[PR #176] [MERGED] Bunny must die #1363

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opened 2026-02-27 21:12:15 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/176
Author: @georgemoralis
Created: 6/8/2024
Status: Merged
Merged: 6/8/2024
Merged by: @psucien

Base: mainHead: bunnies


📝 Commits (5)

  • a1efcd9 added rtc and disc_map modules
  • 5be6777 added sceKernelPread
  • 2e6c28c partial sceKernelFStat
  • 84dca0a added sceKernelTriggerUserEvent,sceKernelDeleteUserEvent
  • 908eaa1 clang format fix

📊 Changes

13 files changed (+528 additions, -0 deletions)

View changed files

📝 CMakeLists.txt (+5 -0)
📝 src/common/logging/filter.cpp (+2 -0)
📝 src/common/logging/types.h (+2 -0)
src/core/libraries/disc_map/disc_map.cpp (+48 -0)
src/core/libraries/disc_map/disc_map.h (+20 -0)
src/core/libraries/disc_map/disc_map_codes.h (+10 -0)
📝 src/core/libraries/kernel/event_queues.cpp (+9 -0)
📝 src/core/libraries/kernel/event_queues.h (+2 -0)
📝 src/core/libraries/kernel/file_system.cpp (+53 -0)
📝 src/core/libraries/kernel/libkernel.cpp (+3 -0)
📝 src/core/libraries/libs.cpp (+4 -0)
src/core/libraries/rtc/rtc.cpp (+303 -0)
src/core/libraries/rtc/rtc.h (+67 -0)

📄 Description

This Pr is for making the game goes ingame (and probably playable)


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/176 **Author:** [@georgemoralis](https://github.com/georgemoralis) **Created:** 6/8/2024 **Status:** ✅ Merged **Merged:** 6/8/2024 **Merged by:** [@psucien](https://github.com/psucien) **Base:** `main` ← **Head:** `bunnies` --- ### 📝 Commits (5) - [`a1efcd9`](https://github.com/shadps4-emu/shadPS4/commit/a1efcd9832ae4caa149e501c739fd9d177342a4c) added rtc and disc_map modules - [`5be6777`](https://github.com/shadps4-emu/shadPS4/commit/5be677722046647bdb654f756218a94ab4ad52b8) added sceKernelPread - [`2e6c28c`](https://github.com/shadps4-emu/shadPS4/commit/2e6c28c34cce2b0cdb7a3a99bdf48979041d9e12) partial sceKernelFStat - [`84dca0a`](https://github.com/shadps4-emu/shadPS4/commit/84dca0a5dde8fe965631e9db40ce2cb48c2ebb24) added sceKernelTriggerUserEvent,sceKernelDeleteUserEvent - [`908eaa1`](https://github.com/shadps4-emu/shadPS4/commit/908eaa102d203a6d121d768cd421afb462d7ecab) clang format fix ### 📊 Changes **13 files changed** (+528 additions, -0 deletions) <details> <summary>View changed files</summary> 📝 `CMakeLists.txt` (+5 -0) 📝 `src/common/logging/filter.cpp` (+2 -0) 📝 `src/common/logging/types.h` (+2 -0) ➕ `src/core/libraries/disc_map/disc_map.cpp` (+48 -0) ➕ `src/core/libraries/disc_map/disc_map.h` (+20 -0) ➕ `src/core/libraries/disc_map/disc_map_codes.h` (+10 -0) 📝 `src/core/libraries/kernel/event_queues.cpp` (+9 -0) 📝 `src/core/libraries/kernel/event_queues.h` (+2 -0) 📝 `src/core/libraries/kernel/file_system.cpp` (+53 -0) 📝 `src/core/libraries/kernel/libkernel.cpp` (+3 -0) 📝 `src/core/libraries/libs.cpp` (+4 -0) ➕ `src/core/libraries/rtc/rtc.cpp` (+303 -0) ➕ `src/core/libraries/rtc/rtc.h` (+67 -0) </details> ### 📄 Description This Pr is for making the game goes ingame (and probably playable) --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:12:15 +03:00
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starred/shadPS4#1363
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