[GH-ISSUE #3996] [GAME BUG]: Lords of the Fallen [CUSA00369]: Freezes after Trophy notification is rendered #1200

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opened 2026-02-27 21:10:27 +03:00 by kerem · 0 comments
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Originally created by @Shoegzer on GitHub (Feb 5, 2026).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3996

Checklist (we expect you to perform these steps before opening the issue)

  • I have searched for a similar issue in this repository and did not find one.
  • I am using an official build obtained from releases or updated one of those builds using its in-app updater.
  • I have re-dumped the game and performed a clean install without mods and the issue is still present.
  • I have disabled all patches and cheats and the issue is still present.
  • I have all the required system modules installed.

Describe the Bug

This title reliably freezes just after the trophy notification is rendered to the screen and the game autosaves. Subequent attempts to rerun the game will cause it to load from the autosave and will also freeze.

When trophy notification is turned off before any autosaves, the title runs fine and even saves trophy data. This suggests the notification system is somehow interfering and permanently corrupting the game save.

Reproduction Steps

  1. Launch title, create a character
  2. At first ingame screen, run past the Rhogar and up the stairs, then turn right. Read the spinning scroll to activate the trophy
  3. Observe the title freezing

Specify OS Version

Linux Mint 22.3, kernel 6.17

CPU

Intel Core i9-14900HX

GPU

Nvidia GTX 4060

Amount of RAM in GB

64 GB

Amount of VRAM in GB

8 GB

Log File

shad_log.txt

Originally created by @Shoegzer on GitHub (Feb 5, 2026). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3996 ### Checklist (we expect you to perform these steps before opening the issue) - [x] I have searched for a similar issue in this repository and did not find one. - [x] I am using an official build obtained from [releases](https://github.com/shadps4-emu/shadPS4/releases) or updated one of those builds using its in-app updater. - [x] I have re-dumped the game and performed a clean install without mods and the issue is still present. - [x] I have disabled all patches and cheats and the issue is still present. - [x] I have all the required [system modules](https://github.com/shadps4-emu/shadPS4/wiki/I.-Quick-start-%5BUsers%5D#4-dumping-firmware-modules) installed. ### Describe the Bug This title reliably freezes just after the trophy notification is rendered to the screen and the game autosaves. Subequent attempts to rerun the game will cause it to load from the autosave and will also freeze. When trophy notification is turned off before any autosaves, the title runs fine and even saves trophy data. This suggests the notification system is somehow interfering and permanently corrupting the game save. ### Reproduction Steps 1. Launch title, create a character 2. At first ingame screen, run past the Rhogar and up the stairs, then turn right. Read the spinning scroll to activate the trophy 3. Observe the title freezing ### Specify OS Version Linux Mint 22.3, kernel 6.17 ### CPU Intel Core i9-14900HX ### GPU Nvidia GTX 4060 ### Amount of RAM in GB 64 GB ### Amount of VRAM in GB 8 GB ### Log File [shad_log.txt](https://github.com/user-attachments/files/25114319/shad_log.txt)
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starred/shadPS4#1200
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