/commit/1f55eff9d884e4fd15b51ea5862b1536720288eb) libraries: gnmdriver: added initialization preamble to every first submit in a frame - [`f032624`](https://github.com/shadps4-emu/shadPS4/commit/f03262421e3fac5203e27eab3bce7961cfed5616) texture_cache: force storage usage bit to all images ### 📊 Changes **14 files changed** (+220 additions, -38 deletions) <details> <summary>View changed files</summary> 📝 `src/core/libraries/gnmdriver/gnmdriver.cpp` (+91 -9) 📝 `src/core/libraries/gnmdriver/gnmdriver.h` (+2 -2) 📝 `src/core/libraries/kernel/libkernel.cpp` (+1 -1) 📝 `src/core/libraries/kernel/libkernel.h` (+1 -0) 📝 `src/emulator.cpp` (+4 -4) 📝 `src/shader_recompiler/ir/passes/resource_tracking_pass.cpp` (+21 -5) 📝 `src/video_core/amdgpu/pm4_cmds.h` (+3 -2) 📝 `src/video_core/host_shaders/CMakeLists.txt` (+1 -0) ➕ `src/video_core/host_shaders/detile_m8x2.comp` (+61 -0) 📝 `src/video_core/renderer_vulkan/liverpool_to_vk.cpp` (+14 -0) 📝 `src/video_core/renderer_vulkan/vk_pipeline_cache.cpp` (+2 -3) 📝 `src/video_core/texture_cache/image.cpp` (+11 -9) 📝 `src/video_core/texture_cache/tile_manager.cpp` (+7 -3) 📝 `src/video_core/texture_cache/tile_manager.h` (+1 -0) </details> ### 📄 Description Commits names are self-descriptive. Thanks to red_prig for helping with gnmdriver hints. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:12:25 +03:00
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starred/shadPS4#1408
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