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[GH-ISSUE #3340] [GAME BUG]:Gundam Breaker 3(CUSA07652 )The game runs perfectly,But when storing BUG!May I ask if it can be repaired? #1024
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starred/shadPS4#1024
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Originally created by @2300201195 on GitHub (Jul 27, 2025).
Original GitHub issue: https://github.com/shadps4-emu/shadPS4/issues/3340
Checklist (we expect you to perform these steps before opening the issue)
Describe the Bug
The game runs perfectly,But when storing, it shows:
[Lib.Remoteplay] remoteplay.cpp:168 sceRemoteplayProhibit: (STUBBED) called
[Lib.Remoteplay] remoteplay.cpp:168 sceRemoteplayProhibit: (STUBBED) called
[Lib.Remoteplay] remoteplay.cpp:168 sceRemoteplayProhibit: (STUBBED) called
[Lib.Remoteplay] remoteplay.cpp:168 sceRemoteplayProhibit: (STUBBED) called
[Lib.Remoteplay] remoteplay.cpp:168 sceRemoteplayProhibit: (STUBBED) called
[Lib.Remoteplay] remoteplay.cpp:168 sceRemoteplayProhibit: (STUBBED) called
Reproduction Steps
The game runs perfectly,But when storing, it shows:
[Lib.Remoteplay] remoteplay.cpp:168 sceRemoteplayProhibit: (STUBBED) called
[Lib.Remoteplay] remoteplay.cpp:168 sceRemoteplayProhibit: (STUBBED) called
[Lib.Remoteplay] remoteplay.cpp:168 sceRemoteplayProhibit: (STUBBED) called
[Lib.Remoteplay] remoteplay.cpp:168 sceRemoteplayProhibit: (STUBBED) called
[Lib.Remoteplay] remoteplay.cpp:168 sceRemoteplayProhibit: (STUBBED) called
[Lib.Remoteplay] remoteplay.cpp:168 sceRemoteplayProhibit: (STUBBED) called
Specify OS Version
Windows 11
CPU
i5 12490F
GPU
RTX 4070
Amount of RAM in GB
DDR5 6400 32GB
Amount of VRAM in GB
12GB
Log File
shad_log.txt