[GH-ISSUE #578] Mac OS version seems to be far behind #133

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opened 2026-02-27 21:04:46 +03:00 by kerem · 6 comments
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Originally created by @ghostforest on GitHub (Aug 25, 2024).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/578

The mac version of shad PS4 seems to be stuck with 2d games. Nothing of the more complicated stuff that the windows version runs, runs on mac.

Is this expected?

Originally created by @ghostforest on GitHub (Aug 25, 2024). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/578 The mac version of shad PS4 seems to be stuck with 2d games. Nothing of the more complicated stuff that the windows version runs, runs on mac. Is this expected?
kerem closed this issue 2026-02-27 21:04:46 +03:00
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@mavethee commented on GitHub (Aug 25, 2024):

There's couple things why:

  1. MoltenVK doesn't exactly comply Vulkan 1.3 as original requirements are.
  2. Rosetta 2 has some limitations, e.g Until Dawn trying to map to lower portion of user area that forbiden by Rosetta 2.
  3. Code needs a lot of work to optimize it for macOS, some newer PRs may break things.
<!-- gh-comment-id:2308895077 --> @mavethee commented on GitHub (Aug 25, 2024): There's couple things why: 1. MoltenVK doesn't exactly comply Vulkan 1.3 as original requirements are. 2. Rosetta 2 has some limitations, e.g Until Dawn trying to map to lower portion of user area that forbiden by Rosetta 2. 3. Code needs a lot of work to optimize it for macOS, some newer PRs may break things.
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@raphaelthegreat commented on GitHub (Aug 25, 2024):

Also to add none of the main developers in this project have a macbook to my knowledge. The port was an external contribution and maintained as such.

<!-- gh-comment-id:2308895557 --> @raphaelthegreat commented on GitHub (Aug 25, 2024): Also to add none of the main developers in this project have a macbook to my knowledge. The port was an external contribution and maintained as such.
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@mavethee commented on GitHub (Aug 25, 2024):

Everyone is on squidbus' mercy with this project being on macOS basically 😆

<!-- gh-comment-id:2308896807 --> @mavethee commented on GitHub (Aug 25, 2024): Everyone is on squidbus' mercy with this project being on macOS basically 😆
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@raphaelthegreat commented on GitHub (Aug 25, 2024):

Haha indeed

<!-- gh-comment-id:2308897047 --> @raphaelthegreat commented on GitHub (Aug 25, 2024): Haha indeed
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@ghostforest commented on GitHub (Aug 25, 2024):

Id like to offer my help but I feel somebody would need to tell me what to do. I'm on an M1 Max Mac.
I can code but on projects like this and especially on gpu heavy stuff Id need some guidance.

<!-- gh-comment-id:2308900570 --> @ghostforest commented on GitHub (Aug 25, 2024): Id like to offer my help but I feel somebody would need to tell me what to do. I'm on an M1 Max Mac. I can code but on projects like this and especially on gpu heavy stuff Id need some guidance.
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@Hermiten commented on GitHub (Sep 4, 2024):

Maybe we can add on the readme a warning for Mac user to mean that the mac version is less advanced but still tracked, so fewer games are usable and close this issue ?

<!-- gh-comment-id:2328251732 --> @Hermiten commented on GitHub (Sep 4, 2024): Maybe we can add on the readme a warning for Mac user to mean that the mac version is less advanced but still tracked, so fewer games are usable and close this issue ?
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starred/shadPS4#133
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