[GH-ISSUE #3406] [GAME BUG]: bloodborne crashes before game start (0x80000003) #1045

Closed
opened 2026-02-27 21:09:38 +03:00 by kerem · 3 comments
Owner

Originally created by @jvrioss on GitHub (Aug 9, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3406

Checklist (we expect you to perform these steps before opening the issue)

  • I have searched for a similar issue in this repository and did not find one.
  • I am using an official build obtained from releases or updated one of those builds using its in-app updater.
  • I have re-dumped the game and performed a clean install without mods and the issue is still present.
  • I have disabled all patches and cheats and the issue is still present.
  • I have all the required system modules installed.

Describe the Bug

Every time I try to start the game this is what happens

Reproduction Steps

installed the game, updated to 1.09, installed a few mods for better performance

Image

Specify OS Version

W11

CPU

Ryzen 7 5800x

GPU

RX 6600

Amount of RAM in GB

32

Amount of VRAM in GB

8

Log File

shad_log.txt

Originally created by @jvrioss on GitHub (Aug 9, 2025). Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3406 ### Checklist (we expect you to perform these steps before opening the issue) - [x] I have searched for a similar issue in this repository and did not find one. - [x] I am using an official build obtained from [releases](https://github.com/shadps4-emu/shadPS4/releases) or updated one of those builds using its in-app updater. - [x] I have re-dumped the game and performed a clean install without mods and the issue is still present. - [x] I have disabled all patches and cheats and the issue is still present. - [x] I have all the required [system modules](https://github.com/shadps4-emu/shadPS4/wiki/I.-Quick-start-%5BUsers%5D#4-adding-modules) installed. ### Describe the Bug Every time I try to start the game this is what happens ### Reproduction Steps installed the game, updated to 1.09, installed a few mods for better performance <img width="1123" height="650" alt="Image" src="https://github.com/user-attachments/assets/ba76d62e-0725-469d-a5ee-cfaf3bd4cffc" /> ### Specify OS Version W11 ### CPU Ryzen 7 5800x ### GPU RX 6600 ### Amount of RAM in GB 32 ### Amount of VRAM in GB 8 ### Log File [shad_log.txt](https://github.com/user-attachments/files/21698450/shad_log.txt)
kerem closed this issue 2026-02-27 21:09:38 +03:00
Author
Owner

@DanielSvoboda commented on GitHub (Aug 9, 2025):

You are using the very old version 0.6.0, we are already on 0.10.0, update your emulator and enable automatic update on the Nightly channel

<!-- gh-comment-id:3171904821 --> @DanielSvoboda commented on GitHub (Aug 9, 2025): You are using the very old version 0.6.0, we are already on 0.10.0, update your emulator and enable automatic update on the Nightly channel
Author
Owner

@jvrioss commented on GitHub (Aug 10, 2025):

You are using the very old version 0.6.0, we are already on 0.10.0, update your emulator and enable automatic update on the Nightly channel

i can't because my game is in .pkg and the new versions only opens .elf

<!-- gh-comment-id:3172263644 --> @jvrioss commented on GitHub (Aug 10, 2025): > You are using the very old version 0.6.0, we are already on 0.10.0, update your emulator and enable automatic update on the Nightly channel i can't because my game is in .pkg and the new versions only opens .elf
Author
Owner

@StevenMiller123 commented on GitHub (Aug 10, 2025):

We removed the PKG installer since it's useless for the average user. In cases like yours, we recommend redumping the game, and keeping the game as a folder instead of repacking it to a PKG.
This issue is invalid as-is, so I'm closing it. Regardless of how the game behaves on current builds, this is a duplicate of the issue reported in #3012

<!-- gh-comment-id:3172266165 --> @StevenMiller123 commented on GitHub (Aug 10, 2025): We removed the PKG installer since it's useless for the average user. In cases like yours, we recommend redumping the game, and keeping the game as a folder instead of repacking it to a PKG. This issue is invalid as-is, so I'm closing it. Regardless of how the game behaves on current builds, this is a duplicate of the issue reported in #3012
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starred/shadPS4#1045
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