[GH-ISSUE #20] Framebuffer needs better implementation #7

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opened 2026-03-17 03:02:07 +03:00 by kerem · 1 comment
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Originally created by @hrydgard on GitHub (Nov 6, 2012).
Original GitHub issue: https://github.com/hrydgard/ppsspp/issues/20

We should keep track of some mapping between frame buffer addresses and FBOs, and render and present the correct buffers. This will help games that run below 60hz and currently flicker.

Originally created by @hrydgard on GitHub (Nov 6, 2012). Original GitHub issue: https://github.com/hrydgard/ppsspp/issues/20 We should keep track of some mapping between frame buffer addresses and FBOs, and render and present the correct buffers. This will help games that run below 60hz and currently flicker.
kerem closed this issue 2026-03-17 03:02:12 +03:00
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@hrydgard commented on GitHub (Nov 20, 2012):

Done

<!-- gh-comment-id:10552495 --> @hrydgard commented on GitHub (Nov 20, 2012): Done
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starred/ppsspp#7
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