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Originally created by @StevenMiller123 on GitHub (Aug 26, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/601
Originally assigned to: @polybiusproxy on GitHub.
After https://github.com/shadps4-emu/shadPS4/pull/557 was merged, some games hang or crash after calling sceKernelGetDirectMemorySize. While some titles improved from https://github.com/shadps4-emu/shadPS4/pull/615, there are still some with issues, which are listed below:
Logs:
CTR log.txt
P5S log.txt
@polybiusproxy commented on GitHub (Aug 26, 2024):
@StevenMiller123 Can you upload a log for Crash?
Leaving the log for Sakura Wars here.
sakura_wars.txt
@StevenMiller123 commented on GitHub (Aug 26, 2024):
I already updated the crash log, it's the file named CTR log.txt
@polybiusproxy commented on GitHub (Aug 26, 2024):
Apologies, I did not see it
@Fancy2209 commented on GitHub (Aug 26, 2024):
Sonic Frontiers also regeressed
Name:SONIC FRONTIERS | Serial:CUSA28194 | Version:01.41 | Size:25.4 GBshad_log.txt
@StevenMiller123 commented on GitHub (Aug 26, 2024):
Thanks! I've updated the initial post with these logs.
@ghost commented on GitHub (Aug 26, 2024):
shad_log.txt
Project Diva X
1.02
@jnackmclain commented on GitHub (Aug 27, 2024):
Rock Band 4 Latest also crashes after this PR
shad_log.txt
Does not crash on this branch
https://github.com/LlysiX/shadPS4/tree/rb4-new
@StevenMiller123 commented on GitHub (Aug 27, 2024):
@jnackmclain Please test on the latest main branch, not on a custom branch. The log you sent is from some rb4 branch, and I cannot verify how that branch differs from the current main.
@jnackmclain commented on GitHub (Aug 27, 2024):
@StevenMiller123 Apologies, I thought that log was from main.
The log below was generated from latest main action at the time of writing.
The rb4 branch url i gave was reference as it is still booting rb4 where main is not
shad_log.txt
@squidbus commented on GitHub (Aug 27, 2024):
https://github.com/shadps4-emu/shadPS4/pull/615 should fix any games hitting
Unable to find free direct memory area.@squidbus commented on GitHub (Aug 28, 2024):
Some fixes have been merged, if anyone testing here could re-test and update on what games are still regressed from before.
@StevenMiller123 commented on GitHub (Aug 29, 2024):
@Fancy2209 Could you retest Sonic Frontiers on the latest main build of shadPS4? Most games with this regression had their error change after https://github.com/shadps4-emu/shadPS4/pull/615 was merged.
Additionally, @squidbus, could you provide confirmation that the issue with Sakura Wars was fixed? I figure that https://github.com/shadps4-emu/shadPS4/pull/615 was intended to fix it, but I need confirmation to make sure the information on this issue is accurate.
@squidbus commented on GitHub (Aug 29, 2024):
Yes it's fixed.
@StevenMiller123 commented on GitHub (Aug 29, 2024):
@Jomanakk By updating my dump of Project Diva X, I was able to verify the issue you reported and confirm it was fixed by https://github.com/shadps4-emu/shadPS4/pull/615. If you still encounter the regression on the latest main, please let me know.
@StevenMiller123 commented on GitHub (Sep 4, 2024):
@polybiusproxy Any updates on fixing the remaining errors here? I recall you mentioning on Discord that you were planning to fix these regressions after your break.
@Fancy2209 commented on GitHub (Sep 4, 2024):
Sonic Frontiers is still regressed
@gandalfthewhite19890404 commented on GitHub (Sep 7, 2024):
Diablo II Resurrected - CUSA28305
@Hermiten commented on GitHub (Oct 4, 2024):
Can you please update theses games on the compatibility list to see if there is still a regression ?
@gandalfthewhite19890404 @StevenMiller123 @Fancy2209
Thanks you
@StevenMiller123 commented on GitHub (Oct 4, 2024):
@Hermiten I've already updated my reports. The games I own that are still regressed are:
I still need to add reports for these to that newer aggregate issue though.
@Hermiten commented on GitHub (Oct 4, 2024):
Perfect, I did check for the other one but not you, sorry 😅
@StevenMiller123 commented on GitHub (Oct 4, 2024):
Looks like the Persona 5 Strikers is still hanging as a result of this regression. Since it isn't crashing, it doesn't belong in that aggregate issue. I've posted the other two games in there though.
@Hermiten commented on GitHub (Oct 14, 2024):
@polybiusproxy Hey sorry for the ping, but it still actual. If you have an idea about that ?
Thanks you
@Hermiten commented on GitHub (Dec 6, 2024):
We can now folloy this one here:
https://github.com/shadps4-emu/shadPS4/issues/825