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[GH-ISSUE #3910] [GAME BUG]: THE IDOLM@STER STELLA STAGE - Assertion Failed in copy_shader.cpp #1174
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starred/shadPS4#1174
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Originally created by @NutSerina on GitHub (Jan 10, 2026).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3910
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Describe the Bug
The game THE IDOLM@STER STELLA STAGE (CUSA09153) crashes after the main menu, specifically during the prologue sequence when the game attempts to render 3D character models.
The game boots successfully, plays the intro MP4, and reaches the title screen. After selecting "Produce", an MP4 cutscene plays correctly. Following the video, the dialogue UI appears, but as soon as the game attempts to render the 3D character model, the emulator crashes with an assertion failure in copy_shader.cpp.
Error Message:
Reproduction Steps
Launch shadPS4 (Build
f42a566/ v0.13.1 WIP). (Stable release 0.13.0 has the same problem)Load THE IDOLM@STER STELLA STAGE (CUSA09153).
The game start like this

Select "Produce":

This is a mp4 video that can found in the game directory
First Dialog:

Crashed:

The emulator crashes immediately when the 3D character model is supposed to appear on screen.
By the way, in the game's S4U (stage for you) mode (when prepare for live) , it seems possible to load models, but there are significant issues with the textures. This image is a bit unsettling—I'm afraid it might cause discomfort, so I won't post it here for now. If needed, you can ask me for it.
My graphics card driver version is 535.274.02, which might be a long-term support version. See NVIDIA.
Regarding why the game is in Chinese:
This is the official Traditional Chinese version, not a third-party crack patch or cheat code.
Specify OS Version
Linux Mint 22.2
CPU
Intel(R) Core(TM) i7-14650HX
GPU
NVIDIA GeForce RTX 4060 Laptop GPU
Amount of RAM in GB
32 GB
Amount of VRAM in GB
8 GB
Log File
CUSA09153.log