[GH-ISSUE #4626] Resistance Retribution / Houfuku noToki crash in-game #1908

Open
opened 2026-03-18 05:06:15 +03:00 by kerem · 107 comments
Owner

Originally created by @sum2012 on GitHub (Nov 24, 2013).
Original GitHub issue: https://github.com/hrydgard/ppsspp/issues/4626

info log
https://gist.github.com/sum2012/d3803a954fc24270d340

debug log
https://drive.google.com/file/d/0B3OaSdeV0L8kVmszTHo4OWU5S3c/edit?usp=sharing

iso index
https://gist.github.com/sum2012/adf600b324d3b58ebd96

first notice
37:01:136 ModuleLoader E[MODULE]: HLE\sceKernelModule.cpp:1612 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed

second notice
E[IO]: HLE\sceIo.cpp:1634 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/GAMEDATA/COMMON/FONTS.HGZ, 00000001,
00000000) - file not found

The file exist in the iso index but end with .HOG
\PSP_GAME\USRDIR\GAMEDATA\COMMON\FONTS.HOG

Originally created by @sum2012 on GitHub (Nov 24, 2013). Original GitHub issue: https://github.com/hrydgard/ppsspp/issues/4626 info log https://gist.github.com/sum2012/d3803a954fc24270d340 debug log https://drive.google.com/file/d/0B3OaSdeV0L8kVmszTHo4OWU5S3c/edit?usp=sharing iso index https://gist.github.com/sum2012/adf600b324d3b58ebd96 first notice 37:01:136 ModuleLoader E[MODULE]: HLE\sceKernelModule.cpp:1612 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed second notice E[IO]: HLE\sceIo.cpp:1634 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/GAMEDATA/COMMON/FONTS.HGZ, 00000001, 00000000) - file not found The file exist in the iso index but end with .HOG \PSP_GAME\USRDIR\GAMEDATA\COMMON\FONTS.HOG
Author
Owner

@sum2012 commented on GitHub (Nov 24, 2013):

JPCSP no probrem
log:
https://gist.github.com/sum2012/71ba4779bb48935d5985

<!-- gh-comment-id:29150027 --> @sum2012 commented on GitHub (Nov 24, 2013): JPCSP no probrem log: https://gist.github.com/sum2012/71ba4779bb48935d5985
Author
Owner

@unknownbrackets commented on GitHub (Jan 11, 2014):

It seems to still open the HOG files if the HGZ files aren't there, so that may be fine.

What does the code look like at 08807520? I assume this still happens. A JpcspTrace of sceKernelDeleteCallback might help:

sceKernelDeleteCallback 0xEDBA5844 1 x

Just to see if it does call it.

-[Unknown]

<!-- gh-comment-id:32108254 --> @unknownbrackets commented on GitHub (Jan 11, 2014): It seems to still open the HOG files if the HGZ files aren't there, so that may be fine. What does the code look like at 08807520? I assume this still happens. A JpcspTrace of sceKernelDeleteCallback might help: sceKernelDeleteCallback 0xEDBA5844 1 x Just to see if it does call it. -[Unknown]
Author
Owner

@sum2012 commented on GitHub (Jan 12, 2014):

First Thanks you tell me test in Sunday

I give you newest log first: (v0.9.6-406-g62eb701 ,(now crash due to on fast memory?))
info:
https://gist.github.com/sum2012/9eb8c23fcbcd51a01128
debug log:
https://drive.google.com/file/d/0B3OaSdeV0L8kSElXSW1YcEVtVjg/edit?usp=sharing

<!-- gh-comment-id:32111470 --> @sum2012 commented on GitHub (Jan 12, 2014): First Thanks you tell me test in Sunday I give you newest log first: (v0.9.6-406-g62eb701 ,(now crash due to on fast memory?)) info: https://gist.github.com/sum2012/9eb8c23fcbcd51a01128 debug log: https://drive.google.com/file/d/0B3OaSdeV0L8kSElXSW1YcEVtVjg/edit?usp=sharing
Author
Owner

@sum2012 commented on GitHub (Jan 12, 2014):

JPCSP trace log:
https://gist.github.com/sum2012/4e91cbd3bd05db670252

nothing special
08:24:26 ModuleLoader - sceKernelDeleteCallback 0x3E1433B = 0x0

What does the code look like at 08807520?
Hope I do right.
1

<!-- gh-comment-id:32111585 --> @sum2012 commented on GitHub (Jan 12, 2014): JPCSP trace log: https://gist.github.com/sum2012/4e91cbd3bd05db670252 nothing special 08:24:26 ModuleLoader - sceKernelDeleteCallback 0x3E1433B = 0x0 > What does the code look like at 08807520? > Hope I do right. > ![1](https://f.cloud.github.com/assets/2177532/1895232/3b259f98-7b20-11e3-9cac-9e08cd303771.png)
Author
Owner

@unknownbrackets commented on GitHub (Jan 12, 2014):

I wonder if handling sceKernelStopUnloadSelfModuleWithStatus would actually fix this game...

-[Unknown]

<!-- gh-comment-id:32111600 --> @unknownbrackets commented on GitHub (Jan 12, 2014): I wonder if handling sceKernelStopUnloadSelfModuleWithStatus would actually fix this game... -[Unknown]
Author
Owner

@sum2012 commented on GitHub (Jan 12, 2014):

Add sceKernelCreateCallback in JPCSP trace log
https://gist.github.com/sum2012/087dd982ba945751386b

PPSSPP debug log:
287=sceKernelCreateCallback(name=MEDIAPOWER, entry=08bf46c0, callbackArg=00000000)
But in JPCSP trace log cannot find 08bf46c0

<!-- gh-comment-id:32112284 --> @sum2012 commented on GitHub (Jan 12, 2014): Add sceKernelCreateCallback in JPCSP trace log https://gist.github.com/sum2012/087dd982ba945751386b PPSSPP debug log: 287=sceKernelCreateCallback(name=MEDIAPOWER, entry=08bf46c0, callbackArg=00000000) But in JPCSP trace log cannot find 08bf46c0
Author
Owner

@sum2012 commented on GitHub (Jan 12, 2014):

change config to sceKernelCreateCallback 0xE81CAF8F 3 sxx
Hmm more easy to compare
https://gist.github.com/sum2012/d588c00039e5e69062b7

09:16:04 user_main - sceKernelCreateCallback 0x08DCF370('MEDIAPOWER'), 0x8BF46C0, 0x0 = 0x3E0C035
seem no problem in sceKernelCreateCallback

<!-- gh-comment-id:32112452 --> @sum2012 commented on GitHub (Jan 12, 2014): change config to sceKernelCreateCallback 0xE81CAF8F 3 sxx Hmm more easy to compare https://gist.github.com/sum2012/d588c00039e5e69062b7 09:16:04 user_main - sceKernelCreateCallback 0x08DCF370('MEDIAPOWER'), 0x8BF46C0, 0x0 = 0x3E0C035 seem no problem in sceKernelCreateCallback
Author
Owner

@unknownbrackets commented on GitHub (Jan 12, 2014):

Is this improved at all by #5092?

-[Unknown]

<!-- gh-comment-id:32134946 --> @unknownbrackets commented on GitHub (Jan 12, 2014): Is this improved at all by #5092? -[Unknown]
Author
Owner

@sum2012 commented on GitHub (Jan 12, 2014):

v0.9.6-420-g108d592
crash after in-game.
I need go out now.
Debug Log will proudce later
https://gist.github.com/sum2012/e09eec24dcfa6e423319

<!-- gh-comment-id:32137788 --> @sum2012 commented on GitHub (Jan 12, 2014): v0.9.6-420-g108d592 crash after in-game. I need go out now. Debug Log will proudce later https://gist.github.com/sum2012/e09eec24dcfa6e423319
Author
Owner

@sum2012 commented on GitHub (Jan 13, 2014):

@unknownbrackets I forget to ask a Important question.
Do make log need turn off fast memory ?
edit: turn off fast memory info log (a bit better)
https://gist.github.com/sum2012/39b5aa5bb5d1e8905cd0

<!-- gh-comment-id:32171813 --> @sum2012 commented on GitHub (Jan 13, 2014): @unknownbrackets I forget to ask a Important question. Do make log need turn off fast memory ? edit: turn off fast memory info log (a bit better) https://gist.github.com/sum2012/39b5aa5bb5d1e8905cd0
Author
Owner

@unknownbrackets commented on GitHub (Jan 13, 2014):

Generally yes, I usually use fast memory off. It helps to know the address that failed, sometimes, and especially what thread it was on.

Hmm. I guess it could be io related...

-[Unknown]

<!-- gh-comment-id:32179133 --> @unknownbrackets commented on GitHub (Jan 13, 2014): Generally yes, I usually use fast memory off. It helps to know the address that failed, sometimes, and especially what thread it was on. Hmm. I guess it could be io related... -[Unknown]
Author
Owner

@sum2012 commented on GitHub (Jan 13, 2014):

v0.9.6-429 debug log
fast memory off,stop on first error
https://drive.google.com/file/d/0B3OaSdeV0L8kRXlHaU5uNnpNTWM/edit?usp=sharing

<!-- gh-comment-id:32224560 --> @sum2012 commented on GitHub (Jan 13, 2014): v0.9.6-429 debug log fast memory off,stop on first error https://drive.google.com/file/d/0B3OaSdeV0L8kRXlHaU5uNnpNTWM/edit?usp=sharing
Author
Owner

@sum2012 commented on GitHub (Jan 22, 2014):

Maybe need fix invalid address before more test
1

<!-- gh-comment-id:33079020 --> @sum2012 commented on GitHub (Jan 22, 2014): Maybe need fix invalid address before more test ![1](https://f.cloud.github.com/assets/2177532/1979977/a19d9e1a-83b8-11e3-9b3a-4a5baa04b631.jpg)
Author
Owner

@sum2012 commented on GitHub (Apr 25, 2014):

v0.9.8-500-gb0e97a0 Now debug log do not show OSK(freeze)
spam of
D[UTIL]: HLE\sceUtility.cpp:376 00000001=sceUtilityOskGetStatus()
(Could not get time to draw a OSK ?)
debug log:
https://drive.google.com/file/d/0B3OaSdeV0L8kakI4ZmZWb2tETTA/edit?usp=sharing

Fast test
osk good
v0.9.6-813-g9798af3
debug log:https://drive.google.com/file/d/0B3OaSdeV0L8kSzNQbnYwNk9kZjQ/edit?usp=sharing

bad
v0.9.6-837-g19a3ede

Compare
https://github.com/hrydgard/ppsspp/compare/v0.9.6-813-g9798af3...v0.9.6-837-g19a3ede

<!-- gh-comment-id:41387054 --> @sum2012 commented on GitHub (Apr 25, 2014): v0.9.8-500-gb0e97a0 Now debug log do not show OSK(freeze) spam of D[UTIL]: HLE\sceUtility.cpp:376 00000001=sceUtilityOskGetStatus() (Could not get time to draw a OSK ?) debug log: https://drive.google.com/file/d/0B3OaSdeV0L8kakI4ZmZWb2tETTA/edit?usp=sharing Fast test osk good v0.9.6-813-g9798af3 debug log:https://drive.google.com/file/d/0B3OaSdeV0L8kSzNQbnYwNk9kZjQ/edit?usp=sharing bad v0.9.6-837-g19a3ede Compare https://github.com/hrydgard/ppsspp/compare/v0.9.6-813-g9798af3...v0.9.6-837-g19a3ede
Author
Owner

@sum2012 commented on GitHub (Apr 25, 2014):

Hmm, just a sceUtility debug log also proudce the problem

<!-- gh-comment-id:41388792 --> @sum2012 commented on GitHub (Apr 25, 2014): Hmm, just a sceUtility debug log also proudce the problem
Author
Owner

@sum2012 commented on GitHub (Apr 25, 2014):

git bisect result
1
This commit
github.com/unknownbrackets/ppsspp@1f5639a489

<!-- gh-comment-id:41391065 --> @sum2012 commented on GitHub (Apr 25, 2014): git bisect result ![1](https://cloud.githubusercontent.com/assets/2177532/2800976/dd0653b4-cc7b-11e3-8f10-888ad44d3605.png) This commit https://github.com/unknownbrackets/ppsspp/commit/1f5639a489dfe68129cf2ae2d2833cd03acd6c81
Author
Owner

@sum2012 commented on GitHub (Apr 25, 2014):

int PSPOskDialog::Init(u32 oskPtr) {
#ifdef DEBUG
OSK_INIT_DELAY_US = 10000;
#else
OSK_INIT_DELAY_US = 300000;
#endif

@unknownbrackets @hrydgard @thedax How to get a log setting from sceUtility programmably?
2

<!-- gh-comment-id:41393293 --> @sum2012 commented on GitHub (Apr 25, 2014): int PSPOskDialog::Init(u32 oskPtr) { #ifdef DEBUG OSK_INIT_DELAY_US = 10000; #else OSK_INIT_DELAY_US = 300000; #endif @unknownbrackets @hrydgard @thedax How to get a log setting from sceUtility programmably? ![2](https://cloud.githubusercontent.com/assets/2177532/2801193/169170ac-cc7f-11e3-9730-952225f067b6.png)
Author
Owner

@thedax commented on GitHub (Apr 26, 2014):

@sum2012: You mean how can you tell what the log level for a certain module is set to while PPSSPP is running?

Probably something like this:

int logLevel = LogManager::GetInstance()->GetLogLevel(SCEUTILITY);

if (logLevel == LDEBUG) {
 // Do stuff if it's debug level
} else if (logLevel == LERROR) {
// Do something else if it's an error
}

Or use a switch statement:

int logLevel = LogManager::GetInstance()->GetLogLevel(SCEUTILITY);

switch (logLevel) {
 case LDEBUG:
      // Do stuff
      break;
 case LERROR:
      // Do other stuff
      break;
 default:
      // Do some other behaviour when it's not any of the above
      break;
}
<!-- gh-comment-id:41453271 --> @thedax commented on GitHub (Apr 26, 2014): @sum2012: You mean how can you tell what the log level for a certain module is set to while PPSSPP is running? Probably something like this: ``` C++ int logLevel = LogManager::GetInstance()->GetLogLevel(SCEUTILITY); if (logLevel == LDEBUG) { // Do stuff if it's debug level } else if (logLevel == LERROR) { // Do something else if it's an error } ``` Or use a switch statement: ``` C++ int logLevel = LogManager::GetInstance()->GetLogLevel(SCEUTILITY); switch (logLevel) { case LDEBUG: // Do stuff break; case LERROR: // Do other stuff break; default: // Do some other behaviour when it's not any of the above break; } ```
Author
Owner

@unknownbrackets commented on GitHub (Apr 26, 2014):

Emulation behavior should definitely NOT change based on log level. Talk about a debugging nightmare.

-[Unknown]

<!-- gh-comment-id:41453585 --> @unknownbrackets commented on GitHub (Apr 26, 2014): Emulation behavior should definitely NOT change based on log level. Talk about a debugging nightmare. -[Unknown]
Author
Owner

@thedax commented on GitHub (Apr 26, 2014):

Oh, I agree completely. I was just answering his basic question on how to obtain the logging level at runtime.

<!-- gh-comment-id:41453595 --> @thedax commented on GitHub (Apr 26, 2014): Oh, I agree completely. I was just answering his basic question on how to obtain the logging level at runtime.
Author
Owner

@daniel229 commented on GitHub (Jun 8, 2014):

The DEMO also gets a lot Invalid address.
https://drive.google.com/file/d/0BzGZGDfFE68zSGNWcHVKX1pLWW8/edit?usp=sharing

<!-- gh-comment-id:45433797 --> @daniel229 commented on GitHub (Jun 8, 2014): The DEMO also gets a lot Invalid address. https://drive.google.com/file/d/0BzGZGDfFE68zSGNWcHVKX1pLWW8/edit?usp=sharing
Author
Owner

@daniel229 commented on GitHub (Jul 5, 2014):

For the demo,after you killed the 3 robots in the first room and entry to another room,there is cutscene,if you don't skip,at the end it reportsa lot of invalid address,then after you killed one of the two big robots,it reports a lot of E[G3D]: GLES\SoftwareTransform.cpp:332 Normal projection mapping without normal? ,sometime it crashes.

<!-- gh-comment-id:48079210 --> @daniel229 commented on GitHub (Jul 5, 2014): For the demo,after you killed the 3 robots in the first room and entry to another room,there is cutscene,if you don't skip,at the end it reportsa lot of <code>invalid address</code>,then after you killed one of the two big robots,it reports a lot of <code>E[G3D]: GLES\SoftwareTransform.cpp:332 Normal projection mapping without normal? </code>,sometime it crashes.
Author
Owner

@unknownbrackets commented on GitHub (Jul 5, 2014):

Interesting. The invalid addresses happen even with jit off, so it doesn't look like a jit bug.

-[Unknown]

<!-- gh-comment-id:48097040 --> @unknownbrackets commented on GitHub (Jul 5, 2014): Interesting. The invalid addresses happen even with jit off, so it doesn't look like a jit bug. -[Unknown]
Author
Owner

@sum2012 commented on GitHub (Jul 5, 2014):

Flush icache only related to jit ?

<!-- gh-comment-id:48097306 --> @sum2012 commented on GitHub (Jul 5, 2014): Flush icache only related to jit ?
Author
Owner

@unknownbrackets commented on GitHub (Jul 5, 2014):

Correct... well, I guess there are also the replacement opcodes. Did it used to work without jit on?

-[Unknown]

<!-- gh-comment-id:48097585 --> @unknownbrackets commented on GitHub (Jul 5, 2014): Correct... well, I guess there are also the replacement opcodes. Did it used to work without jit on? -[Unknown]
Author
Owner

@sum2012 commented on GitHub (Jul 5, 2014):

Doesn't

<!-- gh-comment-id:48097828 --> @sum2012 commented on GitHub (Jul 5, 2014): Doesn't
Author
Owner

@daniel229 commented on GitHub (Jul 6, 2014):

Fixed one kind of the invalid addresses I mentioned in the https://github.com/hrydgard/ppsspp/issues/3110 ,that cutsene invalid addresses don't hang the emulator sometime.

<!-- gh-comment-id:48099933 --> @daniel229 commented on GitHub (Jul 6, 2014): Fixed one kind of the invalid addresses I mentioned in the https://github.com/hrydgard/ppsspp/issues/3110 ,that cutsene invalid addresses don't hang the emulator sometime.
Author
Owner

@daniel229 commented on GitHub (Jul 17, 2014):

Those invalid addresses would make the game missing some graphics

non invalid addresses
01

invalid addresses
02

<!-- gh-comment-id:49316439 --> @daniel229 commented on GitHub (Jul 17, 2014): Those invalid addresses would make the game missing some graphics non invalid addresses ![01](https://cloud.githubusercontent.com/assets/3481559/3614496/020b27f8-0dc1-11e4-9c0b-c759c1b416fd.jpg) invalid addresses ![02](https://cloud.githubusercontent.com/assets/3481559/3614497/020c1a82-0dc1-11e4-9a29-072cb2cadbe4.jpg)
Author
Owner

@sum2012 commented on GitHub (Aug 17, 2014):

Update the log to v0.9.9-84-g37b8f62
Info log:https://gist.github.com/sum2012/918e3536fe0c65485786
Debug log: https://drive.google.com/file/d/0B3OaSdeV0L8kTlU1WUtoVWN6NTg/edit?usp=sharing
I find sceUsb staff

<!-- gh-comment-id:52418561 --> @sum2012 commented on GitHub (Aug 17, 2014): Update the log to v0.9.9-84-g37b8f62 Info log:https://gist.github.com/sum2012/918e3536fe0c65485786 Debug log: https://drive.google.com/file/d/0B3OaSdeV0L8kTlU1WUtoVWN6NTg/edit?usp=sharing I find sceUsb staff
Author
Owner

@daniel229 commented on GitHub (Sep 2, 2014):

Don't Register sceAtrac3plus() can avoid the invalid addresses and these graphical issue.https://github.com/hrydgard/ppsspp/issues/5631

<!-- gh-comment-id:54159648 --> @daniel229 commented on GitHub (Sep 2, 2014): Don't Register sceAtrac3plus() can avoid the invalid addresses and these graphical issue.https://github.com/hrydgard/ppsspp/issues/5631
Author
Owner

@sum2012 commented on GitHub (Sep 2, 2014):

Good finding

<!-- gh-comment-id:54160115 --> @sum2012 commented on GitHub (Sep 2, 2014): Good finding
Author
Owner

@sum2012 commented on GitHub (Sep 2, 2014):

I test from start.
Still freeze
2

<!-- gh-comment-id:54161138 --> @sum2012 commented on GitHub (Sep 2, 2014): I test from start. Still freeze ![2](https://cloud.githubusercontent.com/assets/2177532/4119963/e2c50806-32ae-11e4-90ec-1997c64acc2d.png)
Author
Owner

@daniel229 commented on GitHub (Sep 2, 2014):

Above errors happen randomly.I don't get those errors this time.
01

<!-- gh-comment-id:54161991 --> @daniel229 commented on GitHub (Sep 2, 2014): Above errors happen randomly.I don't get those errors this time. ![01](https://cloud.githubusercontent.com/assets/3481559/4120077/9b777064-32af-11e4-8a10-89127ef5c94e.png)
Author
Owner

@daniel229 commented on GitHub (Sep 2, 2014):

change this
if (Memory::IsValidAddress(numSamplesAddr))Memory::Write_U32(numSamples, numSamplesAddr);

to
if (Memory::IsValidAddress(numSamplesAddr))Memory::Write_U32(numSamples/2, numSamplesAddr);
it would not get invalid addresses and these graphical issue.

<!-- gh-comment-id:54170940 --> @daniel229 commented on GitHub (Sep 2, 2014): change this <code>if (Memory::IsValidAddress(numSamplesAddr))Memory::Write_U32(numSamples, numSamplesAddr);</code> to <code>if (Memory::IsValidAddress(numSamplesAddr))Memory::Write_U32(numSamples/2, numSamplesAddr);</code> it would not get invalid addresses and these graphical issue.
Author
Owner

@unknownbrackets commented on GitHub (Sep 3, 2014):

It could be that this file decodes less samples each frame, whether due to mono or who knows what. But also, the first frame of audio actually is supposed to be a lower number of samples. Could just be that.

-[Unknown]

<!-- gh-comment-id:54237367 --> @unknownbrackets commented on GitHub (Sep 3, 2014): It could be that this file decodes less samples each frame, whether due to mono or who knows what. But also, the first frame of audio actually is supposed to be a lower number of samples. Could just be that. -[Unknown]
Author
Owner

@daniel229 commented on GitHub (Sep 3, 2014):

It works with this.with atrac->currentSample <= 2048 still got error.

        if (Memory::IsValidAddress(numSamplesAddr))
            (atrac->atracChannels == 1 && atrac->currentSample <= 4096) ? Memory::Write_U32(numSamples / 2, numSamplesAddr) : Memory::Write_U32(numSamples, numSamplesAddr);
<!-- gh-comment-id:54244275 --> @daniel229 commented on GitHub (Sep 3, 2014): It works with this.with atrac->currentSample <= 2048 still got error. ``` if (Memory::IsValidAddress(numSamplesAddr)) (atrac->atracChannels == 1 && atrac->currentSample <= 4096) ? Memory::Write_U32(numSamples / 2, numSamplesAddr) : Memory::Write_U32(numSamples, numSamplesAddr); ```
Author
Owner

@daniel229 commented on GitHub (Sep 3, 2014):

It works with this

if (Memory::IsValidAddress(numSamplesAddr))
            (atrac->codecType == PSP_MODE_AT_3_PLUS && atrac->atracChannels == 1 && atrac->currentSample == 2048) ? Memory::Write_U32(numSamples / 32 + 1, numSamplesAddr) : Memory::Write_U32(numSamples, numSamplesAddr);
<!-- gh-comment-id:54246516 --> @daniel229 commented on GitHub (Sep 3, 2014): It works with this ``` if (Memory::IsValidAddress(numSamplesAddr)) (atrac->codecType == PSP_MODE_AT_3_PLUS && atrac->atracChannels == 1 && atrac->currentSample == 2048) ? Memory::Write_U32(numSamples / 32 + 1, numSamplesAddr) : Memory::Write_U32(numSamples, numSamplesAddr); ```
Author
Owner

@unknownbrackets commented on GitHub (Sep 3, 2014):

Interesting. Well, at least that supports the theory that it could have to do with the first time. Thanks.

Guess we'll have to test a bunch of permutations, long/short, at3/at3+, stereo/mono, full buffer/sliding buffer...

-[Unknown]

<!-- gh-comment-id:54255214 --> @unknownbrackets commented on GitHub (Sep 3, 2014): Interesting. Well, at least that supports the theory that it could have to do with the first time. Thanks. Guess we'll have to test a bunch of permutations, long/short, at3/at3+, stereo/mono, full buffer/sliding buffer... -[Unknown]
Author
Owner

@daniel229 commented on GitHub (Sep 23, 2014):

Demo crashing after the big robots explode in the second room,same as the retail version.
savestate for the demo
https://drive.google.com/file/d/0BzGZGDfFE68zaUJjYkZNSTljVXM/edit?usp=sharing

<!-- gh-comment-id:56489539 --> @daniel229 commented on GitHub (Sep 23, 2014): Demo crashing after the big robots explode in the second room,same as the retail version. savestate for the demo https://drive.google.com/file/d/0BzGZGDfFE68zaUJjYkZNSTljVXM/edit?usp=sharing
Author
Owner

@unknownbrackets commented on GitHub (Sep 23, 2014):

199e6bcd3b avoids that crash, but it's still doing something wrong. Also, Google doesn't seem to want me to download that file.

-[Unknown]

<!-- gh-comment-id:56538805 --> @unknownbrackets commented on GitHub (Sep 23, 2014): 199e6bcd3bd57e173d9704c4016a6759203e3b7b avoids that crash, but it's still doing something wrong. Also, Google doesn't seem to want me to download that file. -[Unknown]
Author
Owner

@daniel229 commented on GitHub (Sep 23, 2014):

Still crash with that change,I can't download from google either.Try this savestate
https://onedrive.live.com/redir?resid=46301D80532F136C%21107

<!-- gh-comment-id:56543694 --> @daniel229 commented on GitHub (Sep 23, 2014): Still crash with that change,I can't download from google either.Try this savestate https://onedrive.live.com/redir?resid=46301D80532F136C%21107
Author
Owner

@unknownbrackets commented on GitHub (Sep 24, 2014):

Hmm, that's jumping to 0 but I'm not sure from where. It's not in jit or vertexjit...

Do the graphical glitches still go away entirely without sceAtrac? I guess it's probably still bugs in that.

-[Unknown]

<!-- gh-comment-id:56619997 --> @unknownbrackets commented on GitHub (Sep 24, 2014): Hmm, that's jumping to 0 but I'm not sure from where. It's not in jit or vertexjit... Do the graphical glitches still go away entirely without sceAtrac? I guess it's probably still bugs in that. -[Unknown]
Author
Owner

@daniel229 commented on GitHub (Sep 24, 2014):

without Register_sceAtrac3plus(); still get graphical glitches and crashing.

<!-- gh-comment-id:56622365 --> @daniel229 commented on GitHub (Sep 24, 2014): without Register_sceAtrac3plus(); still get graphical glitches and crashing.
Author
Owner

@ppsspp-gamer commented on GitHub (Sep 24, 2014):

Tested resistance retribution (UCUS-98668) with PPSSPP build v0.9.9.1-537-gabb294f x64, OpenGL backend, after merge pull request #6935 from unknownbrackets/atrac-minor, this game can almost finish first mission without any graphical glich, but still ran into infinite loop after open the door as picture below. Real time save state is attached just before ppsspp hang, download save state from here: http://www.mediafire.com/download/d844cd9i1er4d7e/UCUS98668_1.00_0.zip.

ppssppwindows64 2014-09-24 20-46-30-08

<!-- gh-comment-id:56667140 --> @ppsspp-gamer commented on GitHub (Sep 24, 2014): Tested resistance retribution (UCUS-98668) with PPSSPP build v0.9.9.1-537-gabb294f x64, OpenGL backend, after merge pull request #6935 from unknownbrackets/atrac-minor, this game can almost finish first mission without any graphical glich, but still ran into infinite loop after open the door as picture below. Real time save state is attached just before ppsspp hang, download save state from here: http://www.mediafire.com/download/d844cd9i1er4d7e/UCUS98668_1.00_0.zip. ![ppssppwindows64 2014-09-24 20-46-30-08](https://cloud.githubusercontent.com/assets/8726272/4388449/3cf0757a-43eb-11e4-9c88-742c839edbcb.png)
Author
Owner

@daniel229 commented on GitHub (Sep 26, 2014):

@ppsspp-gamer that area did not hang for me with JPN version.
Same area crash point as the demo in retail version ,if it get lucky,it did not crash,it would get this error

snd_stream_d E[ME]: HLE\sceAtrac.cpp:1638 sceAtracSetAA3DataAndGetID(09007140, 51200, 14870528, 09fcc9b8): ATRAC UNKNOWN FORMAT
<!-- gh-comment-id:56913037 --> @daniel229 commented on GitHub (Sep 26, 2014): @ppsspp-gamer that area did not hang for me with JPN version. Same area crash point as the demo in retail version ,if it get lucky,it did not crash,it would get this error ``` snd_stream_d E[ME]: HLE\sceAtrac.cpp:1638 sceAtracSetAA3DataAndGetID(09007140, 51200, 14870528, 09fcc9b8): ATRAC UNKNOWN FORMAT ```
Author
Owner

@sum2012 commented on GitHub (Sep 26, 2014):

@ppsspp-gamer save (USA version)
media log:
https://gist.github.com/sum2012/f39217a5c38b713fc71b

debug log:
https://drive.google.com/file/d/0B3OaSdeV0L8kbi1aQzY5QUNwaFU/edit?usp=sharing

<!-- gh-comment-id:56954607 --> @sum2012 commented on GitHub (Sep 26, 2014): @ppsspp-gamer save (USA version) media log: https://gist.github.com/sum2012/f39217a5c38b713fc71b debug log: https://drive.google.com/file/d/0B3OaSdeV0L8kbi1aQzY5QUNwaFU/edit?usp=sharing
Author
Owner

@ppsspp-gamer commented on GitHub (Sep 29, 2014):

I believe the resistance retribution crash (UCUS-98668) is related to atrac functions. If I disable audio just before opening the door, then enable audio after that, I can finish the first mission without problems. Actually I can continue several missions without crashes.

Another real time save state before crash (this crash can be avoid by disabling audio).
http://www.mediafire.com/download/yy2ldh49rajwm51/UCUS98668_1.00_0-02.zip

ppssppwindows64 2014-09-30 04-08-09-29

<!-- gh-comment-id:57218203 --> @ppsspp-gamer commented on GitHub (Sep 29, 2014): I believe the resistance retribution crash (UCUS-98668) is related to atrac functions. If I disable audio just before opening the door, then enable audio after that, I can finish the first mission without problems. Actually I can continue several missions without crashes. Another real time save state before crash (this crash can be avoid by disabling audio). http://www.mediafire.com/download/yy2ldh49rajwm51/UCUS98668_1.00_0-02.zip ![ppssppwindows64 2014-09-30 04-08-09-29](https://cloud.githubusercontent.com/assets/8726272/4448614/17741666-4815-11e4-9f78-f85b81c16824.png)
Author
Owner

@unknownbrackets commented on GitHub (Sep 29, 2014):

The emulator's option to disable audio only disables output; everything else related to audio (including all the atrac3+ decoding and etc.) is still done. That is, the option doesn't affect game behavior at all; it only affects whether we send the resulting data to DirectSound or ignore it during the last step in the process.

If turning off audio really avoids the crash, it may be related to the amount of audio data being generated or something (like an overflow in our DirectSound management), rather than decoding specifically. But that seems unlikely based on the other crash.

-[Unknown]

<!-- gh-comment-id:57230685 --> @unknownbrackets commented on GitHub (Sep 29, 2014): The emulator's option to disable audio only disables output; everything else related to audio (including all the atrac3+ decoding and etc.) is still done. That is, the option doesn't affect game behavior at all; it only affects whether we send the resulting data to DirectSound or ignore it during the last step in the process. If turning off audio really avoids the crash, it may be related to the amount of audio data being generated or something (like an overflow in our DirectSound management), rather than decoding specifically. But that seems unlikely based on the other crash. -[Unknown]
Author
Owner

@sum2012 commented on GitHub (Sep 29, 2014):

@ppsspp-gamer I still get invalid address when I disable audio in option

<!-- gh-comment-id:57240002 --> @sum2012 commented on GitHub (Sep 29, 2014): @ppsspp-gamer I still get invalid address when I disable audio in option
Author
Owner

@ppsspp-gamer commented on GitHub (Sep 29, 2014):

@unknownbrackets
but if audio is disable, then the StreamCallback in soundThread() function won't be called, why should the atrac3+ decding still be done?

soundthread

@sum2012, then I guess I am only lucky, I play almost half of this game by using this trick.

<!-- gh-comment-id:57241118 --> @ppsspp-gamer commented on GitHub (Sep 29, 2014): @unknownbrackets but if audio is disable, then the StreamCallback in soundThread() function won't be called, why should the atrac3+ decding still be done? ![soundthread](https://cloud.githubusercontent.com/assets/8726272/4450688/778a3248-4828-11e4-9c78-a0d6f0de3a20.png) @sum2012, then I guess I am only lucky, I play almost half of this game by using this trick.
Author
Owner

@unknownbrackets commented on GitHub (Sep 29, 2014):

Whether it should or should not, it is. Audio decoding is done in the emulation thread. All that callback does is pull bytes off the buffer.

The flow is like this:

  1. Game loads file containing atrac3+ into game memory.
  2. Game tells HLE code to decode atrac3+ data.
  3. Emulator decodes atrac3+ data and puts the result in game memory.
  4. Game later sends the decoded atrac3+ data to sceAudio to play.
  5. Emulator copies the game memory to a buffer.
  6. Outside emulation, the sound thread periodically grabs data off this buffer.

Steps 1-5 are always done regardless of that setting. It only controls step 6. Steps 1-5 must still be done in some way because that have non-trivial impact on game thread scheduling and timing. Not doing those things would definitely break games.

It's reasonable to assume that the game would say "play this file in the background" and then the emulator can decode it at runtime all nice like. This would be great and really make it much easier to use more threads for emulation, and yes indeed allow the callback to be the decoder. But this is absolutely not how it works on the PSP. It is tightly coupled, and we have to follow the rules if we want to emulate PSP games (which do all sorts of things not narrowly described by "play this file in the background.")

-[Unknown]

<!-- gh-comment-id:57246511 --> @unknownbrackets commented on GitHub (Sep 29, 2014): Whether it should or should not, it is. Audio decoding is done in the emulation thread. All that callback does is pull bytes off the buffer. The flow is like this: 1. Game loads file containing atrac3+ into game memory. 2. Game tells HLE code to decode atrac3+ data. 3. Emulator decodes atrac3+ data and puts the result in **game memory**. 4. Game later sends the decoded atrac3+ data to sceAudio to play. 5. Emulator copies the game memory to a buffer. 6. Outside emulation, the sound thread periodically grabs data off this buffer. Steps 1-5 are always done regardless of that setting. It only controls step 6. Steps 1-5 must still be done in some way because that have non-trivial impact on game thread scheduling and timing. Not doing those things would definitely break games. It's reasonable to assume that the game would say "play this file in the background" and then the emulator can decode it at runtime all nice like. This would be great and really make it much easier to use more threads for emulation, and yes indeed allow the callback to be the decoder. But this is absolutely not how it works on the PSP. It is tightly coupled, and we have to follow the rules if we want to emulate PSP games (which do all sorts of things not narrowly described by "play this file in the background.") -[Unknown]
Author
Owner

@ppsspp-gamer commented on GitHub (Sep 30, 2014):

@unknownbrackets
Thanks for your explanation.

Is it possible the crash caused by StreamCallback (invalid audio data caused infinite loop or corrupt the heap)?

<!-- gh-comment-id:57270147 --> @ppsspp-gamer commented on GitHub (Sep 30, 2014): @unknownbrackets Thanks for your explanation. Is it possible the crash caused by StreamCallback (invalid audio data caused infinite loop or corrupt the heap)?
Author
Owner

@unknownbrackets commented on GitHub (Sep 30, 2014):

Well, I don't see a BUFSIZE check there. I don't really know DirectSound but a buffer overflow might be possible there. It's already intentionally looping forever so I don't think it could cause an infinite loop.

That said the buffer seems (intentionally?) way too large, so I dunno.

-[Unknown]

<!-- gh-comment-id:57271691 --> @unknownbrackets commented on GitHub (Sep 30, 2014): Well, I don't see a BUFSIZE check there. I don't really know DirectSound but a buffer overflow might be possible there. It's already intentionally looping forever so I don't think it could cause an infinite loop. That said the buffer seems (intentionally?) way too large, so I dunno. -[Unknown]
Author
Owner

@ppsspp-gamer commented on GitHub (Oct 2, 2014):

Tested with build v0.9.9.1-566-gc2a462c x64, after merge merge pull request #6959 from unknownbrackets/atrac-minor, although this fix is not for resistance retribution, some how it also fixs most of resistance retribution crash bugs.

Now I can play through half of this game without tricks by disabling audio until I meet a crash bug of graphics. But not sure if this is a real graphic bug or another bug caused by corrupted memory

screen_shot

Error message from log console:
console
Real time save state before crash:
http://www.mediafire.com/download/3w4orj1p8sez199/UCUS98668_1.00_0-3.zip

info log: http://www.mediafire.com/download/r62df3qk5v3mcny/ucus98668-ppsspplog.zip

<!-- gh-comment-id:57712289 --> @ppsspp-gamer commented on GitHub (Oct 2, 2014): Tested with build v0.9.9.1-566-gc2a462c x64, after merge merge pull request #6959 from unknownbrackets/atrac-minor, although this fix is not for resistance retribution, some how it also fixs most of resistance retribution crash bugs. Now I can play through half of this game without tricks by disabling audio until I meet a crash bug of graphics. But not sure if this is a real graphic bug or another bug caused by corrupted memory ![screen_shot](https://cloud.githubusercontent.com/assets/8726272/4498556/9091a87c-4a79-11e4-8ecf-aa9ac35f9195.png) Error message from log console: ![console](https://cloud.githubusercontent.com/assets/8726272/4498590/cad8b8d6-4a79-11e4-8b8f-c2a01777993c.png) Real time save state before crash: http://www.mediafire.com/download/3w4orj1p8sez199/UCUS98668_1.00_0-3.zip info log: http://www.mediafire.com/download/r62df3qk5v3mcny/ucus98668-ppsspplog.zip
Author
Owner

@daniel229 commented on GitHub (Mar 17, 2015):

Also the smoke is not correct when the door open.
ppsspp
01

psp
201503171631_001

<!-- gh-comment-id:82202883 --> @daniel229 commented on GitHub (Mar 17, 2015): Also the smoke is not correct when the door open. ppsspp ![01](https://cloud.githubusercontent.com/assets/3481559/6683688/4dffcf34-ccc4-11e4-9a68-9078c0366ba9.png) psp ![201503171631_001](https://cloud.githubusercontent.com/assets/3481559/6683689/4e0126b8-ccc4-11e4-96b3-b570278a5d0d.png)
Author
Owner

@daniel229 commented on GitHub (Mar 23, 2015):

Change CPU clock to 25, the explosion would not crash.

<!-- gh-comment-id:85019805 --> @daniel229 commented on GitHub (Mar 23, 2015): Change CPU clock to 25, the explosion would not crash.
Author
Owner

@daniel229 commented on GitHub (Apr 11, 2015):

ForceMaxEmulatedFPS = 20 also helps the crash.

<!-- gh-comment-id:91767744 --> @daniel229 commented on GitHub (Apr 11, 2015): ForceMaxEmulatedFPS = 20 also helps the crash.
Author
Owner

@unknownbrackets commented on GitHub (Apr 11, 2015):

Well, that's just going to affect its timing and delay whatever thread does the flipping more. So all these things definitely mean it's something going too fast, I think...

-[Unknown]

<!-- gh-comment-id:91767967 --> @unknownbrackets commented on GitHub (Apr 11, 2015): Well, that's just going to affect its timing and delay whatever thread does the flipping more. So all these things definitely mean it's something going too fast, I think... -[Unknown]
Author
Owner

@daniel229 commented on GitHub (Apr 11, 2015):

46 is the biggest one make it working,and still get 60 fps most of the time.45 will make it get 45 fps most of the time.

<!-- gh-comment-id:91795874 --> @daniel229 commented on GitHub (Apr 11, 2015): 46 is the biggest one make it working,and still get 60 fps most of the time.45 will make it get 45 fps most of the time.
Author
Owner

@daniel229 commented on GitHub (Dec 7, 2015):

weird bug,Stuck here, like https://github.com/hrydgard/ppsspp/issues/7320
01

savestate for the demo
https://drive.google.com/file/d/0BzGZGDfFE68zb04tWGM0OW40X1U/view?usp=sharing

<!-- gh-comment-id:162396172 --> @daniel229 commented on GitHub (Dec 7, 2015): weird bug,Stuck here, like https://github.com/hrydgard/ppsspp/issues/7320 ![01](https://cloud.githubusercontent.com/assets/3481559/11618046/e9efda88-9cd0-11e5-9067-5c02719a0c7f.png) savestate for the demo https://drive.google.com/file/d/0BzGZGDfFE68zb04tWGM0OW40X1U/view?usp=sharing
Author
Owner

@daniel229 commented on GitHub (Dec 7, 2015):

It seems like it's not a bug,just funny.and happen in PSP.

<!-- gh-comment-id:162398098 --> @daniel229 commented on GitHub (Dec 7, 2015): It seems like it's not a bug,just funny.and happen in PSP.
Author
Owner

@unknownbrackets commented on GitHub (Jan 3, 2016):

Does this crash still happen? I tried the savestate, which still crashes, but it seems like it always crashes no matter anything. I'm thinking the savestate is already "too late" to recover.

-[Unknown]

<!-- gh-comment-id:168453430 --> @unknownbrackets commented on GitHub (Jan 3, 2016): Does this crash still happen? I tried the savestate, which still crashes, but it seems like it always crashes no matter anything. I'm thinking the savestate is already "too late" to recover. -[Unknown]
Author
Owner

@daniel229 commented on GitHub (Jan 3, 2016):

Still need low CPU clock to avoid the crash.
Two savestate here,default clock and 70Mhz.
https://drive.google.com/folderview?id=0BzGZGDfFE68zd29uVGppZ3V0QWM&usp=sharing

<!-- gh-comment-id:168456287 --> @daniel229 commented on GitHub (Jan 3, 2016): Still need low CPU clock to avoid the crash. Two savestate here,default clock and 70Mhz. https://drive.google.com/folderview?id=0BzGZGDfFE68zd29uVGppZ3V0QWM&usp=sharing
Author
Owner

@ghost commented on GitHub (Sep 10, 2019):

Damn game! I'm always stopped in this part.

PPSSPP_2019-09-10-17-32-23

<!-- gh-comment-id:529994149 --> @ghost commented on GitHub (Sep 10, 2019): Damn game! I'm always stopped in this part. ![PPSSPP_2019-09-10-17-32-23](https://user-images.githubusercontent.com/38067925/64628143-2ef68e00-d3f1-11e9-8a48-122cbd99d524.jpg)
Author
Owner

@dml360 commented on GitHub (Oct 29, 2019):

I think this game will not be emulated correctly by ppsspp, since 2014 this isue is open and was never possible to fix the problem, I created one in 2018 and to my surprise was duplicate of this here, including inumerous isues were opened and closed as duplicates of this one .. I would like to be a programming expert to work on this problem.

<!-- gh-comment-id:547674984 --> @dml360 commented on GitHub (Oct 29, 2019): I think this game will not be emulated correctly by ppsspp, since 2014 this isue is open and was never possible to fix the problem, I created one in 2018 and to my surprise was duplicate of this here, including inumerous isues were opened and closed as duplicates of this one .. I would like to be a programming expert to work on this problem.
Author
Owner

@Panderner commented on GitHub (Mar 11, 2020):

this issue has a lot of duplicates and this issue is Never fixed in recent versions, This Game is unplayable due to crashing issues.

<!-- gh-comment-id:597390266 --> @Panderner commented on GitHub (Mar 11, 2020): this issue has a lot of duplicates and this issue is Never fixed in recent versions, This Game is unplayable due to crashing issues.
Author
Owner

@ghost commented on GitHub (Jul 13, 2020):

damn 7 years in the making.
You think by now this will get fixed somehow but its still crashes and freezes in places.
There are even options on the main menu that will make it crash lol.

<!-- gh-comment-id:657755697 --> @ghost commented on GitHub (Jul 13, 2020): damn 7 years in the making. You think by now this will get fixed somehow but its still crashes and freezes in places. There are even options on the main menu that will make it crash lol.
Author
Owner

@sum2012 commented on GitHub (Jul 14, 2020):

@MojoJojoDojo Does Change CPU clock to 25 or ForceMaxEmulatedFPS = 20
help the game ?

<!-- gh-comment-id:658133746 --> @sum2012 commented on GitHub (Jul 14, 2020): @MojoJojoDojo Does Change CPU clock to 25 or ForceMaxEmulatedFPS = 20 help the game ?
Author
Owner

@ghost commented on GitHub (Oct 24, 2020):

@MojoJojoDojo Does Change CPU clock to 25 or ForceMaxEmulatedFPS = 20
help the game ?

Hey i tried recently messing with clocks.
Is there a way to get the Ad-Hoc option to work?
It will just freeze PPSSPP when you try it.

<!-- gh-comment-id:715921353 --> @ghost commented on GitHub (Oct 24, 2020): > @MojoJojoDojo Does Change CPU clock to 25 or ForceMaxEmulatedFPS = 20 > help the game ? Hey i tried recently messing with clocks. Is there a way to get the Ad-Hoc option to work? It will just freeze PPSSPP when you try it.
Author
Owner

@ghost commented on GitHub (Sep 21, 2021):

Using JIT this game is freezing
after this part no crash.
Screenshot_2021-09-21-23-05-45-965_org ppsspp ppsspp
Screenshot_2021-09-21-22-59-29-951_org ppsspp ppsspp

logs
logcat_09-21-2021_23-00-46.txt

But using IR interpreter is crashing.
I will test more about this game and report back.

<!-- gh-comment-id:924082335 --> @ghost commented on GitHub (Sep 21, 2021): Using JIT this game is freezing after this part no crash. ![Screenshot_2021-09-21-23-05-45-965_org ppsspp ppsspp](https://user-images.githubusercontent.com/37603562/134196810-0adfd2bb-d6e8-4f0f-a651-4f9214945c9f.jpg) ![Screenshot_2021-09-21-22-59-29-951_org ppsspp ppsspp](https://user-images.githubusercontent.com/37603562/134196854-077f7560-da48-4056-9a34-ab1fdc1e040a.jpg) logs [logcat_09-21-2021_23-00-46.txt](https://github.com/hrydgard/ppsspp/files/7204242/logcat_09-21-2021_23-00-46.txt) But using IR interpreter is crashing. I will test more about this game and report back.
Author
Owner

@ghost commented on GitHub (Sep 21, 2021):

Force software rendering and loading a savestates crashing out the emulator.
Interpreter and IR Interpreter crashing Jit no crashing but freezed in blackscreen.

I try also DrawSyncEatCycles for this game but no luck 😅

<!-- gh-comment-id:924104161 --> @ghost commented on GitHub (Sep 21, 2021): Force software rendering and loading a savestates crashing out the emulator. Interpreter and IR Interpreter crashing Jit no crashing but freezed in blackscreen. I try also DrawSyncEatCycles for this game but no luck 😅
Author
Owner

@ghost commented on GitHub (Sep 21, 2021):

OpenGL game is freezed but touchscreen controller still response.

Vulkan game is freezed and touchscreen controller is no response and after a minute ppsspp isn't responding.

<!-- gh-comment-id:924115205 --> @ghost commented on GitHub (Sep 21, 2021): OpenGL game is freezed but touchscreen controller still response. Vulkan game is freezed and touchscreen controller is no response and after a minute ppsspp isn't responding.
Author
Owner

@ghost commented on GitHub (Sep 21, 2021):

This bluescreen (hoping) that is useful to fix this issue in the near future.
Screenshot_2021-09-22-00-08-54-957_org ppsspp ppsspp

<!-- gh-comment-id:924137102 --> @ghost commented on GitHub (Sep 21, 2021): This bluescreen (hoping) that is useful to fix this issue in the near future. ![Screenshot_2021-09-22-00-08-54-957_org ppsspp ppsspp](https://user-images.githubusercontent.com/37603562/134207162-3569c8ca-410f-4146-b0a4-e81fe7e4cd08.jpg)
Author
Owner

@ghost commented on GitHub (Sep 22, 2021):

Extracting the iso pass me on that particular area that always freeze 😂
I will test more and play if I can finish this game without freeze/crash hope that helps.

https://user-images.githubusercontent.com/37603562/134297221-22f95075-241f-4c27-b799-66346764a3a5.mp4

Got the idea from this yt channel https://youtu.be/Gjq7jKMMMvE

<!-- gh-comment-id:924642157 --> @ghost commented on GitHub (Sep 22, 2021): Extracting the iso pass me on that particular area that always freeze 😂 I will test more and play if I can finish this game without freeze/crash hope that helps. https://user-images.githubusercontent.com/37603562/134297221-22f95075-241f-4c27-b799-66346764a3a5.mp4 Got the idea from this yt channel https://youtu.be/Gjq7jKMMMvE
Author
Owner

@anr2me commented on GitHub (Sep 22, 2021):

That is really strange if PPSSPP were having difficulty extracting the content properly from the ISO O.o

I remembered something similar also happened when using remote disc a few months ago, sometimes textures can be missing or became black, but it was on a different game, and clearing the cache fixed the issue.

<!-- gh-comment-id:924743985 --> @anr2me commented on GitHub (Sep 22, 2021): That is really strange if PPSSPP were having difficulty extracting the content properly from the ISO O.o I remembered something similar also happened when using remote disc a few months ago, sometimes textures can be missing or became black, but it was on a different game, and clearing the cache fixed the issue.
Author
Owner

@ghost commented on GitHub (Jul 15, 2022):

Just noting this out but this is the only known game to use the "PSP Plus" feature.
This allows PSP-2000 and PSP-3000 to use a dualshock 3 controller when its connected to a PS3.
In general I think the game keeps polling the USB for the infected mode which is being used when you connect the PSP to the PS3 as well.
Possibly either could issues when the game is being emulated (the features dont work on the Vita as is with Adrenaline).
This also got something to do with the AV out on the PSP BTW:
2924568700_68a0f121d8_o

<!-- gh-comment-id:1185660989 --> @ghost commented on GitHub (Jul 15, 2022): Just noting this out but this is the only known game to use the "PSP Plus" feature. This allows PSP-2000 and PSP-3000 to use a dualshock 3 controller when its connected to a PS3. In general I think the game keeps polling the USB for the infected mode which is being used when you connect the PSP to the PS3 as well. Possibly either could issues when the game is being emulated (the features dont work on the Vita as is with Adrenaline). This also got something to do with the AV out on the PSP BTW: ![2924568700_68a0f121d8_o](https://user-images.githubusercontent.com/33392696/179257472-c45ddd95-1263-4d87-ada6-d530ab1a1206.jpg)
Author
Owner

@LunaMoo commented on GitHub (Jul 15, 2022):

If that's "only game with this feature" then it's unlikely to affect those crashes as there's a different game on same engine which doesn't have support for that and crashes similar way.
Also those additional modes of RR are all within PSP version, usb connection is there just to check if you have the other game to unlock those things, basically it's an ad to buy the other game if you have one of them.

Edit: note that it's known since forever that those games are affected by timings and you can pass some of the crashes by slowing down emulated psp cpu, delaying some syscalls also can help. If I recall the game was also working better if complete savedata was present probably due to missions running a bit differently if replayed compared to playing first time.

<!-- gh-comment-id:1185876414 --> @LunaMoo commented on GitHub (Jul 15, 2022): If that's "only game with this feature" then it's unlikely to affect those crashes as there's a different game on same engine which doesn't have support for that and crashes similar way. Also those additional modes of RR are all within PSP version, usb connection is there just to check if you have the other game to unlock those things, basically it's an ad to buy the other game if you have one of them. Edit: note that it's known since forever that those games are affected by timings and you can pass some of the crashes by slowing down emulated psp cpu, delaying some syscalls also can help. If I recall the game was also working better if complete savedata was present probably due to missions running a bit differently if replayed compared to playing first time.
Author
Owner

@anr2me commented on GitHub (Jul 15, 2022):

Whenever i tried to get my self killed, on death it have a high chance to crash, felt like it have something to do with Savedata / Auto-saving

<!-- gh-comment-id:1185921360 --> @anr2me commented on GitHub (Jul 15, 2022): Whenever i tried to get my self killed, on death it have a high chance to crash, felt like it have something to do with Savedata / Auto-saving
Author
Owner

@LunaMoo commented on GitHub (Jul 15, 2022):

Maybe it's an allocation problem and it increases the savedata size in memory overwriting something, could explain why using complete savedata is more stable.

<!-- gh-comment-id:1185932034 --> @LunaMoo commented on GitHub (Jul 15, 2022): Maybe it's an allocation problem and it increases the savedata size in memory overwriting something, could explain why using complete savedata is more stable.
Author
Owner

@ghost commented on GitHub (Jul 15, 2022):

If that's "only game with this feature" then it's unlikely to affect those crashes as there's a different game on same engine which doesn't have support for that and crashes similar way. Also those additional modes of RR are all within PSP version, usb connection is there just to check if you have the other game to unlock those things, basically it's an ad to buy the other game if you have one of them.

Edit: note that it's known since forever that those games are affected by timings and you can pass some of the crashes by slowing down emulated psp cpu, delaying some syscalls also can help. If I recall the game was also working better if complete savedata was present probably due to missions running a bit differently if replayed compared to playing first time.

I presume that you talk about the Syphon Filter games.
I actually had good experience with them mostly and didnt encounter any crashes but maybe i overlooked it.
But I guess you know more about it...
BTW the infected mode thing that only happens when using the USB feature seemed to me to be a bit more complex then other games that appear to use it.

<!-- gh-comment-id:1186000813 --> @ghost commented on GitHub (Jul 15, 2022): > If that's "only game with this feature" then it's unlikely to affect those crashes as there's a different game on same engine which doesn't have support for that and crashes similar way. Also those additional modes of RR are all within PSP version, usb connection is there just to check if you have the other game to unlock those things, basically it's an ad to buy the other game if you have one of them. > > Edit: note that it's known since forever that those games are affected by timings and you can pass some of the crashes by slowing down emulated psp cpu, delaying some syscalls also can help. If I recall the game was also working better if complete savedata was present probably due to missions running a bit differently if replayed compared to playing first time. I presume that you talk about the Syphon Filter games. I actually had good experience with them mostly and didnt encounter any crashes but maybe i overlooked it. But I guess you know more about it... BTW the infected mode thing that only happens when using the USB feature seemed to me to be a bit more complex then other games that appear to use it.
Author
Owner

@sum2012 commented on GitHub (Jul 15, 2022):

it is interesing.If we force do not save in coding whether it still get
crash

在 2022年7月16日週六 上午4:59,LunaMoo @.***> 寫道:

Maybe it's an allocation problem and it increases the savedata size in
memory overwriting something, could explain why using complete savedata is
more stable.


Reply to this email directly, view it on GitHub
https://github.com/hrydgard/ppsspp/issues/4626#issuecomment-1185932034,
or unsubscribe
https://github.com/notifications/unsubscribe-auth/AAQTT7BTPY4Y6LMC3DCMMT3VUHGM7ANCNFSM4AJ6IQRA
.
You are receiving this because you were mentioned.Message ID:
@.***>

<!-- gh-comment-id:1186007524 --> @sum2012 commented on GitHub (Jul 15, 2022): it is interesing.If we force do not save in coding whether it still get crash 在 2022年7月16日週六 上午4:59,LunaMoo ***@***.***> 寫道: > Maybe it's an allocation problem and it increases the savedata size in > memory overwriting something, could explain why using complete savedata is > more stable. > > — > Reply to this email directly, view it on GitHub > <https://github.com/hrydgard/ppsspp/issues/4626#issuecomment-1185932034>, > or unsubscribe > <https://github.com/notifications/unsubscribe-auth/AAQTT7BTPY4Y6LMC3DCMMT3VUHGM7ANCNFSM4AJ6IQRA> > . > You are receiving this because you were mentioned.Message ID: > ***@***.***> >
Author
Owner

@LunaMoo commented on GitHub (Jul 16, 2022):

I presume that you talk about the Syphon Filter games. I actually had good experience with them mostly and didnt encounter any crashes but maybe i overlooked it. But I guess you know more about it... BTW the infected mode thing that only happens when using the USB feature seemed to me to be a bit more complex then other games that appear to use it.

It's more advanced in a sense that it unlocks game modification instead of items etc., it however does nothing at all if it doesn't connect to the other game, it also doesn't copy anything from the other game, it's just an unlock as in all such cases. Also I believe the check only works on boot, before title screen. It doesn't run later on, you can look into the source code of a plugin someone made to unlock it.

About Syphon Filter, we literally have an open issue about it crashing, it shares smoke rendering issue as well.

it is interesing.If we force do not save in coding whether it still get
crash

The game doesn't allow saving during mission as far as I recall anyway so no point blocking it. I was thinking more about game writing savedata to ram, ie. statistics and such and if that grows with time, maybe some part of it overwrites things like pointers or whatever causing a crash. It's probably not what's happening, just trying to think why it would be affected by player death as observed by ANR2ME, but this could as well just be death animation rendering causing the crash, I mean weirdly the backend seems to be affecting at least Syphon Filter exact moment of crash(with d3d9 reportedly going slightly further before crashing) and those games are running on same engine.

<!-- gh-comment-id:1186033990 --> @LunaMoo commented on GitHub (Jul 16, 2022): > > I presume that you talk about the Syphon Filter games. I actually had good experience with them mostly and didnt encounter any crashes but maybe i overlooked it. But I guess you know more about it... BTW the infected mode thing that only happens when using the USB feature seemed to me to be a bit more complex then other games that appear to use it. It's more advanced in a sense that it unlocks game modification instead of items etc., it however does nothing at all if it doesn't connect to the other game, it also doesn't copy anything from the other game, it's just an unlock as in all such cases. Also I believe the check only works on boot, before title screen. It doesn't run later on, you can look into the source code of a plugin someone made to unlock it. About Syphon Filter, we literally have an open issue about it crashing, it shares smoke rendering issue as well. > >it is interesing.If we force do not save in coding whether it still get crash The game doesn't allow saving during mission as far as I recall anyway so no point blocking it. I was thinking more about game writing savedata to ram, ie. statistics and such and if that grows with time, maybe some part of it overwrites things like pointers or whatever causing a crash. It's probably not what's happening, just trying to think why it would be affected by player death as observed by ANR2ME, but this could as well just be death animation rendering causing the crash, I mean weirdly the backend seems to be affecting at least Syphon Filter exact moment of crash(with d3d9 reportedly going slightly further before crashing) and those games are running on same engine.
Author
Owner

@Deka710 commented on GitHub (Sep 3, 2022):

any hope for this game?(resistance retribution),just asking

<!-- gh-comment-id:1236147540 --> @Deka710 commented on GitHub (Sep 3, 2022): any hope for this game?(resistance retribution),just asking
Author
Owner

@sum2012 commented on GitHub (Sep 3, 2022):

can you share save status before crash?

在 2022年9月3日週六 下午11:48,Deka710 @.***> 寫道:

any hope for this game?(resistance retribution),just asking


Reply to this email directly, view it on GitHub
https://github.com/hrydgard/ppsspp/issues/4626#issuecomment-1236147540,
or unsubscribe
https://github.com/notifications/unsubscribe-auth/AAQTT7GL7ERDV25JW5VYOYDV4NXM7ANCNFSM4AJ6IQRA
.
You are receiving this because you were mentioned.Message ID:
@.***>

<!-- gh-comment-id:1236189541 --> @sum2012 commented on GitHub (Sep 3, 2022): can you share save status before crash? 在 2022年9月3日週六 下午11:48,Deka710 ***@***.***> 寫道: > any hope for this game?(resistance retribution),just asking > > — > Reply to this email directly, view it on GitHub > <https://github.com/hrydgard/ppsspp/issues/4626#issuecomment-1236147540>, > or unsubscribe > <https://github.com/notifications/unsubscribe-auth/AAQTT7GL7ERDV25JW5VYOYDV4NXM7ANCNFSM4AJ6IQRA> > . > You are receiving this because you were mentioned.Message ID: > ***@***.***> >
Author
Owner

@Deka710 commented on GitHub (Sep 3, 2022):

can you share save status before crash? 在 2022年9月3日週六 下午11:48,Deka710 @.> 寫道:

any hope for this game?(resistance retribution),just asking — Reply to this email directly, view it on GitHub <#4626 (comment)>, or unsubscribe https://github.com/notifications/unsubscribe-auth/AAQTT7GL7ERDV25JW5VYOYDV4NXM7ANCNFSM4AJ6IQRA . You are receiving this because you were mentioned.Message ID: @.
>

save states ?

<!-- gh-comment-id:1236214362 --> @Deka710 commented on GitHub (Sep 3, 2022): > can you share save status before crash? 在 2022年9月3日週六 下午11:48,Deka710 ***@***.***> 寫道: > […](#) > any hope for this game?(resistance retribution),just asking — Reply to this email directly, view it on GitHub <[#4626 (comment)](https://github.com/hrydgard/ppsspp/issues/4626#issuecomment-1236147540)>, or unsubscribe <https://github.com/notifications/unsubscribe-auth/AAQTT7GL7ERDV25JW5VYOYDV4NXM7ANCNFSM4AJ6IQRA> . You are receiving this because you were mentioned.Message ID: ***@***.***> save states ?
Author
Owner

@sum2012 commented on GitHub (Sep 3, 2022):

@Deka710 Yes

<!-- gh-comment-id:1236214459 --> @sum2012 commented on GitHub (Sep 3, 2022): @Deka710 Yes
Author
Owner

@sum2012 commented on GitHub (Sep 4, 2022):

@Deka710 You need change to "Anyone who has the link allow"

<!-- gh-comment-id:1236221024 --> @sum2012 commented on GitHub (Sep 4, 2022): @Deka710 You need change to "Anyone who has the link allow"
Author
Owner

@Deka710 commented on GitHub (Sep 4, 2022):

@Deka710 You need change to "Anyone who has the link allow"

https://drive.google.com/file/d/1-B-AJuSVSIKfH9wMzfDQHbxG77LJiCt1/view?usp=sharing here

<!-- gh-comment-id:1236222052 --> @Deka710 commented on GitHub (Sep 4, 2022): > @Deka710 You need change to "Anyone who has the link allow" https://drive.google.com/file/d/1-B-AJuSVSIKfH9wMzfDQHbxG77LJiCt1/view?usp=sharing here
Author
Owner

@Deka710 commented on GitHub (Sep 4, 2022):

https://user-images.githubusercontent.com/97207704/188291768-d218b4a3-40fd-4a31-98ce-1b186e135b84.mp4

after killing those big monsters in this stage theres chance for crash

<!-- gh-comment-id:1236222372 --> @Deka710 commented on GitHub (Sep 4, 2022): https://user-images.githubusercontent.com/97207704/188291768-d218b4a3-40fd-4a31-98ce-1b186e135b84.mp4 after killing those big monsters in this stage theres chance for crash
Author
Owner

@sum2012 commented on GitHub (Sep 4, 2022):

Back up the save states to me.
https://drive.google.com/file/d/1Gzp8-82STXBcGmAqymy_yjikJm6MAaVX/view?usp=sharing

<!-- gh-comment-id:1236224453 --> @sum2012 commented on GitHub (Sep 4, 2022): Back up the save states to me. https://drive.google.com/file/d/1Gzp8-82STXBcGmAqymy_yjikJm6MAaVX/view?usp=sharing
Author
Owner

@Deka710 commented on GitHub (Sep 4, 2022):

done

<!-- gh-comment-id:1236224627 --> @Deka710 commented on GitHub (Sep 4, 2022): done
Author
Owner

@sum2012 commented on GitHub (Sep 4, 2022):

It is gpu error .I can only reproduce once :(

<!-- gh-comment-id:1236228433 --> @sum2012 commented on GitHub (Sep 4, 2022): It is gpu error .I can only reproduce once :(
Author
Owner

@inukaze commented on GitHub (Jan 12, 2023):

Using JIT this game is freezing after this part no crash. Screenshot_2021-09-21-23-05-45-965_org ppsspp ppsspp Screenshot_2021-09-21-22-59-29-951_org ppsspp ppsspp

logs logcat_09-21-2021_23-00-46.txt

But using IR interpreter is crashing. I will test more about this game and report back.

Hi there, well i had test the game in versions : Japanese + Full ReTranslation (Audio & Text), European Version, and USA Version.

Japanese Version & European Version : When you finish the Zone 1 of Roterdam after defeat the first boss, and you see that soldier and when goes to sewer, the PPSSPP Stuck.
i test with : PPSSPP v1.9.3, v1.11.2, v1.12.3 (Windows & GNU/Linux) & v1.14.4 (Just under Windows) [I need install Slackware 15.0 and full upgrade system to see if i can compile the latest version]

Resistance Japones ReTraducido

In USA Version : The emulator not stuck there, i had the PSP System on Spanish, and when the Loading Screen, are typing text on the left of screen, and its not finish put text, if i press X too much fast i got the follow screen :

UCUS98668_00000

Well i delete that backup images because i can't finish the title, but i forgot test if works using another language of Latino Country like : Spanish (Spain), French, Italian, Portuguese just for test if the error are for some kind bad access on specific languages.

i write in the LunaMoo Workarounds just to see if that user can find a method to workaround that error on the non-usa versions -> https://github.com/LunaMoo/PPSSPP_workarounds/issues/9

<!-- gh-comment-id:1381067624 --> @inukaze commented on GitHub (Jan 12, 2023): > Using JIT this game is freezing after this part no crash. ![Screenshot_2021-09-21-23-05-45-965_org ppsspp ppsspp](https://user-images.githubusercontent.com/37603562/134196810-0adfd2bb-d6e8-4f0f-a651-4f9214945c9f.jpg) ![Screenshot_2021-09-21-22-59-29-951_org ppsspp ppsspp](https://user-images.githubusercontent.com/37603562/134196854-077f7560-da48-4056-9a34-ab1fdc1e040a.jpg) > > logs [logcat_09-21-2021_23-00-46.txt](https://github.com/hrydgard/ppsspp/files/7204242/logcat_09-21-2021_23-00-46.txt) > > But using IR interpreter is crashing. I will test more about this game and report back. Hi there, well i had test the game in versions : Japanese + Full ReTranslation (Audio & Text), European Version, and USA Version. Japanese Version & European Version : When you finish the Zone 1 of Roterdam after defeat the first boss, and you see that soldier and when goes to sewer, the PPSSPP Stuck. i test with : PPSSPP v1.9.3, v1.11.2, v1.12.3 (Windows & GNU/Linux) & v1.14.4 (Just under Windows) [I need install Slackware 15.0 and full upgrade system to see if i can compile the latest version] ![Resistance Japones ReTraducido](https://user-images.githubusercontent.com/1647332/212194164-16432dd7-c332-4426-b793-b727225e00b7.png) In USA Version : The emulator not stuck there, i had the PSP System on Spanish, and when the Loading Screen, are typing text on the left of screen, and its not finish put text, if i press X too much fast i got the follow screen : ![UCUS98668_00000](https://user-images.githubusercontent.com/1647332/212193910-dd1a5bc8-bc45-41e4-b0f6-8d806bd9447e.png) Well i delete that backup images because i can't finish the title, but i forgot test if works using another language of Latino Country like : Spanish (Spain), French, Italian, Portuguese just for test if the error are for some kind bad access on specific languages. i write in the LunaMoo Workarounds just to see if that user can find a method to workaround that error on the non-usa versions -> https://github.com/LunaMoo/PPSSPP_workarounds/issues/9
Author
Owner

@ghost commented on GitHub (Mar 17, 2023):

Extracting the iso pass me on that particular area that always freeze 😂 I will test more and play if I can finish this game without freeze/crash hope that helps.

Got the idea from this yt channel https://youtu.be/Gjq7jKMMMvE

Logs that didn't crash during the fmv might be useful?

Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/COMPLETE.LUA is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/COMPLETE.LUA at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/COMPLETE.LUA
03-17 20:13:48.765 11496 11587 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FUISCRIPTS%2FCOMPLETE%2ELUA'
03-17 20:13:48.765 11496 11587 E PPSSPP  : [FILESYS] File::OpenFD returned an error
03-17 20:13:48.765 11496 11587 E PPSSPP  : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1
03-17 20:13:48.793 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/FAILED.LUA is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/FAILED.LUA at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/FAILED.LUA
03-17 20:13:48.793 11496 11587 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FUISCRIPTS%2FFAILED%2ELUA'
03-17 20:13:48.794 11496 11587 E PPSSPP  : [FILESYS] File::OpenFD returned an error
03-17 20:13:48.794 11496 11587 E PPSSPP  : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1
03-17 20:13:48.824 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/GAMEGUI.LUA is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/GAMEGUI.LUA at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/GAMEGUI.LUA
03-17 20:13:48.824 11496 11587 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FUISCRIPTS%2FGAMEGUI%2ELUA'
03-17 20:13:48.824 11496 11587 E PPSSPP  : [FILESYS] File::OpenFD returned an error
03-17 20:13:48.824 11496 11587 E PPSSPP  : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1
03-17 20:13:48.842 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/COMBO.LUA is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/COMBO.LUA at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/COMBO.LUA
03-17 20:13:48.842 11496 11587 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FUISCRIPTS%2FCOMBO%2ELUA'
03-17 20:13:48.842 11496 11587 E PPSSPP  : [FILESYS] File::OpenFD returned an error
03-17 20:13:48.842 11496 11587 E PPSSPP  : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1
03-17 20:13:48.880 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/EQUIPNT.LUA is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/EQUIPNT.LUA at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/EQUIPNT.LUA
03-17 20:13:48.880 11496 11587 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FUISCRIPTS%2FEQUIPNT%2ELUA'
03-17 20:13:48.880 11496 11587 E PPSSPP  : [FILESYS] File::OpenFD returned an error
03-17 20:13:48.880 11496 11587 E PPSSPP  : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1
03-17 20:13:48.917 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/GAMEOPT.LUA is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/GAMEOPT.LUA at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/GAMEOPT.LUA
03-17 20:13:48.917 11496 11587 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FUISCRIPTS%2FGAMEOPT%2ELUA'
03-17 20:13:48.917 11496 11587 E PPSSPP  : [FILESYS] File::OpenFD returned an error
03-17 20:13:48.917 11496 11587 E PPSSPP  : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1
03-17 20:13:48.950 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/INGAMENU.LUA is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/INGAMENU.LUA at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/INGAMENU.LUA
03-17 20:13:48.950 11496 11587 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FUISCRIPTS%2FINGAMENU%2ELUA'
03-17 20:13:48.950 11496 11587 E PPSSPP  : [FILESYS] File::OpenFD returned an error
03-17 20:13:48.950 11496 11587 E PPSSPP  : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1
03-17 20:13:48.967 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/.LUA is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/.LUA at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/.LUA
03-17 20:13:48.967 11496 11587 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FUISCRIPTS%2F%2ELUA'
03-17 20:13:48.967 11496 11587 E PPSSPP  : [FILESYS] File::OpenFD returned an error
03-17 20:13:48.967 11496 11587 E PPSSPP  : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1
03-17 20:13:50.505 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/COMMON/SKEL.HGZ is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/COMMON/SKEL.HGZ at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/COMMON/SKEL.HGZ
03-17 20:13:50.505 11496 11587 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FCOMMON%2FSKEL%2EHGZ'
03-17 20:13:50.505 11496 11587 E PPSSPP  : [FILESYS] File::OpenFD returned an error
03-17 20:13:50.505 11496 11587 E PPSSPP  : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1
03-17 20:13:50.505 11496 11587 E PPSSPP  : [SCEIO] 00000004=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/GAMEDATA/COMMON/SKEL.HGZ, 1, 0): file not found
03-17 20:13:52.580 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/DATA_TDX1.HGZ is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/DATA_TDX1.HGZ at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/DATA_TDX1.HGZ
03-17 20:13:52.580 11496 11587 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FSINGLE%2FROTER_1P%2FROTER_C1%2FDATA_TDX1%2EHGZ'
03-17 20:13:52.580 11496 11587 E PPSSPP  : [FILESYS] File::OpenFD returned an error
03-17 20:13:52.580 11496 11587 E PPSSPP  : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1
03-17 20:13:52.580 11496 11587 E PPSSPP  : [SCEIO] 00000004=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/DATA_TD..., 1, 0): file not found
03-17 20:13:52.610 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/DATA_TDX1.HOG is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/DATA_TDX1.HOG at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/DATA_TDX1.HOG
03-17 20:13:52.610 11496 11587 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FSINGLE%2FROTER_1P%2FROTER_C1%2FDATA_TDX1%2EHOG'
03-17 20:13:52.610 11496 11587 E PPSSPP  : [FILESYS] File::OpenFD returned an error
03-17 20:13:52.610 11496 11587 E PPSSPP  : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1
03-17 20:13:52.659 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/COMMON/FACE.HGZ is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/COMMON/FACE.HGZ at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/COMMON/FACE.HGZ
03-17 20:13:52.660 11496 11587 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FCOMMON%2FFACE%2EHGZ'
03-17 20:13:52.660 11496 11587 E PPSSPP  : [FILESYS] File::OpenFD returned an error
03-17 20:13:52.660 11496 11587 E PPSSPP  : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1
03-17 20:13:52.660 11496 11587 E PPSSPP  : [SCEIO] 00000004=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/GAMEDATA/COMMON/FACE.HGZ, 1, 0): file not found
03-17 20:13:54.139 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/COLLISIONPROPERTIES.TXT is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/COLLISIONPROPERTIES.TXT at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/COLLISIONPROPERTIES.TXT
03-17 20:13:54.140 11496 11587 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FSINGLE%2FROTER_1P%2FROTER_C1%2FCOLLISIONPROPERTIES%2ETXT'
03-17 20:13:54.140 11496 11587 E PPSSPP  : [FILESYS] File::OpenFD returned an error
03-17 20:13:54.140 11496 11587 E PPSSPP  : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1
<!-- gh-comment-id:1473746584 --> @ghost commented on GitHub (Mar 17, 2023): > Extracting the iso pass me on that particular area that always freeze 😂 I will test more and play if I can finish this game without freeze/crash hope that helps. > > Got the idea from this yt channel https://youtu.be/Gjq7jKMMMvE Logs that didn't crash during the fmv might be useful? ``` Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/COMPLETE.LUA is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/COMPLETE.LUA at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/COMPLETE.LUA 03-17 20:13:48.765 11496 11587 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FUISCRIPTS%2FCOMPLETE%2ELUA' 03-17 20:13:48.765 11496 11587 E PPSSPP : [FILESYS] File::OpenFD returned an error 03-17 20:13:48.765 11496 11587 E PPSSPP : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1 03-17 20:13:48.793 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/FAILED.LUA is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/FAILED.LUA at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/FAILED.LUA 03-17 20:13:48.793 11496 11587 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FUISCRIPTS%2FFAILED%2ELUA' 03-17 20:13:48.794 11496 11587 E PPSSPP : [FILESYS] File::OpenFD returned an error 03-17 20:13:48.794 11496 11587 E PPSSPP : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1 03-17 20:13:48.824 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/GAMEGUI.LUA is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/GAMEGUI.LUA at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/GAMEGUI.LUA 03-17 20:13:48.824 11496 11587 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FUISCRIPTS%2FGAMEGUI%2ELUA' 03-17 20:13:48.824 11496 11587 E PPSSPP : [FILESYS] File::OpenFD returned an error 03-17 20:13:48.824 11496 11587 E PPSSPP : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1 03-17 20:13:48.842 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/COMBO.LUA is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/COMBO.LUA at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/COMBO.LUA 03-17 20:13:48.842 11496 11587 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FUISCRIPTS%2FCOMBO%2ELUA' 03-17 20:13:48.842 11496 11587 E PPSSPP : [FILESYS] File::OpenFD returned an error 03-17 20:13:48.842 11496 11587 E PPSSPP : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1 03-17 20:13:48.880 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/EQUIPNT.LUA is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/EQUIPNT.LUA at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/EQUIPNT.LUA 03-17 20:13:48.880 11496 11587 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FUISCRIPTS%2FEQUIPNT%2ELUA' 03-17 20:13:48.880 11496 11587 E PPSSPP : [FILESYS] File::OpenFD returned an error 03-17 20:13:48.880 11496 11587 E PPSSPP : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1 03-17 20:13:48.917 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/GAMEOPT.LUA is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/GAMEOPT.LUA at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/GAMEOPT.LUA 03-17 20:13:48.917 11496 11587 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FUISCRIPTS%2FGAMEOPT%2ELUA' 03-17 20:13:48.917 11496 11587 E PPSSPP : [FILESYS] File::OpenFD returned an error 03-17 20:13:48.917 11496 11587 E PPSSPP : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1 03-17 20:13:48.950 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/INGAMENU.LUA is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/INGAMENU.LUA at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/INGAMENU.LUA 03-17 20:13:48.950 11496 11587 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FUISCRIPTS%2FINGAMENU%2ELUA' 03-17 20:13:48.950 11496 11587 E PPSSPP : [FILESYS] File::OpenFD returned an error 03-17 20:13:48.950 11496 11587 E PPSSPP : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1 03-17 20:13:48.967 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/.LUA is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/.LUA at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/UISCRIPTS/.LUA 03-17 20:13:48.967 11496 11587 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FUISCRIPTS%2F%2ELUA' 03-17 20:13:48.967 11496 11587 E PPSSPP : [FILESYS] File::OpenFD returned an error 03-17 20:13:48.967 11496 11587 E PPSSPP : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1 03-17 20:13:50.505 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/COMMON/SKEL.HGZ is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/COMMON/SKEL.HGZ at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/COMMON/SKEL.HGZ 03-17 20:13:50.505 11496 11587 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FCOMMON%2FSKEL%2EHGZ' 03-17 20:13:50.505 11496 11587 E PPSSPP : [FILESYS] File::OpenFD returned an error 03-17 20:13:50.505 11496 11587 E PPSSPP : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1 03-17 20:13:50.505 11496 11587 E PPSSPP : [SCEIO] 00000004=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/GAMEDATA/COMMON/SKEL.HGZ, 1, 0): file not found 03-17 20:13:52.580 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/DATA_TDX1.HGZ is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/DATA_TDX1.HGZ at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/DATA_TDX1.HGZ 03-17 20:13:52.580 11496 11587 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FSINGLE%2FROTER_1P%2FROTER_C1%2FDATA_TDX1%2EHGZ' 03-17 20:13:52.580 11496 11587 E PPSSPP : [FILESYS] File::OpenFD returned an error 03-17 20:13:52.580 11496 11587 E PPSSPP : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1 03-17 20:13:52.580 11496 11587 E PPSSPP : [SCEIO] 00000004=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/DATA_TD..., 1, 0): file not found 03-17 20:13:52.610 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/DATA_TDX1.HOG is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/DATA_TDX1.HOG at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/DATA_TDX1.HOG 03-17 20:13:52.610 11496 11587 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FSINGLE%2FROTER_1P%2FROTER_C1%2FDATA_TDX1%2EHOG' 03-17 20:13:52.610 11496 11587 E PPSSPP : [FILESYS] File::OpenFD returned an error 03-17 20:13:52.610 11496 11587 E PPSSPP : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1 03-17 20:13:52.659 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/COMMON/FACE.HGZ is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/COMMON/FACE.HGZ at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/COMMON/FACE.HGZ 03-17 20:13:52.660 11496 11587 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FCOMMON%2FFACE%2EHGZ' 03-17 20:13:52.660 11496 11587 E PPSSPP : [FILESYS] File::OpenFD returned an error 03-17 20:13:52.660 11496 11587 E PPSSPP : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1 03-17 20:13:52.660 11496 11587 E PPSSPP : [SCEIO] 00000004=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/GAMEDATA/COMMON/FACE.HGZ, 1, 0): file not found 03-17 20:13:54.139 11496 11587 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/COLLISIONPROPERTIES.TXT is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/COLLISIONPROPERTIES.TXT at /storage/3136-6161/PSP/GAME/Resistance_-_Retribution_EUR_PROPER_PSP-iND/PSP_GAME/USRDIR/GAMEDATA/SINGLE/ROTER_1P/ROTER_C1/COLLISIONPROPERTIES.TXT 03-17 20:13:54.140 11496 11587 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FGAME%2FResistance_%2D_Retribution_EUR_PROPER_PSP%2DiND%2FPSP_GAME%2FUSRDIR%2FGAMEDATA%2FSINGLE%2FROTER_1P%2FROTER_C1%2FCOLLISIONPROPERTIES%2ETXT' 03-17 20:13:54.140 11496 11587 E PPSSPP : [FILESYS] File::OpenFD returned an error 03-17 20:13:54.140 11496 11587 E PPSSPP : [FILESYS] VirtualDiscFileSystem::OpenFile: FAILED, access = 1 ```
Author
Owner

@hrydgard commented on GitHub (Mar 17, 2023):

those openContentUri exceptions aren't that useful unfortuantely, just a very verbose "file not found"

<!-- gh-comment-id:1473837889 --> @hrydgard commented on GitHub (Mar 17, 2023): those openContentUri exceptions aren't that useful unfortuantely, just a very verbose "file not found"
Author
Owner

@anr2me commented on GitHub (Mar 17, 2023):

Extracting the iso pass me on that particular area that always freeze 😂 I will test more and play if I can finish this game without freeze/crash hope that helps.

Got the idea from this yt channel https://youtu.be/Gjq7jKMMMvE

Hmm.. could this be another I/O timing issue (like Aces of Wars) if using an extracted ISO on Android made it passed that scene, due to scoped storage slowing it down.

<!-- gh-comment-id:1474127906 --> @anr2me commented on GitHub (Mar 17, 2023): > Extracting the iso pass me on that particular area that always freeze 😂 I will test more and play if I can finish this game without freeze/crash hope that helps. > > Got the idea from this yt channel https://youtu.be/Gjq7jKMMMvE Hmm.. could this be another I/O timing issue (like Aces of Wars) if using an extracted ISO on Android made it passed that scene, due to scoped storage slowing it down.
Author
Owner

@ghost commented on GitHub (Mar 18, 2023):

Another logs

tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file
03-18 07:25:08.040  9708  9793 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip
03-18 07:25:08.040  9708  9793 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip'
03-18 07:25:08.040  9708  9793 E PPSSPP  : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file
03-18 07:26:49.281  9708  9708 E PPSSPPNativeActivity: updateSystemUiVisibility: decor view not yet created, ignoring for now
03-18 07:26:49.463  9708  9708 E PPSSPPNativeActivity: updateSystemUiVisibility: decor view not yet created, ignoring for now
03-18 07:26:51.918  9708 11013 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/SYSTEM/compatvr.ini is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/SYSTEM/compatvr.ini at /storage/3136-6161/PSP/SYSTEM/compatvr.ini
03-18 07:26:52.865  9708 11013 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip
03-18 07:26:52.866  9708 11013 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip'
03-18 07:26:52.866  9708 11013 E PPSSPP  : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file
03-18 07:26:52.902  9708 11013 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip
03-18 07:26:52.902  9708 11013 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip'
03-18 07:26:52.902  9708 11013 E PPSSPP  : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file
03-18 07:27:09.064  9708 11013 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip
03-18 07:27:09.064  9708 11013 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip'
03-18 07:27:09.064  9708 11013 E PPSSPP  : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file
03-18 07:27:17.478  9708 11013 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip
03-18 07:27:17.478  9708 11013 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip'
03-18 07:27:17.478  9708 11013 E PPSSPP  : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file
03-18 07:30:31.272  9708  9708 E PPSSPPNativeActivity: updateSystemUiVisibility: decor view not yet created, ignoring for now
03-18 07:30:31.477  9708  9708 E PPSSPPNativeActivity: updateSystemUiVisibility: decor view not yet created, ignoring for now
03-18 07:30:33.793  9708 13277 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/SYSTEM/compatvr.ini is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/SYSTEM/compatvr.ini at /storage/3136-6161/PSP/SYSTEM/compatvr.ini
03-18 07:30:34.793  9708 13277 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip
03-18 07:30:34.793  9708 13277 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip'
03-18 07:30:34.793  9708 13277 E PPSSPP  : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file
03-18 07:30:34.853  9708 13277 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip
03-18 07:30:34.853  9708 13277 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip'
03-18 07:30:34.853  9708 13277 E PPSSPP  : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file
03-18 07:30:49.390  9708 13277 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip
03-18 07:30:49.390  9708 13277 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip'
03-18 07:30:49.390  9708 13277 E PPSSPP  : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file
03-18 07:30:49.866  9708 13277 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip
03-18 07:30:49.866  9708 13277 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip'
03-18 07:30:49.866  9708 13277 E PPSSPP  : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file
03-18 07:31:06.311  9708 13277 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip
03-18 07:31:06.312  9708 13277 E PPSSPP  : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip'
03-18 07:31:06.312  9708 13277 E PPSSPP  : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file
03-18 07:40:40.899 16792 16792 E PPSSPPNativeActivity: updateSystemUiVisibility: decor view not yet created, ignoring for now
03-18 07:40:41.872 16792 16792 E PPSSPPNativeActivity: updateSystemUiVisibility: decor view not yet created, ignoring for now
03-18 07:40:44.568 16792 16954 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/SYSTEM/compatvr.ini is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/SYSTEM/compatvr.ini at /storage/3136-6161/PSP/SYSTEM/compatvr.ini
03-18 07:47:39.766 18844 18844 E PPSSPPNativeActivity: updateSystemUiVisibility: decor view not yet created, ignoring for now
03-18 07:47:40.735 18844 18844 E PPSSPPNativeActivity: updateSystemUiVisibility: decor view not yet created, ignoring for now
03-18 07:47:44.054 18844 18911 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/SYSTEM/compatvr.ini is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/SYSTEM/compatvr.ini at /storage/3136-6161/PSP/SYSTEM/compatvr.ini
03-18 07:47:50.495 18844 18911 E PPSSPP  : [ME] avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
03-18 07:47:50.495 18844 18911 E PPSSPP  : [ME] UNIMPL sceAtracGetInternalErrorInfo(0, 09fcc9bc)
03-18 07:49:02.786 18844 18911 E PPSSPP  : [IO] Bad data in RIFF file : block length 0. Not descending.
03-18 07:49:02.786 18844 18911 E PPSSPP  : [AUDIO] Could not descend into RIFF file.
03-18 07:49:02.789 18844 18911 E PPSSPP  : [ME] This version of FFMPEG does not support Audio codec type: 00000000. Update your submodule.
03-18 07:49:05.676 18844 18911 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/SYSTEM/compatvr.ini is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/SYSTEM/compatvr.ini at /storage/3136-6161/PSP/SYSTEM/compatvr.ini
03-18 07:49:25.688 18844 18911 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/SYSTEM/compatvr.ini is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/SYSTEM/compatvr.ini at /storage/3136-6161/PSP/SYSTEM/compatvr.ini
03-18 07:49:31.361 18844 18911 E PPSSPP  : [ME] avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
03-18 07:49:31.361 18844 18911 E PPSSPP  : [ME] UNIMPL sceAtracGetInternalErrorInfo(0, 09fcc9bc)
03-18 09:04:23.657 18379 18379 F DEBUG   : Softversion: PD1930CF_EX_A_6.8.55
03-18 09:04:23.657 18379 18379 F DEBUG   : Time: 2023-03-18 09:04:23
03-18 09:04:23.657 18379 18379 F DEBUG   : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
03-18 09:04:23.657 18379 18379 F DEBUG   : Build fingerprint: 'vivo/1906/1906:11/RP1A.200720.012/compiler0316164337:user/release-keys'
03-18 09:04:23.658 18379 18379 F DEBUG   : Revision: '0'
03-18 09:04:23.658 18379 18379 F DEBUG   : ABI: 'arm64'
03-18 09:04:23.658 18379 18379 F DEBUG   : Timestamp: 2023-03-18 09:04:23+0800
03-18 09:04:23.658 18379 18379 F DEBUG   : pid: 18357, tid: 18357, name: libadb.so  >>> adb <<<
03-18 09:04:23.658 18379 18379 F DEBUG   : uid: 2000
03-18 09:04:23.658 18379 18379 F DEBUG   : signal 6 (SIGABRT), code -1 (SI_QUEUE), fault addr --------
03-18 09:04:23.658 18379 18379 F DEBUG   : Abort message: 'Cannot mkdir '//.android': Read-only file system'
03-18 09:04:23.658 18379 18379 F DEBUG   :     x0  0000000000000000  x1  00000000000047b5  x2  0000000000000006  x3  0000007fea884990
03-18 09:04:23.658 18379 18379 F DEBUG   :     x4  fefefefefefefeff  x5  fefefefefefefeff  x6  fefefefefefefeff  x7  7f7f7f7f7f7f7f7f
03-18 09:04:23.658 18379 18379 F DEBUG   :     x8  00000000000000f0  x9  60198bccb3d51b71  x10 0000000000000000  x11 ffffffc0ffffffdf
03-18 09:04:23.658 18379 18379 F DEBUG   :     x12 0000000000000001  x13 6d65747379732065  x14 fffffffffc000000  x15 00000000fffffffc
03-18 09:04:23.658 18379 18379 F DEBUG   :     x16 0000007535fdb948  x17 0000007535fb8750  x18 0000007536c5a000  x19 00000000000047b5
03-18 09:04:23.658 18379 18379 F DEBUG   :     x20 00000000000047b5  x21 00000000ffffffff  x22 0000007536271008  x23 0000000000000004
03-18 09:04:23.658 18379 18379 F DEBUG   :     x24 0000000000000000  x25 0000000000000001  x26 0000007fea886233  x27 0000007536271008
03-18 09:04:23.658 18379 18379 F DEBUG   :     x28 0000007536271008  x29 0000007fea884a10
03-18 09:04:23.658 18379 18379 F DEBUG   :     lr  0000007535f67d24  sp  0000007fea884970  pc  0000007535f67d50  pst 0000000000000000
03-18 09:04:23.671 18379 18379 F DEBUG   : backtrace:
03-18 09:04:23.671 18379 18379 F DEBUG   :       #00 pc 000000000008cd50  /apex/com.android.runtime/lib64/bionic/libc.so (abort+164) (BuildId: b1d7ec252d7b460a539cf3a520c06bb8)
03-18 09:04:23.671 18379 18379 F DEBUG   :       #01 pc 000000000027096c  /data/app/~~KRv8fJi3xfVT5UKDSrSo2g==/com.draco.ladb-zELKcN-5D0bMnY67ImCfvQ==/lib/arm64/libadb.so (BuildId: 7a0bf360ec97416794dbe1db11af007e575b3185)
03-18 09:04:23.671 18379 18379 F DEBUG   :       #02 pc 0000000000271c64  /data/app/~~KRv8fJi3xfVT5UKDSrSo2g==/com.draco.ladb-zELKcN-5D0bMnY67ImCfvQ==/lib/arm64/libadb.so (BuildId: 7a0bf360ec97416794dbe1db11af007e575b3185)
03-18 09:04:23.671 18379 18379 F DEBUG   :       #03 pc 000000000027182c  /data/app/~~KRv8fJi3xfVT5UKDSrSo2g==/com.draco.ladb-zELKcN-5D0bMnY67ImCfvQ==/lib/arm64/libadb.so (BuildId: 7a0bf360ec97416794dbe1db11af007e575b3185)
03-18 09:04:23.672 18379 18379 F DEBUG   :       #04 pc 00000000001877b8  /data/app/~~KRv8fJi3xfVT5UKDSrSo2g==/com.draco.ladb-zELKcN-5D0bMnY67ImCfvQ==/lib/arm64/libadb.so (BuildId: 7a0bf360ec97416794dbe1db11af007e575b3185)
03-18 09:04:23.672 18379 18379 F DEBUG   :       #05 pc 000000000018cdb8  /data/app/~~KRv8fJi3xfVT5UKDSrSo2g==/com.draco.ladb-zELKcN-5D0bMnY67ImCfvQ==/lib/arm64/libadb.so (BuildId: 7a0bf360ec97416794dbe1db11af007e575b3185)
03-18 09:04:23.672 18379 18379 F DEBUG   :       #06 pc 000000000018d880  /data/app/~~KRv8fJi3xfVT5UKDSrSo2g==/com.draco.ladb-zELKcN-5D0bMnY67ImCfvQ==/lib/arm64/libadb.so (BuildId: 7a0bf360ec97416794dbe1db11af007e575b3185)
03-18 09:04:23.672 18379 18379 F DEBUG   :       #07 pc 0000000000183168  /data/app/~~KRv8fJi3xfVT5UKDSrSo2g==/com.draco.ladb-zELKcN-5D0bMnY67ImCfvQ==/lib/arm64/libadb.so (BuildId: 7a0bf360ec97416794dbe1db11af007e575b3185)
03-18 09:04:23.672 18379 18379 F DEBUG   :       #08 pc 00000000001c8be0  /data/app/~~KRv8fJi3xfVT5UKDSrSo2g==/com.draco.ladb-zELKcN-5D0bMnY67ImCfvQ==/lib/arm64/libadb.so (BuildId: 7a0bf360ec97416794dbe1db11af007e575b3185)
03-18 09:04:23.672 18379 18379 F DEBUG   :       #09 pc 0000000000088188  /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: b1d7ec252d7b460a539cf3a520c06bb8)
03-18 09:09:09.293 18401 18401 I AndroidRuntime: VM exiting with result code 0, cleanup skipped.
03-18 09:12:40.133 22099 22099 I AndroidRuntime: VM exiting with result code 0, cleanup skipped.
03-18 09:13:52.166 22510 22510 I AndroidRuntime: VM exiting with result code 0, cleanup skipped.
<!-- gh-comment-id:1474560012 --> @ghost commented on GitHub (Mar 18, 2023): Another logs ``` tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file 03-18 07:25:08.040 9708 9793 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip 03-18 07:25:08.040 9708 9793 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip' 03-18 07:25:08.040 9708 9793 E PPSSPP : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file 03-18 07:26:49.281 9708 9708 E PPSSPPNativeActivity: updateSystemUiVisibility: decor view not yet created, ignoring for now 03-18 07:26:49.463 9708 9708 E PPSSPPNativeActivity: updateSystemUiVisibility: decor view not yet created, ignoring for now 03-18 07:26:51.918 9708 11013 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/SYSTEM/compatvr.ini is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/SYSTEM/compatvr.ini at /storage/3136-6161/PSP/SYSTEM/compatvr.ini 03-18 07:26:52.865 9708 11013 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip 03-18 07:26:52.866 9708 11013 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip' 03-18 07:26:52.866 9708 11013 E PPSSPP : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file 03-18 07:26:52.902 9708 11013 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip 03-18 07:26:52.902 9708 11013 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip' 03-18 07:26:52.902 9708 11013 E PPSSPP : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file 03-18 07:27:09.064 9708 11013 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip 03-18 07:27:09.064 9708 11013 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip' 03-18 07:27:09.064 9708 11013 E PPSSPP : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file 03-18 07:27:17.478 9708 11013 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip 03-18 07:27:17.478 9708 11013 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip' 03-18 07:27:17.478 9708 11013 E PPSSPP : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file 03-18 07:30:31.272 9708 9708 E PPSSPPNativeActivity: updateSystemUiVisibility: decor view not yet created, ignoring for now 03-18 07:30:31.477 9708 9708 E PPSSPPNativeActivity: updateSystemUiVisibility: decor view not yet created, ignoring for now 03-18 07:30:33.793 9708 13277 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/SYSTEM/compatvr.ini is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/SYSTEM/compatvr.ini at /storage/3136-6161/PSP/SYSTEM/compatvr.ini 03-18 07:30:34.793 9708 13277 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip 03-18 07:30:34.793 9708 13277 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip' 03-18 07:30:34.793 9708 13277 E PPSSPP : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file 03-18 07:30:34.853 9708 13277 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip 03-18 07:30:34.853 9708 13277 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip' 03-18 07:30:34.853 9708 13277 E PPSSPP : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file 03-18 07:30:49.390 9708 13277 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip 03-18 07:30:49.390 9708 13277 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip' 03-18 07:30:49.390 9708 13277 E PPSSPP : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file 03-18 07:30:49.866 9708 13277 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip 03-18 07:30:49.866 9708 13277 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip' 03-18 07:30:49.866 9708 13277 E PPSSPP : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file 03-18 07:31:06.311 9708 13277 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/TEXTURES/UCES01184/textures.zip is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/TEXTURES/UCES01184/textures.zip at /storage/3136-6161/PSP/TEXTURES/UCES01184/textures.zip 03-18 07:31:06.312 9708 13277 E PPSSPP : [COMMON] Android_OpenContentUriFd failed: 'content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip' 03-18 07:31:06.312 9708 13277 E PPSSPP : [IO] Failed to open content://com.android.externalstorage.documents/tree/3136%2D6161%3APSP/document/3136%2D6161%3APSP%2FTEXTURES%2FUCES01184%2Ftextures%2Ezip as a zip file 03-18 07:40:40.899 16792 16792 E PPSSPPNativeActivity: updateSystemUiVisibility: decor view not yet created, ignoring for now 03-18 07:40:41.872 16792 16792 E PPSSPPNativeActivity: updateSystemUiVisibility: decor view not yet created, ignoring for now 03-18 07:40:44.568 16792 16954 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/SYSTEM/compatvr.ini is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/SYSTEM/compatvr.ini at /storage/3136-6161/PSP/SYSTEM/compatvr.ini 03-18 07:47:39.766 18844 18844 E PPSSPPNativeActivity: updateSystemUiVisibility: decor view not yet created, ignoring for now 03-18 07:47:40.735 18844 18844 E PPSSPPNativeActivity: updateSystemUiVisibility: decor view not yet created, ignoring for now 03-18 07:47:44.054 18844 18911 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/SYSTEM/compatvr.ini is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/SYSTEM/compatvr.ini at /storage/3136-6161/PSP/SYSTEM/compatvr.ini 03-18 07:47:50.495 18844 18911 E PPSSPP : [ME] avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 03-18 07:47:50.495 18844 18911 E PPSSPP : [ME] UNIMPL sceAtracGetInternalErrorInfo(0, 09fcc9bc) 03-18 07:49:02.786 18844 18911 E PPSSPP : [IO] Bad data in RIFF file : block length 0. Not descending. 03-18 07:49:02.786 18844 18911 E PPSSPP : [AUDIO] Could not descend into RIFF file. 03-18 07:49:02.789 18844 18911 E PPSSPP : [ME] This version of FFMPEG does not support Audio codec type: 00000000. Update your submodule. 03-18 07:49:05.676 18844 18911 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/SYSTEM/compatvr.ini is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/SYSTEM/compatvr.ini at /storage/3136-6161/PSP/SYSTEM/compatvr.ini 03-18 07:49:25.688 18844 18911 E PpssppActivity: openContentUri exception: java.lang.IllegalArgumentException: Failed to determine if 3136-6161:PSP/SYSTEM/compatvr.ini is child of 3136-6161:PSP: java.io.FileNotFoundException: Missing file for 3136-6161:PSP/SYSTEM/compatvr.ini at /storage/3136-6161/PSP/SYSTEM/compatvr.ini 03-18 07:49:31.361 18844 18911 E PPSSPP : [ME] avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 03-18 07:49:31.361 18844 18911 E PPSSPP : [ME] UNIMPL sceAtracGetInternalErrorInfo(0, 09fcc9bc) 03-18 09:04:23.657 18379 18379 F DEBUG : Softversion: PD1930CF_EX_A_6.8.55 03-18 09:04:23.657 18379 18379 F DEBUG : Time: 2023-03-18 09:04:23 03-18 09:04:23.657 18379 18379 F DEBUG : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 03-18 09:04:23.657 18379 18379 F DEBUG : Build fingerprint: 'vivo/1906/1906:11/RP1A.200720.012/compiler0316164337:user/release-keys' 03-18 09:04:23.658 18379 18379 F DEBUG : Revision: '0' 03-18 09:04:23.658 18379 18379 F DEBUG : ABI: 'arm64' 03-18 09:04:23.658 18379 18379 F DEBUG : Timestamp: 2023-03-18 09:04:23+0800 03-18 09:04:23.658 18379 18379 F DEBUG : pid: 18357, tid: 18357, name: libadb.so >>> adb <<< 03-18 09:04:23.658 18379 18379 F DEBUG : uid: 2000 03-18 09:04:23.658 18379 18379 F DEBUG : signal 6 (SIGABRT), code -1 (SI_QUEUE), fault addr -------- 03-18 09:04:23.658 18379 18379 F DEBUG : Abort message: 'Cannot mkdir '//.android': Read-only file system' 03-18 09:04:23.658 18379 18379 F DEBUG : x0 0000000000000000 x1 00000000000047b5 x2 0000000000000006 x3 0000007fea884990 03-18 09:04:23.658 18379 18379 F DEBUG : x4 fefefefefefefeff x5 fefefefefefefeff x6 fefefefefefefeff x7 7f7f7f7f7f7f7f7f 03-18 09:04:23.658 18379 18379 F DEBUG : x8 00000000000000f0 x9 60198bccb3d51b71 x10 0000000000000000 x11 ffffffc0ffffffdf 03-18 09:04:23.658 18379 18379 F DEBUG : x12 0000000000000001 x13 6d65747379732065 x14 fffffffffc000000 x15 00000000fffffffc 03-18 09:04:23.658 18379 18379 F DEBUG : x16 0000007535fdb948 x17 0000007535fb8750 x18 0000007536c5a000 x19 00000000000047b5 03-18 09:04:23.658 18379 18379 F DEBUG : x20 00000000000047b5 x21 00000000ffffffff x22 0000007536271008 x23 0000000000000004 03-18 09:04:23.658 18379 18379 F DEBUG : x24 0000000000000000 x25 0000000000000001 x26 0000007fea886233 x27 0000007536271008 03-18 09:04:23.658 18379 18379 F DEBUG : x28 0000007536271008 x29 0000007fea884a10 03-18 09:04:23.658 18379 18379 F DEBUG : lr 0000007535f67d24 sp 0000007fea884970 pc 0000007535f67d50 pst 0000000000000000 03-18 09:04:23.671 18379 18379 F DEBUG : backtrace: 03-18 09:04:23.671 18379 18379 F DEBUG : #00 pc 000000000008cd50 /apex/com.android.runtime/lib64/bionic/libc.so (abort+164) (BuildId: b1d7ec252d7b460a539cf3a520c06bb8) 03-18 09:04:23.671 18379 18379 F DEBUG : #01 pc 000000000027096c /data/app/~~KRv8fJi3xfVT5UKDSrSo2g==/com.draco.ladb-zELKcN-5D0bMnY67ImCfvQ==/lib/arm64/libadb.so (BuildId: 7a0bf360ec97416794dbe1db11af007e575b3185) 03-18 09:04:23.671 18379 18379 F DEBUG : #02 pc 0000000000271c64 /data/app/~~KRv8fJi3xfVT5UKDSrSo2g==/com.draco.ladb-zELKcN-5D0bMnY67ImCfvQ==/lib/arm64/libadb.so (BuildId: 7a0bf360ec97416794dbe1db11af007e575b3185) 03-18 09:04:23.671 18379 18379 F DEBUG : #03 pc 000000000027182c /data/app/~~KRv8fJi3xfVT5UKDSrSo2g==/com.draco.ladb-zELKcN-5D0bMnY67ImCfvQ==/lib/arm64/libadb.so (BuildId: 7a0bf360ec97416794dbe1db11af007e575b3185) 03-18 09:04:23.672 18379 18379 F DEBUG : #04 pc 00000000001877b8 /data/app/~~KRv8fJi3xfVT5UKDSrSo2g==/com.draco.ladb-zELKcN-5D0bMnY67ImCfvQ==/lib/arm64/libadb.so (BuildId: 7a0bf360ec97416794dbe1db11af007e575b3185) 03-18 09:04:23.672 18379 18379 F DEBUG : #05 pc 000000000018cdb8 /data/app/~~KRv8fJi3xfVT5UKDSrSo2g==/com.draco.ladb-zELKcN-5D0bMnY67ImCfvQ==/lib/arm64/libadb.so (BuildId: 7a0bf360ec97416794dbe1db11af007e575b3185) 03-18 09:04:23.672 18379 18379 F DEBUG : #06 pc 000000000018d880 /data/app/~~KRv8fJi3xfVT5UKDSrSo2g==/com.draco.ladb-zELKcN-5D0bMnY67ImCfvQ==/lib/arm64/libadb.so (BuildId: 7a0bf360ec97416794dbe1db11af007e575b3185) 03-18 09:04:23.672 18379 18379 F DEBUG : #07 pc 0000000000183168 /data/app/~~KRv8fJi3xfVT5UKDSrSo2g==/com.draco.ladb-zELKcN-5D0bMnY67ImCfvQ==/lib/arm64/libadb.so (BuildId: 7a0bf360ec97416794dbe1db11af007e575b3185) 03-18 09:04:23.672 18379 18379 F DEBUG : #08 pc 00000000001c8be0 /data/app/~~KRv8fJi3xfVT5UKDSrSo2g==/com.draco.ladb-zELKcN-5D0bMnY67ImCfvQ==/lib/arm64/libadb.so (BuildId: 7a0bf360ec97416794dbe1db11af007e575b3185) 03-18 09:04:23.672 18379 18379 F DEBUG : #09 pc 0000000000088188 /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: b1d7ec252d7b460a539cf3a520c06bb8) 03-18 09:09:09.293 18401 18401 I AndroidRuntime: VM exiting with result code 0, cleanup skipped. 03-18 09:12:40.133 22099 22099 I AndroidRuntime: VM exiting with result code 0, cleanup skipped. 03-18 09:13:52.166 22510 22510 I AndroidRuntime: VM exiting with result code 0, cleanup skipped. ```
Author
Owner

@unknownbrackets commented on GitHub (Mar 18, 2023):

Cannot mkdir //.android? That's weird.

-[Unknown]

<!-- gh-comment-id:1474572078 --> @unknownbrackets commented on GitHub (Mar 18, 2023): Cannot mkdir //.android? That's weird. -[Unknown]
Author
Owner

@ghost commented on GitHub (Mar 18, 2023):

The US demo doesn't crash after defeating the 2 big boss alien with fast memory off.

https://playdreamcreate.com/demos/NPUG22850

Fast Memory crash
adb logs

I PPSSPP  : 
03-18 13:51:25.891 15808 15881 E PPSSPP  : [G3D] Bad vertex address 07900500!
03-18 13:51:25.891 15808 15881 E PPSSPP  : [G3D] Bad vertex address 07bb0500!
03-18 13:51:25.891 15808 15881 E PPSSPP  : [G3D] Bad vertex address 074d06de!
03-18 13:51:25.891 15808 15881 E PPSSPP  : [G3D] Bad vertex address 07df0500!
03-18 13:51:25.891 15808 15881 E PPSSPP  : [G3D] Bad vertex address 073706a3!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 073706a3!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 07ca03ae!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 076d03b7!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 073105e3!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 078b051a!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 073f0675!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 076c064c!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 064919c3!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 06041900!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 06161948!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 06161948!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 063e1900!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 067f1900!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 06ef1900!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 06ef1900!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 06de1900!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 06701900!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 06211a70!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 06321b03!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad bounding box data: 0000ae
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 06701900!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 06a31900!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 06a31900!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 068f1900!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 067f1900!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 06ef1900!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 06051b22!
03-18 13:51:25.892 15808 15881 E PPSSPP  : [G3D] Bad vertex address 06691900!
03-18 13:51:25.893 15808 15881 E PPSSPP  : [G3D] Bad vertex address 06691900!
03-18 13:51:25.893 15808 15881 E PPSSPP  : [G3D] Bad vertex address 06f81b2e!
03-18 13:51:25.893 15808 15881 E PPSSPP  : [G3D] Bad vertex address 06f81b2e!
03-18 13:51:25.893 15808 15881 E PPSSPP  : [G3D] Bad vertex address 0089eaff!
03-18 13:51:25.893 15808 15881 E PPSSPP  : [G3D] Bad vertex address 0069eafb!
03-18 13:51:25.893 15808 15881 E PPSSPP  : [G3D] Bad vertex address 003feaf5!
03-18 13:51:25.893 15808 15881 E PPSSPP  : [G3D] Bad vertex address 0060eafc!
03-18 13:51:25.893 15808 15881 E PPSSPP  : [G3D] Bad vertex address 0060eafc!
03-18 13:51:25.893 15808 15881 E PPSSPP  : [G3D] Bad vertex address 00deeae2!
03-18 13:51:25.893 15808 15881 E PPSSPP  : [G3D] Bad vertex address 00deeae2!
03-18 13:51:25.893 15808 15881 E PPSSPP  : [G3D] Bad vertex address 001eea00!
03-18 13:51:25.893 15808 15881 E PPSSPP  : [G3D] Bad vertex address 001bea11!
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Bad vertex address 005fea1e!
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Bad vertex address 00dfeae4!
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Bad vertex address 00dfeae4!
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Bad vertex address 00e5e7fa!
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Bad vertex address 0059ea9b!
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Bad vertex address 0059ea9b!
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Bad vertex address 00250c22!
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Vertices without position found: (12222222) P: ? N: s8 T: u16 W: u8 (1x)  (size: 12)
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Could not compile vertex decoder, failed at step 3: P: ? N: s8 T: u16 W: u8 (1x)  (size: 12)
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Bad vertex address 00250c22!
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Bad vertex address 00130c10!
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Bad vertex address 0e060c33!
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Bad vertex address 0e060c33!
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Bad vertex address 01232300!
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Vertices without position found: (12237222) P: ? N: s8 T: u16 W: u8 (6x) I: u16  (size: 16)
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Could not compile vertex decoder, failed at step 3: P: ? N: s8 T: u16 W: u8 (6x) I: u16  (size: 16)
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Vertices without position found: (12332221) P: ? N: s8 T: u8 W: u8 (5x) Morph: 5  (size: 65)
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Could not compile vertex decoder, failed at step 1: P: ? N: s8 T: u8 W: u8 (5x) Morph: 5  (size: 65)
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Bad vertex address 00feec3e!
03-18 13:51:25.894 15808 15881 E PPSSPP  : [G3D] Bad vertex address 03636400!
03-18 13:51:26.017 16253 16253 F DEBUG   : Softversion: PD1930CF_EX_A_6.8.55
03-18 13:51:26.017 16253 16253 F DEBUG   : Time: 2023-03-18 13:51:26
03-18 13:51:26.017 16253 16253 F DEBUG   : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
03-18 13:51:26.017 16253 16253 F DEBUG   : Build fingerprint: 'vivo/1906/1906:11/RP1A.200720.012/compiler0316164337:user/release-keys'
03-18 13:51:26.017 16253 16253 F DEBUG   : Revision: '0'
03-18 13:51:26.017 16253 16253 F DEBUG   : ABI: 'arm64'
03-18 13:51:26.017 16253 16253 F DEBUG   : Timestamp: 2023-03-18 13:51:26+0800
03-18 13:51:26.017 16253 16253 F DEBUG   : pid: 15808, tid: 15881, name: EmuThread  >>> org.ppsspp.ppsspp <<<
03-18 13:51:26.017 16253 16253 F DEBUG   : uid: 10235
03-18 13:51:26.017 16253 16253 F DEBUG   : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x77007aeedc
03-18 13:51:26.018 16253 16253 F DEBUG   :     x0  00000078570eaa80  x1  00000000086aeede  x2  0000000000869552  x3  0000000000000084
03-18 13:51:26.018 16253 16253 F DEBUG   :     x4  0000007860081511  x5  000000785d5acb81  x6  0000000054554c43  x7  000000000054554c
03-18 13:51:26.018 16253 16253 F DEBUG   :     x8  00000000007aeedc  x9  0000007700000000  x10 0000000000000018  x11 000000000fffffff
03-18 13:51:26.018 16253 16253 F DEBUG   :     x12 000000000fffffff  x13 0000000000007298  x14 000000000016675a  x15 000000000416ec40
03-18 13:51:26.018 16253 16253 F DEBUG   :     x16 000000787502d558  x17 0000007967dce59c  x18 0000007874d37f04  x19 00000078570f1b00
03-18 13:51:26.018 16253 16253 F DEBUG   :     x20 00000078570eaa80  x21 00000000086aeede  x22 0000000000869552  x23 00000078570f1d08
03-18 13:51:26.018 16253 16253 F DEBUG   :     x24 0000000000000008  x25 000000787507aad0  x26 0000000000000034  x27 00000078750792d0
03-18 13:51:26.018 16253 16253 F DEBUG   :     x28 000000000ffffffe  x29 0000007860081730
03-18 13:51:26.018 16253 16253 F DEBUG   :     lr  0000007874490684  sp  00000078600816e0  pc  00000078744906b0  pst 0000000020000000
03-18 13:51:26.395 16253 16253 F DEBUG   : backtrace:
03-18 13:51:26.395 16253 16253 F DEBUG   :       #00 pc 00000000006c76b0  /data/app/~~f2tcTwD8_HEWhozrzjBvEA==/org.ppsspp.ppsspp-J30m8eZlEK55OV1ME6Y1Lg==/lib/arm64/libppsspp_jni.so (GPUCommonHW::FastRunLoop(DisplayList&)+232) (BuildId: 8ba8273fb66c542eeebd5cae438b523506f8e53d)
03-18 13:51:26.395 16253 16253 F DEBUG   :       #01 pc 00000000006c0e9c  /data/app/~~f2tcTwD8_HEWhozrzjBvEA==/org.ppsspp.ppsspp-J30m8eZlEK55OV1ME6Y1Lg==/lib/arm64/libppsspp_jni.so (GPUCommon::InterpretList(DisplayList&)+596) (BuildId: 8ba8273fb66c542eeebd5cae438b523506f8e53d)
03-18 13:51:26.395 16253 16253 F DEBUG   :       #02 pc 00000000006c03d4  /data/app/~~f2tcTwD8_HEWhozrzjBvEA==/org.ppsspp.ppsspp-J30m8eZlEK55OV1ME6Y1Lg==/lib/arm64/libppsspp_jni.so (GPUCommon::ProcessDLQueue()+100) (BuildId: 8ba8273fb66c542eeebd5cae438b523506f8e53d)
03-18 13:51:26.395 16253 16253 F DEBUG   :       #03 pc 00000000006c36f8  /data/app/~~f2tcTwD8_HEWhozrzjBvEA==/org.ppsspp.ppsspp-J30m8eZlEK55OV1ME6Y1Lg==/lib/arm64/libppsspp_jni.so (GPUCommon::InterruptEnd(int)+536) (BuildId: 8ba8273fb66c542eeebd5cae438b523506f8e53d)
03-18 13:51:26.395 16253 16253 F DEBUG   :       #04 pc 0000000000519df4  /data/app/~~f2tcTwD8_HEWhozrzjBvEA==/org.ppsspp.ppsspp-J30m8eZlEK55OV1ME6Y1Lg==/lib/arm64/libppsspp_jni.so (__KernelReturnFromInterrupt()+112) (BuildId: 8ba8273fb66c542eeebd5cae438b523506f8e53d)
03-18 13:51:26.395 16253 16253 F DEBUG   :       #05 pc 00000000004cd6bc  /data/app/~~f2tcTwD8_HEWhozrzjBvEA==/org.ppsspp.ppsspp-J30m8eZlEK55OV1ME6Y1Lg==/lib/arm64/libppsspp_jni.so (CallSyscall(Memory::Opcode)+304) (BuildId: 8ba8273fb66c542eeebd5cae438b523506f8e53d)
03-18 13:51:26.395 16253 16253 F DEBUG   :       #06 pc 00000000000a692c  <anonymous:78538de000>
<!-- gh-comment-id:1474686405 --> @ghost commented on GitHub (Mar 18, 2023): The US demo doesn't crash after defeating the 2 big boss alien with fast memory off. https://playdreamcreate.com/demos/NPUG22850 Fast Memory crash adb logs ``` I PPSSPP : 03-18 13:51:25.891 15808 15881 E PPSSPP : [G3D] Bad vertex address 07900500! 03-18 13:51:25.891 15808 15881 E PPSSPP : [G3D] Bad vertex address 07bb0500! 03-18 13:51:25.891 15808 15881 E PPSSPP : [G3D] Bad vertex address 074d06de! 03-18 13:51:25.891 15808 15881 E PPSSPP : [G3D] Bad vertex address 07df0500! 03-18 13:51:25.891 15808 15881 E PPSSPP : [G3D] Bad vertex address 073706a3! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 073706a3! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 07ca03ae! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 076d03b7! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 073105e3! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 078b051a! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 073f0675! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 076c064c! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 064919c3! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 06041900! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 06161948! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 06161948! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 063e1900! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 067f1900! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 06ef1900! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 06ef1900! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 06de1900! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 06701900! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 06211a70! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 06321b03! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad bounding box data: 0000ae 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 06701900! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 06a31900! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 06a31900! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 068f1900! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 067f1900! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 06ef1900! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 06051b22! 03-18 13:51:25.892 15808 15881 E PPSSPP : [G3D] Bad vertex address 06691900! 03-18 13:51:25.893 15808 15881 E PPSSPP : [G3D] Bad vertex address 06691900! 03-18 13:51:25.893 15808 15881 E PPSSPP : [G3D] Bad vertex address 06f81b2e! 03-18 13:51:25.893 15808 15881 E PPSSPP : [G3D] Bad vertex address 06f81b2e! 03-18 13:51:25.893 15808 15881 E PPSSPP : [G3D] Bad vertex address 0089eaff! 03-18 13:51:25.893 15808 15881 E PPSSPP : [G3D] Bad vertex address 0069eafb! 03-18 13:51:25.893 15808 15881 E PPSSPP : [G3D] Bad vertex address 003feaf5! 03-18 13:51:25.893 15808 15881 E PPSSPP : [G3D] Bad vertex address 0060eafc! 03-18 13:51:25.893 15808 15881 E PPSSPP : [G3D] Bad vertex address 0060eafc! 03-18 13:51:25.893 15808 15881 E PPSSPP : [G3D] Bad vertex address 00deeae2! 03-18 13:51:25.893 15808 15881 E PPSSPP : [G3D] Bad vertex address 00deeae2! 03-18 13:51:25.893 15808 15881 E PPSSPP : [G3D] Bad vertex address 001eea00! 03-18 13:51:25.893 15808 15881 E PPSSPP : [G3D] Bad vertex address 001bea11! 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Bad vertex address 005fea1e! 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Bad vertex address 00dfeae4! 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Bad vertex address 00dfeae4! 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Bad vertex address 00e5e7fa! 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Bad vertex address 0059ea9b! 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Bad vertex address 0059ea9b! 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Bad vertex address 00250c22! 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Vertices without position found: (12222222) P: ? N: s8 T: u16 W: u8 (1x) (size: 12) 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Could not compile vertex decoder, failed at step 3: P: ? N: s8 T: u16 W: u8 (1x) (size: 12) 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Bad vertex address 00250c22! 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Bad vertex address 00130c10! 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Bad vertex address 0e060c33! 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Bad vertex address 0e060c33! 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Bad vertex address 01232300! 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Vertices without position found: (12237222) P: ? N: s8 T: u16 W: u8 (6x) I: u16 (size: 16) 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Could not compile vertex decoder, failed at step 3: P: ? N: s8 T: u16 W: u8 (6x) I: u16 (size: 16) 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Vertices without position found: (12332221) P: ? N: s8 T: u8 W: u8 (5x) Morph: 5 (size: 65) 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Could not compile vertex decoder, failed at step 1: P: ? N: s8 T: u8 W: u8 (5x) Morph: 5 (size: 65) 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Bad vertex address 00feec3e! 03-18 13:51:25.894 15808 15881 E PPSSPP : [G3D] Bad vertex address 03636400! 03-18 13:51:26.017 16253 16253 F DEBUG : Softversion: PD1930CF_EX_A_6.8.55 03-18 13:51:26.017 16253 16253 F DEBUG : Time: 2023-03-18 13:51:26 03-18 13:51:26.017 16253 16253 F DEBUG : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 03-18 13:51:26.017 16253 16253 F DEBUG : Build fingerprint: 'vivo/1906/1906:11/RP1A.200720.012/compiler0316164337:user/release-keys' 03-18 13:51:26.017 16253 16253 F DEBUG : Revision: '0' 03-18 13:51:26.017 16253 16253 F DEBUG : ABI: 'arm64' 03-18 13:51:26.017 16253 16253 F DEBUG : Timestamp: 2023-03-18 13:51:26+0800 03-18 13:51:26.017 16253 16253 F DEBUG : pid: 15808, tid: 15881, name: EmuThread >>> org.ppsspp.ppsspp <<< 03-18 13:51:26.017 16253 16253 F DEBUG : uid: 10235 03-18 13:51:26.017 16253 16253 F DEBUG : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x77007aeedc 03-18 13:51:26.018 16253 16253 F DEBUG : x0 00000078570eaa80 x1 00000000086aeede x2 0000000000869552 x3 0000000000000084 03-18 13:51:26.018 16253 16253 F DEBUG : x4 0000007860081511 x5 000000785d5acb81 x6 0000000054554c43 x7 000000000054554c 03-18 13:51:26.018 16253 16253 F DEBUG : x8 00000000007aeedc x9 0000007700000000 x10 0000000000000018 x11 000000000fffffff 03-18 13:51:26.018 16253 16253 F DEBUG : x12 000000000fffffff x13 0000000000007298 x14 000000000016675a x15 000000000416ec40 03-18 13:51:26.018 16253 16253 F DEBUG : x16 000000787502d558 x17 0000007967dce59c x18 0000007874d37f04 x19 00000078570f1b00 03-18 13:51:26.018 16253 16253 F DEBUG : x20 00000078570eaa80 x21 00000000086aeede x22 0000000000869552 x23 00000078570f1d08 03-18 13:51:26.018 16253 16253 F DEBUG : x24 0000000000000008 x25 000000787507aad0 x26 0000000000000034 x27 00000078750792d0 03-18 13:51:26.018 16253 16253 F DEBUG : x28 000000000ffffffe x29 0000007860081730 03-18 13:51:26.018 16253 16253 F DEBUG : lr 0000007874490684 sp 00000078600816e0 pc 00000078744906b0 pst 0000000020000000 03-18 13:51:26.395 16253 16253 F DEBUG : backtrace: 03-18 13:51:26.395 16253 16253 F DEBUG : #00 pc 00000000006c76b0 /data/app/~~f2tcTwD8_HEWhozrzjBvEA==/org.ppsspp.ppsspp-J30m8eZlEK55OV1ME6Y1Lg==/lib/arm64/libppsspp_jni.so (GPUCommonHW::FastRunLoop(DisplayList&)+232) (BuildId: 8ba8273fb66c542eeebd5cae438b523506f8e53d) 03-18 13:51:26.395 16253 16253 F DEBUG : #01 pc 00000000006c0e9c /data/app/~~f2tcTwD8_HEWhozrzjBvEA==/org.ppsspp.ppsspp-J30m8eZlEK55OV1ME6Y1Lg==/lib/arm64/libppsspp_jni.so (GPUCommon::InterpretList(DisplayList&)+596) (BuildId: 8ba8273fb66c542eeebd5cae438b523506f8e53d) 03-18 13:51:26.395 16253 16253 F DEBUG : #02 pc 00000000006c03d4 /data/app/~~f2tcTwD8_HEWhozrzjBvEA==/org.ppsspp.ppsspp-J30m8eZlEK55OV1ME6Y1Lg==/lib/arm64/libppsspp_jni.so (GPUCommon::ProcessDLQueue()+100) (BuildId: 8ba8273fb66c542eeebd5cae438b523506f8e53d) 03-18 13:51:26.395 16253 16253 F DEBUG : #03 pc 00000000006c36f8 /data/app/~~f2tcTwD8_HEWhozrzjBvEA==/org.ppsspp.ppsspp-J30m8eZlEK55OV1ME6Y1Lg==/lib/arm64/libppsspp_jni.so (GPUCommon::InterruptEnd(int)+536) (BuildId: 8ba8273fb66c542eeebd5cae438b523506f8e53d) 03-18 13:51:26.395 16253 16253 F DEBUG : #04 pc 0000000000519df4 /data/app/~~f2tcTwD8_HEWhozrzjBvEA==/org.ppsspp.ppsspp-J30m8eZlEK55OV1ME6Y1Lg==/lib/arm64/libppsspp_jni.so (__KernelReturnFromInterrupt()+112) (BuildId: 8ba8273fb66c542eeebd5cae438b523506f8e53d) 03-18 13:51:26.395 16253 16253 F DEBUG : #05 pc 00000000004cd6bc /data/app/~~f2tcTwD8_HEWhozrzjBvEA==/org.ppsspp.ppsspp-J30m8eZlEK55OV1ME6Y1Lg==/lib/arm64/libppsspp_jni.so (CallSyscall(Memory::Opcode)+304) (BuildId: 8ba8273fb66c542eeebd5cae438b523506f8e53d) 03-18 13:51:26.395 16253 16253 F DEBUG : #06 pc 00000000000a692c <anonymous:78538de000> ```
Author
Owner

@RinMaru commented on GitHub (Feb 19, 2025):

This still happens in Resistance Ret

<!-- gh-comment-id:2667703150 --> @RinMaru commented on GitHub (Feb 19, 2025): This still happens in Resistance Ret
Author
Owner

@Unknowncat1991 commented on GitHub (Apr 4, 2025):

Does Disable HLE of scePsmf and scePsmfPlayer
doesnt helped this?

<!-- gh-comment-id:2777289565 --> @Unknowncat1991 commented on GitHub (Apr 4, 2025): Does Disable HLE of scePsmf and scePsmfPlayer doesnt helped this?
Author
Owner

@RinMaru commented on GitHub (Apr 5, 2025):

Does Disable HLE of scePsmf and scePsmfPlayer doesnt helped this?

I can't even find those settings. unless they hidden behind debug?

<!-- gh-comment-id:2780159369 --> @RinMaru commented on GitHub (Apr 5, 2025): > Does Disable HLE of scePsmf and scePsmfPlayer doesnt helped this? I can't even find those settings. unless they hidden behind debug?
Author
Owner

@sum2012 commented on GitHub (Apr 5, 2025):

newest git version already disable both HLE

在 2025年4月5日週六 上午10:53,Rin @.***> 寫道:

Does Disable HLE of scePsmf and scePsmfPlayer doesnt helped this?

I can't even find those settings. unless they hidden behind debug?


Reply to this email directly, view it on GitHub
https://github.com/hrydgard/ppsspp/issues/4626#issuecomment-2780159369,
or unsubscribe
https://github.com/notifications/unsubscribe-auth/AAQTT7ATBLSHOYQOBE3GZDD2X5ATLAVCNFSM6AAAAABXNN6TL6VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDOOBQGE2TSMZWHE
.
You are receiving this because you were mentioned.Message ID:
@.***>
[image: RinMaru]RinMaru left a comment (hrydgard/ppsspp#4626)
https://github.com/hrydgard/ppsspp/issues/4626#issuecomment-2780159369

Does Disable HLE of scePsmf and scePsmfPlayer doesnt helped this?

I can't even find those settings. unless they hidden behind debug?


Reply to this email directly, view it on GitHub
https://github.com/hrydgard/ppsspp/issues/4626#issuecomment-2780159369,
or unsubscribe
https://github.com/notifications/unsubscribe-auth/AAQTT7ATBLSHOYQOBE3GZDD2X5ATLAVCNFSM6AAAAABXNN6TL6VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDOOBQGE2TSMZWHE
.
You are receiving this because you were mentioned.Message ID:
@.***>

<!-- gh-comment-id:2780228043 --> @sum2012 commented on GitHub (Apr 5, 2025): newest git version already disable both HLE 在 2025年4月5日週六 上午10:53,Rin ***@***.***> 寫道: > Does Disable HLE of scePsmf and scePsmfPlayer doesnt helped this? > > I can't even find those settings. unless they hidden behind debug? > > — > Reply to this email directly, view it on GitHub > <https://github.com/hrydgard/ppsspp/issues/4626#issuecomment-2780159369>, > or unsubscribe > <https://github.com/notifications/unsubscribe-auth/AAQTT7ATBLSHOYQOBE3GZDD2X5ATLAVCNFSM6AAAAABXNN6TL6VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDOOBQGE2TSMZWHE> > . > You are receiving this because you were mentioned.Message ID: > ***@***.***> > [image: RinMaru]*RinMaru* left a comment (hrydgard/ppsspp#4626) > <https://github.com/hrydgard/ppsspp/issues/4626#issuecomment-2780159369> > > Does Disable HLE of scePsmf and scePsmfPlayer doesnt helped this? > > I can't even find those settings. unless they hidden behind debug? > > — > Reply to this email directly, view it on GitHub > <https://github.com/hrydgard/ppsspp/issues/4626#issuecomment-2780159369>, > or unsubscribe > <https://github.com/notifications/unsubscribe-auth/AAQTT7ATBLSHOYQOBE3GZDD2X5ATLAVCNFSM6AAAAABXNN6TL6VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDOOBQGE2TSMZWHE> > . > You are receiving this because you were mentioned.Message ID: > ***@***.***> >
Author
Owner

@RinMaru commented on GitHub (Apr 5, 2025):

newest git version already disable both HLE

在 2025年4月5日週六 上午10:53,Rin @.***> 寫道:

Ill try the latest nightly tomorrow and see if the issue is at all resolved

<!-- gh-comment-id:2780231047 --> @RinMaru commented on GitHub (Apr 5, 2025): > newest git version already disable both HLE > > 在 2025年4月5日週六 上午10:53,Rin ***@***.***> 寫道: > Ill try the latest nightly tomorrow and see if the issue is at all resolved
Author
Owner

@RinMaru commented on GitHub (Apr 5, 2025):

newest git version already disable both HLE

在 2025年4月5日週六 上午10:53,Rin @.***> 寫道:

seems to have fixed the game aside from broken smoke effects still. this can be closed

<!-- gh-comment-id:2781058013 --> @RinMaru commented on GitHub (Apr 5, 2025): > newest git version already disable both HLE > > 在 2025年4月5日週六 上午10:53,Rin ***@***.***> 寫道: > […](#) seems to have fixed the game aside from broken smoke effects still. this can be closed
Author
Owner

@sum2012 commented on GitHub (Apr 6, 2025):

Can anyone test https://github.com/hrydgard/ppsspp/issues/19755
The game savedata is in the first post (Do not load save status )

<!-- gh-comment-id:2781376321 --> @sum2012 commented on GitHub (Apr 6, 2025): Can anyone test https://github.com/hrydgard/ppsspp/issues/19755 The game savedata is in the first post (Do not load save status )
Author
Owner

@Panderner commented on GitHub (May 10, 2025):

Unfortunately a 30 FPS cap cheat doesn't help to avoiding crashes.

<!-- gh-comment-id:2868573644 --> @Panderner commented on GitHub (May 10, 2025): Unfortunately a 30 FPS cap cheat doesn't help to avoiding crashes.
Sign in to join this conversation.
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
starred/ppsspp#1908
No description provided.