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[GH-ISSUE #16] OS Bundles #15
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Originally created by @gokayokyay on GitHub (Jan 7, 2021).
Original GitHub issue: https://github.com/jpochyla/psst/issues/16
Hello!
First of all, thanks for the amazing project. ❤️ I really appreciate for your efforts to save us from lots of cpu usage (no offense electron's awesome too just a little heavy).
When do you plan to create OS specific bundles? Compilation of the release profile is way too slow. Takes up to an hour with a 1 gig linux instance.
@jpochyla commented on GitHub (Jan 10, 2021):
Hi! Thanks, that's great to hear. Platform bundles are definitely on the roadmap, once we have a CI (GitHub actions?) working.
@gokayokyay commented on GitHub (Jan 10, 2021):
Hmm okay then I'll fork and try some stuff with actions, but won't promise anything 😄
@jpochyla commented on GitHub (Jan 13, 2021):
We now have Ubuntu and Mac CI working, and the artifacts (just naked executables for now) are available at the run page.
@ghost commented on GitHub (Jan 23, 2021):
I mean, I guessing seeing a DEB, AppImage, Flatpak, or maybe a Snap file would be nice.
@TheEvilSkeleton commented on GitHub (Aug 23, 2021):
Just created a Flatpak manifest: https://github.com/jpochyla/psst/pull/141. I'm awaiting for approval so it creates a Flatpak bundle.
@reesericci commented on GitHub (Sep 1, 2021):
AppImages anyone?
@cedws commented on GitHub (Dec 23, 2021):
I want to create a Scoop manifest but the project would need to adopt Releases for this to be viable. Well, that's not entirely true, but pulling a "nightly" binary in a package is not really any good.
Any possibility of this?
@jpochyla commented on GitHub (Dec 23, 2021):
I was planning to start releasing once we reach a certain feature set, most probably including Connect support, playlist manipulation, and once we solve the audio-related problems (device switching, audio buffer underruns on high CPU). I should reify these somehow as a Milestone here.
@reesericci commented on GitHub (Feb 28, 2022):
Flatpak seems to be pulling away in the Linux packaging sphere. I now believe that Flatpak is the best option for Psst.
@ghost commented on GitHub (Feb 28, 2022):
Flatpak is the best bet, meaning pushing it to Flathub will be a good idea.
@TheEvilSkeleton commented on GitHub (Feb 28, 2022):
We could directly package it to Flathub. That's what OBS Studio did https://github.com/obsproject/obs-studio/pull/5569.
@SO9010 commented on GitHub (Sep 24, 2024):
@jpochyla is the still an issue as we have got the downloads section?
@Peque commented on GitHub (Sep 25, 2024):
@jacksongoode It seems that https://github.com/jpochyla/psst/issues/170 was closed as duplicate of this issue (https://github.com/jpochyla/psst/issues/16).
Is Psst available via Flatpak/Flathub? (I haven't been able to find it in Flathub)
@SO9010 commented on GitHub (Sep 25, 2024):
@Peque it's not available yet, the reason for closing this issue is due to the fact that there is an easy downloads section. But Ill have a quick look at porting the build to flathub and then perhaps we can submit it to be in the official repository.
@Peque commented on GitHub (Sep 25, 2024):
@SO9010 Thanks! I opened https://github.com/jpochyla/psst/issues/530 to track this issue (https://github.com/jpochyla/psst/issues/170 seemed like just mentioned Flatpak, but the one I opened suggests using Flathub as a way to distribute the package). 😊