[GH-ISSUE #601] Regressions from PR #557 #140

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opened 2026-02-27 21:04:47 +03:00 by kerem · 23 comments
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Originally created by @StevenMiller123 on GitHub (Aug 26, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/601

Originally assigned to: @polybiusproxy on GitHub.

After https://github.com/shadps4-emu/shadPS4/pull/557 was merged, some games hang or crash after calling sceKernelGetDirectMemorySize. While some titles improved from https://github.com/shadps4-emu/shadPS4/pull/615, there are still some with issues, which are listed below:

  • Crash™ Team Racing Nitro-Fueled v1.00 (CUSA13795)
  • Persona 5 Strikers v1.00 (CUSA19640)
  • SONIC FRONTIERS v1.41 (CUSA28194) - reported by @Fancy2209

Logs:
CTR log.txt
P5S log.txt

Originally created by @StevenMiller123 on GitHub (Aug 26, 2024). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/601 Originally assigned to: @polybiusproxy on GitHub. After https://github.com/shadps4-emu/shadPS4/pull/557 was merged, some games hang or crash after calling sceKernelGetDirectMemorySize. While some titles improved from https://github.com/shadps4-emu/shadPS4/pull/615, there are still some with issues, which are listed below: - Crash™ Team Racing Nitro-Fueled v1.00 (CUSA13795) - Persona 5 Strikers v1.00 (CUSA19640) - SONIC FRONTIERS v1.41 (CUSA28194) - reported by @Fancy2209 Logs: [CTR log.txt](https://github.com/user-attachments/files/16791386/CTR.log.txt) [P5S log.txt](https://github.com/user-attachments/files/16791408/P5S.log.txt)
kerem 2026-02-27 21:04:47 +03:00
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@polybiusproxy commented on GitHub (Aug 26, 2024):

@StevenMiller123 Can you upload a log for Crash?

Leaving the log for Sakura Wars here.
sakura_wars.txt

<!-- gh-comment-id:2310746485 --> @polybiusproxy commented on GitHub (Aug 26, 2024): @StevenMiller123 Can you upload a log for Crash? Leaving the log for Sakura Wars here. [sakura_wars.txt](https://github.com/user-attachments/files/16751979/sakura_wars.txt)
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@StevenMiller123 commented on GitHub (Aug 26, 2024):

I already updated the crash log, it's the file named CTR log.txt

<!-- gh-comment-id:2310753818 --> @StevenMiller123 commented on GitHub (Aug 26, 2024): I already updated the crash log, it's the file named CTR log.txt
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@polybiusproxy commented on GitHub (Aug 26, 2024):

Apologies, I did not see it

<!-- gh-comment-id:2310761953 --> @polybiusproxy commented on GitHub (Aug 26, 2024): Apologies, I did not see it
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@Fancy2209 commented on GitHub (Aug 26, 2024):

Sonic Frontiers also regeressed
Name:SONIC FRONTIERS | Serial:CUSA28194 | Version:01.41 | Size:25.4 GB
shad_log.txt

<!-- gh-comment-id:2311256425 --> @Fancy2209 commented on GitHub (Aug 26, 2024): Sonic Frontiers also regeressed `Name:SONIC FRONTIERS | Serial:CUSA28194 | Version:01.41 | Size:25.4 GB` [shad_log.txt](https://github.com/user-attachments/files/16754557/shad_log.txt)
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@StevenMiller123 commented on GitHub (Aug 26, 2024):

Thanks! I've updated the initial post with these logs.

<!-- gh-comment-id:2311260926 --> @StevenMiller123 commented on GitHub (Aug 26, 2024): Thanks! I've updated the initial post with these logs.
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@ghost commented on GitHub (Aug 26, 2024):

shad_log.txt

Project Diva X
1.02

<!-- gh-comment-id:2311282783 --> @ghost commented on GitHub (Aug 26, 2024): [shad_log.txt](https://github.com/user-attachments/files/16754648/shad_log.txt) Project Diva X 1.02
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@jnackmclain commented on GitHub (Aug 27, 2024):

Rock Band 4 Latest also crashes after this PR
shad_log.txt

Does not crash on this branch
https://github.com/LlysiX/shadPS4/tree/rb4-new

<!-- gh-comment-id:2311366414 --> @jnackmclain commented on GitHub (Aug 27, 2024): Rock Band 4 Latest also crashes after this PR [shad_log.txt](https://github.com/user-attachments/files/16755077/shad_log.txt) Does not crash on this branch https://github.com/LlysiX/shadPS4/tree/rb4-new
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@StevenMiller123 commented on GitHub (Aug 27, 2024):

@jnackmclain Please test on the latest main branch, not on a custom branch. The log you sent is from some rb4 branch, and I cannot verify how that branch differs from the current main.

<!-- gh-comment-id:2311609496 --> @StevenMiller123 commented on GitHub (Aug 27, 2024): @jnackmclain Please test on the latest main branch, not on a custom branch. The log you sent is from some rb4 branch, and I cannot verify how that branch differs from the current main.
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@jnackmclain commented on GitHub (Aug 27, 2024):

@StevenMiller123 Apologies, I thought that log was from main.
The log below was generated from latest main action at the time of writing.
The rb4 branch url i gave was reference as it is still booting rb4 where main is not
shad_log.txt

<!-- gh-comment-id:2312379331 --> @jnackmclain commented on GitHub (Aug 27, 2024): @StevenMiller123 Apologies, I thought that log was from main. The log below was generated from latest main action at the time of writing. The rb4 branch url i gave was reference as it is still booting rb4 where main is not [shad_log.txt](https://github.com/user-attachments/files/16761800/shad_log.txt)
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@squidbus commented on GitHub (Aug 27, 2024):

https://github.com/shadps4-emu/shadPS4/pull/615 should fix any games hitting Unable to find free direct memory area.

<!-- gh-comment-id:2312480694 --> @squidbus commented on GitHub (Aug 27, 2024): https://github.com/shadps4-emu/shadPS4/pull/615 should fix any games hitting `Unable to find free direct memory area`.
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@squidbus commented on GitHub (Aug 28, 2024):

Some fixes have been merged, if anyone testing here could re-test and update on what games are still regressed from before.

<!-- gh-comment-id:2314965533 --> @squidbus commented on GitHub (Aug 28, 2024): Some fixes have been merged, if anyone testing here could re-test and update on what games are still regressed from before.
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@StevenMiller123 commented on GitHub (Aug 29, 2024):

@Fancy2209 Could you retest Sonic Frontiers on the latest main build of shadPS4? Most games with this regression had their error change after https://github.com/shadps4-emu/shadPS4/pull/615 was merged.

Additionally, @squidbus, could you provide confirmation that the issue with Sakura Wars was fixed? I figure that https://github.com/shadps4-emu/shadPS4/pull/615 was intended to fix it, but I need confirmation to make sure the information on this issue is accurate.

<!-- gh-comment-id:2316635046 --> @StevenMiller123 commented on GitHub (Aug 29, 2024): @Fancy2209 Could you retest Sonic Frontiers on the latest main build of shadPS4? Most games with this regression had their error change after https://github.com/shadps4-emu/shadPS4/pull/615 was merged. Additionally, @squidbus, could you provide confirmation that the issue with Sakura Wars was fixed? I figure that https://github.com/shadps4-emu/shadPS4/pull/615 was intended to fix it, but I need confirmation to make sure the information on this issue is accurate.
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@squidbus commented on GitHub (Aug 29, 2024):

could you provide confirmation that the issue with Sakura Wars was fixed?

Yes it's fixed.

<!-- gh-comment-id:2316636453 --> @squidbus commented on GitHub (Aug 29, 2024): > could you provide confirmation that the issue with Sakura Wars was fixed? Yes it's fixed.
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@StevenMiller123 commented on GitHub (Aug 29, 2024):

@Jomanakk By updating my dump of Project Diva X, I was able to verify the issue you reported and confirm it was fixed by https://github.com/shadps4-emu/shadPS4/pull/615. If you still encounter the regression on the latest main, please let me know.

<!-- gh-comment-id:2316639115 --> @StevenMiller123 commented on GitHub (Aug 29, 2024): @Jomanakk By updating my dump of Project Diva X, I was able to verify the issue you reported and confirm it was fixed by https://github.com/shadps4-emu/shadPS4/pull/615. If you still encounter the regression on the latest main, please let me know.
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@StevenMiller123 commented on GitHub (Sep 4, 2024):

@polybiusproxy Any updates on fixing the remaining errors here? I recall you mentioning on Discord that you were planning to fix these regressions after your break.

<!-- gh-comment-id:2329884786 --> @StevenMiller123 commented on GitHub (Sep 4, 2024): @polybiusproxy Any updates on fixing the remaining errors here? I recall you mentioning on Discord that you were planning to fix these regressions after your break.
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@Fancy2209 commented on GitHub (Sep 4, 2024):

Sonic Frontiers is still regressed

[Debug] <Critical> memory.cpp:operator():447: Assertion Failed!
Mapping cannot fit inside free region: size = 0x52000000
<!-- gh-comment-id:2330159322 --> @Fancy2209 commented on GitHub (Sep 4, 2024): Sonic Frontiers is still regressed ``` [Debug] <Critical> memory.cpp:operator():447: Assertion Failed! Mapping cannot fit inside free region: size = 0x52000000 ```
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@gandalfthewhite19890404 commented on GitHub (Sep 7, 2024):

Diablo II Resurrected - CUSA28305

[Debug] <Critical> memory.cpp:operator():568: Assertion Failed!
Mapping cannot fit inside free region: size = 0x96800000
<!-- gh-comment-id:2335033369 --> @gandalfthewhite19890404 commented on GitHub (Sep 7, 2024): Diablo II Resurrected - CUSA28305 ``` [Debug] <Critical> memory.cpp:operator():568: Assertion Failed! Mapping cannot fit inside free region: size = 0x96800000 ```
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@Hermiten commented on GitHub (Oct 4, 2024):

Can you please update theses games on the compatibility list to see if there is still a regression ?
@gandalfthewhite19890404 @StevenMiller123 @Fancy2209

Thanks you

<!-- gh-comment-id:2393522892 --> @Hermiten commented on GitHub (Oct 4, 2024): Can you please update theses games on the compatibility list to see if there is still a regression ? @gandalfthewhite19890404 @StevenMiller123 @Fancy2209 Thanks you
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@StevenMiller123 commented on GitHub (Oct 4, 2024):

@Hermiten I've already updated my reports. The games I own that are still regressed are:

  • Call of Duty®: Advanced Warfare
  • Crash™ Team Racing Nitro-Fueled
  • Persona 5 Strikers

I still need to add reports for these to that newer aggregate issue though.

<!-- gh-comment-id:2393563070 --> @StevenMiller123 commented on GitHub (Oct 4, 2024): @Hermiten I've already updated my reports. The games I own that are still regressed are: - Call of Duty®: Advanced Warfare - Crash™ Team Racing Nitro-Fueled - Persona 5 Strikers I still need to add reports for these to that newer aggregate issue though.
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@Hermiten commented on GitHub (Oct 4, 2024):

Perfect, I did check for the other one but not you, sorry 😅

<!-- gh-comment-id:2393572784 --> @Hermiten commented on GitHub (Oct 4, 2024): Perfect, I did check for the other one but not you, sorry 😅
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@StevenMiller123 commented on GitHub (Oct 4, 2024):

Looks like the Persona 5 Strikers is still hanging as a result of this regression. Since it isn't crashing, it doesn't belong in that aggregate issue. I've posted the other two games in there though.

<!-- gh-comment-id:2393583934 --> @StevenMiller123 commented on GitHub (Oct 4, 2024): Looks like the Persona 5 Strikers is still hanging as a result of this regression. Since it isn't crashing, it doesn't belong in that aggregate issue. I've posted the other two games in there though.
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@Hermiten commented on GitHub (Oct 14, 2024):

@polybiusproxy Hey sorry for the ping, but it still actual. If you have an idea about that ?
Thanks you

<!-- gh-comment-id:2411457461 --> @Hermiten commented on GitHub (Oct 14, 2024): @polybiusproxy Hey sorry for the ping, but it still actual. If you have an idea about that ? Thanks you
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@Hermiten commented on GitHub (Dec 6, 2024):

We can now folloy this one here:
https://github.com/shadps4-emu/shadPS4/issues/825

<!-- gh-comment-id:2524661798 --> @Hermiten commented on GitHub (Dec 6, 2024): We can now folloy this one here: https://github.com/shadps4-emu/shadPS4/issues/825
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