[PR #153] [MERGED] video_core: multiple render targets binding #1344

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opened 2026-02-27 21:12:10 +03:00 by kerem · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/shadps4-emu/shadPS4/pull/153
Author: @psucien
Created: 5/30/2024
Status: Merged
Merged: 5/30/2024
Merged by: @georgemoralis

Base: mainHead: small_additions


📝 Commits (7)

  • d05cbd8 video_core: renderer_vulkan: support for passes w\o a fs
  • 3741f01 shader_recompiler: added NOP and RSQ instructions
  • 9227a2b video_core: multiple color attachments support
  • 0212e68 shader_recompiler: redundant IR opcode removed
  • 767e13c Linux build fix
  • 8e6d492 video_core: renderer_vulkan: added color mask support
  • 365df2a video_core: renderer_vulkan: write mask fallback

📊 Changes

12 files changed (+110 additions, -27 deletions)

View changed files

📝 src/shader_recompiler/frontend/translate/translate.cpp (+4 -0)
📝 src/shader_recompiler/frontend/translate/translate.h (+1 -0)
📝 src/shader_recompiler/frontend/translate/vector_alu.cpp (+5 -0)
📝 src/video_core/amdgpu/liverpool.h (+8 -0)
📝 src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp (+19 -8)
📝 src/video_core/renderer_vulkan/vk_graphics_pipeline.h (+5 -0)
📝 src/video_core/renderer_vulkan/vk_instance.cpp (+16 -0)
📝 src/video_core/renderer_vulkan/vk_instance.h (+6 -0)
📝 src/video_core/renderer_vulkan/vk_pipeline_cache.cpp (+15 -6)
📝 src/video_core/renderer_vulkan/vk_rasterizer.cpp (+29 -12)
📝 src/video_core/renderer_vulkan/vk_rasterizer.h (+1 -1)
📝 src/video_core/texture_cache/texture_cache.cpp (+1 -0)

📄 Description

Added support for:

  • passes w\o bound pixel shader
  • multiple color attachments
  • NOP and RSQ instructions to recompiler
  • color attachments enable and component masks

🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/shadps4-emu/shadPS4/pull/153 **Author:** [@psucien](https://github.com/psucien) **Created:** 5/30/2024 **Status:** ✅ Merged **Merged:** 5/30/2024 **Merged by:** [@georgemoralis](https://github.com/georgemoralis) **Base:** `main` ← **Head:** `small_additions` --- ### 📝 Commits (7) - [`d05cbd8`](https://github.com/shadps4-emu/shadPS4/commit/d05cbd88bb2252ba7051d7c115575eb744da0ef8) video_core: renderer_vulkan: support for passes w\o a fs - [`3741f01`](https://github.com/shadps4-emu/shadPS4/commit/3741f013a34f7e7df9e10f00989c2d1a26e7f983) shader_recompiler: added `NOP` and `RSQ` instructions - [`9227a2b`](https://github.com/shadps4-emu/shadPS4/commit/9227a2b86844b98b810ab02dd483c7fba5b7a688) video_core: multiple color attachments support - [`0212e68`](https://github.com/shadps4-emu/shadPS4/commit/0212e6875280f62e2cfc5da78fed3d65d8da313a) shader_recompiler: redundant IR opcode removed - [`767e13c`](https://github.com/shadps4-emu/shadPS4/commit/767e13cccb65bd9180742b10c5c2fda63c71f1b9) Linux build fix - [`8e6d492`](https://github.com/shadps4-emu/shadPS4/commit/8e6d49252404d5ad85f327fb6938ae8cc8fe8a7d) video_core: renderer_vulkan: added color mask support - [`365df2a`](https://github.com/shadps4-emu/shadPS4/commit/365df2a3ac67617e4a0771f3dadc61c1f0109606) video_core: renderer_vulkan: write mask fallback ### 📊 Changes **12 files changed** (+110 additions, -27 deletions) <details> <summary>View changed files</summary> 📝 `src/shader_recompiler/frontend/translate/translate.cpp` (+4 -0) 📝 `src/shader_recompiler/frontend/translate/translate.h` (+1 -0) 📝 `src/shader_recompiler/frontend/translate/vector_alu.cpp` (+5 -0) 📝 `src/video_core/amdgpu/liverpool.h` (+8 -0) 📝 `src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp` (+19 -8) 📝 `src/video_core/renderer_vulkan/vk_graphics_pipeline.h` (+5 -0) 📝 `src/video_core/renderer_vulkan/vk_instance.cpp` (+16 -0) 📝 `src/video_core/renderer_vulkan/vk_instance.h` (+6 -0) 📝 `src/video_core/renderer_vulkan/vk_pipeline_cache.cpp` (+15 -6) 📝 `src/video_core/renderer_vulkan/vk_rasterizer.cpp` (+29 -12) 📝 `src/video_core/renderer_vulkan/vk_rasterizer.h` (+1 -1) 📝 `src/video_core/texture_cache/texture_cache.cpp` (+1 -0) </details> ### 📄 Description Added support for: - passes w\o bound pixel shader - multiple color attachments - `NOP` and `RSQ` instructions to recompiler - color attachments enable and component masks --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
kerem 2026-02-27 21:12:10 +03:00
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starred/shadPS4#1344
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