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[GH-ISSUE #3633] [GAME BUG]: ZOMBI (CUSA03535) #1081
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starred/shadPS4#1081
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Originally created by @flarglefingler on GitHub (Sep 20, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3633
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Describe the Bug
ZOMBI runs decently on my laptop. There are minor graphical issues, but the main issue is that the game will always end up crashing with
[Render.Vulkan] <Info> vk_pipeline_cache.cpp:285 GetGraphicsPipeline: Compiling graphics pipeline 0xa277b3a6374ad10a [Debug] <Critical> vk_master_semaphore.cpp:38 operator(): Assertion Failed! Failed to get master semaphore value: ErrorDeviceLostI'm not sure if it's my laptop or the emulator.
Reproduction Steps
Specify OS Version
MacOS 15
CPU
Apple M4
GPU
Apple M4
Amount of RAM in GB
24GB
Amount of VRAM in GB
24GB
Log File
shad_log.txt
@flarglefingler commented on GitHub (Dec 31, 2025):
There's still a strange bug however with these black boxes that show up on odd angles of walls, this bug happens EXACTLY when playing the PC version through CrossOver (Windows version uses DX9, so WineD3D is used), so it might just be a quirk with how this game renders