[GH-ISSUE #3789] [Feature Request]: Shader Cache System #1132

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opened 2026-02-27 21:10:08 +03:00 by kerem · 8 comments
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Originally created by @SercanDmr on GitHub (Nov 10, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3789

Checklist

  • I have searched for a similar issue in this repository and did not find one.

Description

Shader cache system, it will boost performance and make things smoother.

Reason

Better performance.

Examples

Nearly all switch emulators.

Originally created by @SercanDmr on GitHub (Nov 10, 2025). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3789 ### Checklist - [x] I have searched for a similar issue in this repository and did not find one. ### Description Shader cache system, it will boost performance and make things smoother. ### Reason Better performance. ### Examples Nearly all switch emulators.
kerem closed this issue 2026-02-27 21:10:08 +03:00
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@par274 commented on GitHub (Nov 11, 2025):

This seems to be a recurring topic every month. The emulator’s video_core systems are still unstable, with hundreds of changes being made daily. Shader cache optimization usually comes much later in development, at this point the emulator is still primarily focused on debugging and stability work.

<!-- gh-comment-id:3516370743 --> @par274 commented on GitHub (Nov 11, 2025): This seems to be a recurring topic every month. The emulator’s video_core systems are still unstable, with hundreds of changes being made daily. Shader cache optimization usually comes much later in development, at this point the emulator is still primarily focused on debugging and stability work.
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@tvoracek commented on GitHub (Nov 19, 2025):

Should be closed?

<!-- gh-comment-id:3552022345 --> @tvoracek commented on GitHub (Nov 19, 2025): Should be closed?
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@georgemoralis commented on GitHub (Nov 19, 2025):

initial #3816

<!-- gh-comment-id:3552027772 --> @georgemoralis commented on GitHub (Nov 19, 2025): initial #3816
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@kalaposfos13 commented on GitHub (Nov 19, 2025):

The PR isn't merged yet though?

<!-- gh-comment-id:3552078446 --> @kalaposfos13 commented on GitHub (Nov 19, 2025): The PR isn't merged yet though?
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@tvoracek commented on GitHub (Nov 19, 2025):

The PR isn't merged yet though?

It is merged https://github.com/gagharutyunyan1993/shadPS4/pull/3

<!-- gh-comment-id:3552133524 --> @tvoracek commented on GitHub (Nov 19, 2025): > The PR isn't merged yet though? It is merged https://github.com/gagharutyunyan1993/shadPS4/pull/3
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@georgemoralis commented on GitHub (Nov 19, 2025):

The PR isn't merged yet though?

yah but it implements the request and it is working so it feat the requirement

<!-- gh-comment-id:3552133836 --> @georgemoralis commented on GitHub (Nov 19, 2025): > The PR isn't merged yet though? yah but it implements the request and it is working so it feat the requirement
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@georgemoralis commented on GitHub (Nov 19, 2025):

The PR isn't merged yet though?

It is merged gagharutyunyan1993#3

gosh that forks ;/

<!-- gh-comment-id:3552135201 --> @georgemoralis commented on GitHub (Nov 19, 2025): > > The PR isn't merged yet though? > > It is merged [gagharutyunyan1993#3](https://github.com/gagharutyunyan1993/shadPS4/pull/3) gosh that forks ;/
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@StevenMiller123 commented on GitHub (Feb 16, 2026):

Don't know why this is still open, shader cache has been merged for a while.

<!-- gh-comment-id:3908810965 --> @StevenMiller123 commented on GitHub (Feb 16, 2026): Don't know why this is still open, shader cache has been merged for a while.
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starred/shadPS4#1132
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