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[GH-ISSUE #3595] [GAME BUG]: gundam breaker 3 infinity saving CUSA07651 #1070
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starred/shadPS4#1070
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Originally created by @bobbie0182 on GitHub (Sep 13, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3595
Checklist (we expect you to perform these steps before opening the issue)
Describe the Bug
file_system.cpp:640 scekernelStat sceKernelStat: error = 2
I'm not good at coding , but it is like the save File System Error , maybe file format is error ??? idk
(I hope can fix it , because i really love this Gundam game)
save file:
SAVEDATA.zip
Reproduction Steps
null
i ask AI what is this problem , the answer "
The message appears to be an error message from what looks like a PlayStation-related system, given the "sceKernel" prefix which is commonly seen in PlayStation SDK (Software Development Kit) function calls.
Let's break down this error message:
- Indicates this is an error message
file_system.cpp:640 - Refers to a source code file and line number where the error occurred
scekernelStat sceKernelStat: error = 2 - The function that failed and the error code
The function sceKernelStat is likely related to checking file status (similar to the "stat" function in standard C libraries). The error code 2 in many operating systems typically corresponds to "ENOENT" which means "No such file or directory".
This suggests that the program was trying to access a file or directory that doesn't exist on the PlayStation system.
Since this appears to be a technical error message, I should provide a brief explanation of what this error likely means and possibly suggest some basic troubleshooting steps.
This appears to be a PlayStation system error message. The "sceKernelStat" function (part of the PlayStation SDK) is failing with error code 2, which typically means "No such file or directory" (ENOENT).
The error is occurring in file_system.cpp at line 640, indicating that the system is trying to access a file or directory that doesn't exist.
This is commonly encountered during PlayStation development or when running homebrew applications where file paths may be incorrect or files might be missing.
"
Specify OS Version
window 10
CPU
r9 7900x3d
GPU
rtx4060
Amount of RAM in GB
32
Amount of VRAM in GB
8
Log File
shad_log.txt
@Hermiten commented on GitHub (Sep 23, 2025):
Please report it here first: https://github.com/shadps4-compatibility/shadps4-game-compatibility
It's a common problem, we will put the "save" label and then investigate
Thanks you