[GH-ISSUE #3889] [GAME BUG]: Bloodborne crash with v13.0 #1169

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opened 2026-02-27 21:10:19 +03:00 by kerem · 1 comment
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Originally created by @thawking on GitHub (Jan 2, 2026).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3889

Checklist (we expect you to perform these steps before opening the issue)

  • I have searched for a similar issue in this repository and did not find one.
  • I am using an official build obtained from releases or updated one of those builds using its in-app updater.
  • I have re-dumped the game and performed a clean install without mods and the issue is still present.
  • I have disabled all patches and cheats and the issue is still present.
  • I have all the required system modules installed.

Describe the Bug

Bloodborne crashes prior to the initial cinematic with ShadPS4 version 13.0 and the latest pre-release version. It continues to work fine with v12.5.

Reproduction Steps

  1. Select version 13.0
  2. Launch game
  3. Select "Play Offline"
  4. Confirm gamma settings and initial game settings

Specify OS Version

Windows 10 22H2

CPU

AMD Ryzen 5 5500

GPU

NVIDIA GeForce RTX 3070

Amount of RAM in GB

48.0 GB

Amount of VRAM in GB

8.0 GB

Log File

shad_log.txt

Originally created by @thawking on GitHub (Jan 2, 2026). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3889 ### Checklist (we expect you to perform these steps before opening the issue) - [x] I have searched for a similar issue in this repository and did not find one. - [x] I am using an official build obtained from [releases](https://github.com/shadps4-emu/shadPS4/releases) or updated one of those builds using its in-app updater. - [x] I have re-dumped the game and performed a clean install without mods and the issue is still present. - [x] I have disabled all patches and cheats and the issue is still present. - [x] I have all the required [system modules](https://github.com/shadps4-emu/shadPS4/wiki/I.-Quick-start-%5BUsers%5D#4-dumping-firmware-modules) installed. ### Describe the Bug Bloodborne crashes prior to the initial cinematic with ShadPS4 version 13.0 and the latest pre-release version. It continues to work fine with v12.5. ### Reproduction Steps 1. Select version 13.0 2. Launch game 3. Select "Play Offline" 4. Confirm gamma settings and initial game settings ### Specify OS Version Windows 10 22H2 ### CPU AMD Ryzen 5 5500 ### GPU NVIDIA GeForce RTX 3070 ### Amount of RAM in GB 48.0 GB ### Amount of VRAM in GB 8.0 GB ### Log File [shad_log.txt](https://github.com/user-attachments/files/24411387/shad_log.txt)
kerem closed this issue 2026-02-27 21:10:19 +03:00
Author
Owner

@StevenMiller123 commented on GitHub (Jan 2, 2026):

This is caused by a bad Bloodborne game dump. If you redump your disc of Bloodborne, the issue should be fixed.
If you need help with this, please visit the shadPS4 Discord server.

<!-- gh-comment-id:3706135932 --> @StevenMiller123 commented on GitHub (Jan 2, 2026): This is caused by a bad Bloodborne game dump. If you redump your disc of Bloodborne, the issue should be fixed. If you need help with this, please visit the [shadPS4 Discord server](https://discord.gg/bFJxfftGW6).
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starred/shadPS4#1169
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