[GH-ISSUE #4371] SDL 2.0 #1779

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opened 2026-03-18 03:39:21 +03:00 by kerem · 2 comments
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Originally created by @hrydgard on GitHub (Oct 30, 2013).
Original GitHub issue: https://github.com/hrydgard/ppsspp/issues/4371

Just a reminder that at some point, preferably soon, we should switch our SDL build (all that code is in the native repo) to SDL 2.0, so that we can finally use OpenGL 3.x+ on Mac.

Originally created by @hrydgard on GitHub (Oct 30, 2013). Original GitHub issue: https://github.com/hrydgard/ppsspp/issues/4371 Just a reminder that at some point, preferably soon, we should switch our SDL build (all that code is in the native repo) to SDL 2.0, so that we can finally use OpenGL 3.x+ on Mac.
kerem closed this issue 2026-03-18 03:39:26 +03:00
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@thedax commented on GitHub (Oct 30, 2013):

Heh, I hate to say this, but isn't this a duplicate of https://github.com/hrydgard/ppsspp/issues/92? :)

<!-- gh-comment-id:27390228 --> @thedax commented on GitHub (Oct 30, 2013): Heh, I hate to say this, but isn't this a duplicate of https://github.com/hrydgard/ppsspp/issues/92? :)
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@hrydgard commented on GitHub (Dec 9, 2013):

Closing as dupe of #92.

<!-- gh-comment-id:30138654 --> @hrydgard commented on GitHub (Dec 9, 2013): Closing as dupe of #92.
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