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[GH-ISSUE #3813] [APP BUG]: Bloodborne crash on startup above version v0.11.0 #1143
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Originally created by @Palko21 on GitHub (Nov 17, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3813
Checklist
Describe the Bug
When launching the game, the screen stays black for around 5 seconds, then closes immediately.
I am on the latest drivers, both on iGPU and dGPU.
My visual studio redistributables are up to date.
The game crashes regardless of patches applied.
Version v0.11.0 and under works just fine.
Reproduction Steps
shad_log.txt
Expected Behavior
No response
Specify OS Version
Windows 11 25H2
CPU
AMD Ryzen 7 7800X3D
GPU
NVIDIA RTX 3090
Amount of RAM in GB
32 GB
@pipiqi commented on GitHub (Nov 18, 2025):
SAME problem happened in my computer,i5-136000kf,amd 7900xt,32gb ram.Bloodborne crash on startup above version v0.11.0
@oltolm commented on GitHub (Nov 18, 2025):
Do you have any empty file
%APPDATA%\shadPS4\savedata\1\CUSA00207\SPRJ0005\sce_sys\param.sfo? Try deleting it.@pipiqi commented on GitHub (Nov 19, 2025):
NO,i find a"param.sfo"in another way,but delete it is no use.v0.11.0
@rsmelo92 commented on GitHub (Nov 21, 2025):
Same problem on steam deck using shadps4 with emudeck
@colaaaaaa123 commented on GitHub (Nov 21, 2025):
I have the same issue, my computer configuration is as follows:
The game runs fine on v0.11.0 and earlier versions, but crashes immediately on startup in later versions.
@wayne-j commented on GitHub (Nov 26, 2025):
When submitting a log make sure to use SYNC log type not async.
If you are having issues with the emulator not loading at all after 11.0 make sure you've updated to Shadps4QTLauncher, you cannot upgrade via the 11.0 shadps4.exe update utility.
The QTLauncher is now here.
@Palko21 commented on GitHub (Nov 28, 2025):
Thanks for chiming in!
shad_log.txt Heres the SYNC log.
I have been using the QTLauncher, the problem does not seem to be related to it.
@Palko21 commented on GitHub (Nov 28, 2025):
SYNC log on the official v.0.12.5 version:
shad_log.txt