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[GH-ISSUE #3158] shaky #1313
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Atrac3+
Audio
CPU emulation
D3D11
D3D9 (removed)
Depth / Z
Feature Request
Font Atlas
GE emulation
Guardband / Range Culling
HLE/Kernel
I/O
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MP3
Multithreading
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No Feedback / Outdated?
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starred/ppsspp#1313
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Originally created by @zahmed770 on GitHub (Aug 13, 2013).
Original GitHub issue: https://github.com/hrydgard/ppsspp/issues/3158
since the addition of the new option multithreading which is experminetal in the new builds! wwe smvr 2011 is facing problems when using frame skip 1 and 2 ! and using frameskip 3 actually skips too much frames ! it gets unstable!! output shaking very much! thanx my device gt-p5100
@solarmystic commented on GitHub (Aug 13, 2013):
Does disabling Multithreaded help with the issue?
If it does, just leave it off for now in that game, the option is experimental after all and not perfect yet.
@zahmed770 commented on GitHub (Aug 14, 2013):
@solarmystic even when the multithreading option is disabled . the problm is still there
@unknownbrackets commented on GitHub (Jan 11, 2014):
Has this changed at all?
-[Unknown]
@ppmeis commented on GitHub (Jun 11, 2014):
Tested with latest build. No flickering at all:
