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[GH-ISSUE #2753] Overclipped audio in Bust-a-Move deluxe and stuttering FMV #1096
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Atrac3+
Audio
CPU emulation
D3D11
D3D9 (removed)
Depth / Z
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Font Atlas
GE emulation
Guardband / Range Culling
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MP3
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starred/ppsspp#1096
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Originally created by @andoruB on GitHub (Jul 11, 2013).
Original GitHub issue: https://github.com/hrydgard/ppsspp/issues/2753
Seems the game doesn't use Atrac3+ music, but it is terribly overdriven for some reason.
Tried with 0.8.1, v0.8.1-540-g3c653cb, v0.8.1-519-g10e5224, on all of them it seems to work fine except for the audio.
EDIT: Forgot to mention about issues with the FMV, playing at ~8VPS
@unknownbrackets commented on GitHub (Nov 19, 2013):
Has this changed at all? Would be interesting if #4577 affects it as well.
-[Unknown]
@dbz400 commented on GitHub (Jan 12, 2014):
It seems to be working well now and audio is also working well when tested.I think this can be closed.